Player Matchup

Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
 
Nu Wa
Gold IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze III
TruCook
Artemis
Bronze III
Level 57
God Stats
0W - 2L
1,541 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,514 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,685 SR
1,407 MMR
Scylla
Scylla
Gold III
Gnius6142
Scylla
Gold III
Level 66
God Stats
76W - 72L
1,565 SR
Queue Stats
405W - 421L
1,577 MMR
Solo
Danzaburou
Danzaburou
Bronze III
MrMan663
Danzaburou
Bronze III
Level 138
God Stats
5W - 4L
1,877 SR
Queue Stats
16W - 15L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver I
Omvi
Jormungandr
Silver I
Level 128
God Stats
8W - 11L
1,614 SR
Queue Stats
45W - 54L
1,144 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
14
4 / 6 / 0
9,590
639
10,889
17,057
11,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
 
Nu Wa
14
0 / 7 / 2
9,250
617
8,170
12,505
3,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
TruCook
Artemis
14
0 / 5 / 2
8,609
574
5,564
11,738
3,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboCthulhuBastetAchillesVulcan

VS

Bans
Ne ZhaBacchusMedusaShivaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gnius6142
Scylla
15
5 / 5 / 6
10,622
708
8,528
10,906
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
MrMan663
Danzaburou
17
8 / 0 / 8
12,460
831
17,907
10,098
3,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Jormungandr
Omvi
Jormungandr
18
5 / 0 / 10
11,739
783
10,442
13,736
14,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
18
18
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
6
0
0.67
L
Nu Wa
 
Nu Wa
0
7
2
0.14
W
Scylla
Gnius6142
Scylla
5
5
6
1.6
W
Danzaburou
MrMan663
Danzaburou
8
0
8
12
W
Jormungandr
Omvi
Jormungandr
5
0
10
10
L
Artemis
TruCook
Artemis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
36,877
41,300
Taken
34,740
18,526
Mitigated
21,016
5,479
Healing
11,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
10,889
832
0
1,536
17,057
11,901
0
7,341
9,122
19,467
0
L
Nu Wa
 
Nu Wa
8,170
2,563
117
1,985
12,505
3,289
38
3,769
8,097
41,463
683
W
Scylla
Gnius6142
Scylla
8,528
906
0
2,180
10,906
3,178
410
6,256
4,190
48,045
0
W
Danzaburou
MrMan663
Danzaburou
17,907
4,797
293
3,801
10,098
3,646
1,618
5,889
3,887
0
66,781
W
Jormungandr
Omvi
Jormungandr
10,442
1,370
116
4,835
13,736
14,192
243
5,992
7,615
37,142
5,191
L
Artemis
TruCook
Artemis
5,564
1,623
123
1,718
11,738
3,336
0
5,947
5,425
0
24,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,449
Gold Earned
34,821
142
Minions Killed
226
0
Camps Cleared
0
719,269
Distance Traveled
807,141
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,590
639
16
1
0
239,013
2
L
Nu Wa
9,250
617
82
5
0
238,555
6
W
Scylla
10,622
708
76
5
0
250,380
3
W
Danzaburou
12,460
831
87
6
0
277,656
2
W
Jormungandr
11,739
783
63
4
0
279,105
4
L
Artemis
8,609
574
44
3
0
241,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role