Player Matchup

Ravana
Ravana
Ornadi10
Ravana
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 145L
1,475 Elo+
Solo
Ishtar
Ishtar
Viaborn
Ishtar
Level 106
God Stats
3W - 0L
1,751 SR
Queue Stats
203W - 204L
1,387 Elo+
Party 2
Ah Puch
Ah Puch
Void0fVision
Ah Puch
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,385 Elo+
Solo
Chiron
Chiron
teutch_34hood
Chiron
Level 107
God Stats
4W - 1L
1,713 SR
Queue Stats
138W - 136L
1,432 Elo+
Solo
Yemoja
Yemoja
Драгур
Yemoja
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 200L
1,387 Elo+
Party 2
Team Averages
Level 86
1,593 SR
1,413 Elo+

VS

Team Averages
Level 118
1,360 SR
1,467 Elo+
Agni
Agni
 
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Industryal
Jing Wei
Level 147
God Stats
0W - 3L
1,176 SR
Queue Stats
392W - 383L
1,455 Elo+
Party 3
Hera
Hera
Jam1s3
Hera
Level 88
God Stats
7W - 10L
1,350 SR
Queue Stats
379W - 385L
1,495 Elo+
Party 3
Zhong Kui
Zhong Kui
UAE7
Zhong Kui
Level 134
God Stats
4W - 4L
1,275 SR
Queue Stats
560W - 550L
1,458 Elo+
Party 1
Yemoja
Yemoja
Zloo696
Yemoja
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
490W - 511L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ornadi10
Ravana
14
4 / 1 / 9
8,545
855
3,399
7,681
5,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
Viaborn
Ishtar
16
4 / 1 / 10
8,947
895
9,676
8,162
3,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Void0fVision
Ah Puch
16
5 / 0 / 7
9,107
911
7,658
6,376
3,012
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
6 / 1 / 7
8,947
895
9,690
12,365
5,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
13
0 / 1 / 12
8,403
840
2,729
8,959
8,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 4 / 1
6,867
687
6,020
5,901
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Industryal
Jing Wei
13
1 / 5 / 1
7,113
711
7,489
9,035
3,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
Jam1s3
Hera
12
0 / 4 / 1
6,658
666
10,995
6,045
1,890
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
UAE7
Zhong Kui
12
0 / 5 / 1
6,653
665
5,157
9,393
11,139
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Zloo696
Yemoja
13
0 / 1 / 2
6,713
671
4,238
5,294
3,138
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
19
Kills
2
4
Deaths
19
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
1
0.38
L
Jing Wei
Industryal
Jing Wei
1
5
1
0.3
L
Hera
Jam1s3
Hera
0
4
1
0.13
W
Ravana
Ornadi10
Ravana
4
1
9
8.5
L
Zhong Kui
UAE7
Zhong Kui
0
5
1
0.1
W
Ishtar
Viaborn
Ishtar
4
1
10
9
W
Ah Puch
Void0fVision
Ah Puch
5
0
7
8.5
L
Yemoja
Zloo696
Yemoja
0
1
2
1
W
6
1
7
9.5
W
Yemoja
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,152
Damage
33,899
43,543
Taken
35,668
25,014
Mitigated
21,510
25,103
Healing
9,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,020
80
870
512
5,901
1,961
0
1,810
4,091
14,551
0
L
Jing Wei
Industryal
Jing Wei
7,489
4,138
555
1,258
9,035
3,382
0
2,503
6,532
0
20,929
L
Hera
Jam1s3
Hera
10,995
1,747
267
434
6,045
1,890
0
2,283
3,762
21,272
0
W
Ravana
Ornadi10
Ravana
3,399
238
2,410
1,556
7,681
5,166
735
4,023
3,550
0
11,880
L
Zhong Kui
UAE7
Zhong Kui
5,157
209
5
2,369
9,393
11,139
0
1,779
7,614
9,225
0
W
Ishtar
Viaborn
Ishtar
9,676
5,827
668
432
8,162
3,449
1,410
6,120
1,919
0
24,474
W
Ah Puch
Void0fVision
Ah Puch
7,658
201
1,035
874
6,376
3,012
708
3,799
2,500
25,447
0
L
Yemoja
Zloo696
Yemoja
4,238
450
1,474
1,605
5,294
3,138
0
2,012
3,282
8,759
0
W
9,690
701
1,160
3,105
12,365
5,228
234
6,727
5,532
0
18,356
W
Yemoja
2,729
205
10,798
3,065
8,959
8,159
84
5,294
3,632
7,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
34,004
119
Minions Killed
113
0
Camps Cleared
0
971,446
Distance Traveled
846,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,867
687
15
2
0
168,285
0
L
Jing Wei
7,113
711
33
3
0
164,924
0
L
Hera
6,658
666
28
3
0
191,244
0
W
Ravana
8,545
855
16
2
0
214,020
0
L
Zhong Kui
6,653
665
16
2
0
136,613
0
W
Ishtar
8,947
895
39
4
0
194,894
0
W
Ah Puch
9,107
911
30
3
0
196,706
0
L
Yemoja
6,713
671
21
2
0
185,496
0
W
Chiron
8,947
895
24
2
0
195,720
0
W
Yemoja
8,403
840
10
1
0
170,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role