Player Matchup

Hercules
Hercules
BloodSlayerlol
Hercules
Level 84
God Stats
7W - 9L
1,501 SR
Queue Stats
237W - 237L
1,476 Elo+
Party 2
Cthulhu
Cthulhu
DJP9079
Cthulhu
Level 145
God Stats
0W - 2L
1,287 SR
Queue Stats
3W - 4L
1,617 Elo+
Party 1
Hel
Hel
Darkness 183366
Hel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 115L
1,455 Elo+
Solo
Heimdallr
Heimdallr
DoomSlayerYT
Heimdallr
Level 102
God Stats
9W - 14L
1,430 SR
Queue Stats
300W - 273L
1,503 Elo+
Party 2
Mercury
Mercury
Rockin_DADBod
Mercury
Level 170
God Stats
0W - 1L
1,459 SR
Queue Stats
10W - 13L
1,480 Elo+
Party 1
Team Averages
Level 107
1,435 SR
1,506 Elo+

VS

Team Averages
Level 132
1,529 SR
1,471 Elo+
Hel
Hel
DarthCyker
Hel
Level 124
God Stats
10W - 4L
1,491 SR
Queue Stats
347W - 352L
1,569 Elo+
Solo
Mulan
Mulan
Ejay104
Mulan
Level 121
God Stats
10W - 13L
1,185 SR
Queue Stats
460W - 443L
1,385 Elo+
Solo
Hercules
Hercules
Iv Monkey vI189
Hercules
Level 149
God Stats
2W - 0L
1,710 SR
Queue Stats
159W - 141L
1,455 Elo+
Solo
Kali
Kali
Nickdog242
Kali
Level 119
God Stats
16W - 9L
1,730 SR
Queue Stats
175W - 208L
1,516 Elo+
Solo
Bastet
Bastet
SolarScroll
Bastet
Level 149
God Stats
2W - 4L
1,530 SR
Queue Stats
5W - 7L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
0 / 3 / 1
6,275
483
2,585
11,108
6,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DJP9079
Cthulhu
13
4 / 2 / 7
7,880
606
12,579
11,704
13,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 7 / 0
5,362
412
255
8,188
1,813
Heimdallr
DoomSlayerYT
Heimdallr
11
2 / 5 / 0
6,405
493
5,256
8,856
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
14
9 / 4 / 2
8,708
670
9,107
10,748
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 2 / 1
9,206
708
10,349
7,885
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Ejay104
Mulan
11
1 / 6 / 2
6,756
520
5,132
15,355
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
12
3 / 2 / 5
7,614
586
5,946
10,917
6,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 5
7,083
545
3,194
10,255
4,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bastet
12
3 / 2 / 4
7,357
566
7,436
10,267
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
15
Kills
19
21
Deaths
15
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
3
1
0.17
L
Cthulhu
DJP9079
Cthulhu
4
2
7
3.75
L
0
7
0
0
W
10
2
1
5.25
L
Heimdallr
DoomSlayerYT
Heimdallr
2
5
0
0.4
W
Mulan
Ejay104
Mulan
1
6
2
0.33
W
Hercules
3
2
5
2.75
W
2
3
5
1.5
L
Mercury
9
4
2
2.5
W
Bastet
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,782
Damage
32,057
50,604
Taken
54,679
28,709
Mitigated
22,752
9,736
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,585
299
0
2,744
11,108
6,499
0
1,155
9,881
0
21,143
L
Cthulhu
DJP9079
Cthulhu
12,579
1,731
0
2,197
11,704
13,435
0
462
11,214
49,902
1,507
L
255
101
49
1,188
8,188
1,813
0
3,222
4,682
17,992
0
W
10,349
184
1,541
4,502
7,885
2,495
396
378
7,507
55,355
1,532
L
Heimdallr
DoomSlayerYT
Heimdallr
5,256
2,057
0
2,324
8,856
3,131
0
1,115
7,647
0
39,627
W
Mulan
Ejay104
Mulan
5,132
1,316
0
2,598
15,355
6,514
0
8,061
7,294
0
28,413
W
Hercules
5,946
2,408
0
4,287
10,917
6,352
0
1,535
9,382
0
46,957
W
3,194
1,687
0
2,586
10,255
4,426
0
1,876
8,379
0
36,282
L
Mercury
9,107
6,033
0
1,234
10,748
3,831
702
3,601
6,871
0
44,872
W
Bastet
7,436
940
0
2,546
10,267
2,965
80
0
10,267
0
41,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,630
Gold Earned
38,016
282
Minions Killed
353
0
Camps Cleared
0
1,222,672
Distance Traveled
1,274,058
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,275
483
24
2
0
268,370
4
L
Cthulhu
7,880
606
81
6
0
228,844
1
L
Hel
5,362
412
24
2
0
214,452
0
W
Hel
9,206
708
111
9
0
270,999
0
L
Heimdallr
6,405
493
78
6
0
217,204
1
W
Mulan
6,756
520
52
4
0
187,047
0
W
Hercules
7,614
586
69
5
0
216,253
0
W
Kali
7,083
545
55
4
0
307,040
0
L
Mercury
8,708
670
75
6
0
293,802
2
W
Bastet
7,357
566
66
5
0
292,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role