Player Matchup

Ymir
Ymir
Alcavebeast
Ymir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,296 Elo+
Solo
Bacchus
Bacchus
Confectrix
Bacchus
Level 123
God Stats
0W - 2L
1,205 SR
Queue Stats
163W - 169L
1,417 Elo+
Party 1
Achilles
Achilles
Mr cheese4088
Achilles
Level 190
God Stats
5W - 6L
1,233 SR
Queue Stats
694W - 740L
1,426 Elo+
Solo
Fenrir
Fenrir
NuuTzah
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 206L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
Space01
Sun Wukong
Level 145
God Stats
8W - 5L
1,683 SR
Queue Stats
308W - 320L
1,447 Elo+
Party 1
Team Averages
Level 149
1,424 SR
1,403 Elo+

VS

Team Averages
Level 125
1,552 SR
1,505 Elo+
Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DaddyViking5628
Ah Puch
Level 147
God Stats
3W - 0L
1,715 SR
Queue Stats
65W - 69L
1,418 Elo+
Solo
Hades
Hades
DragonGod101
Hades
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 68L
1,500 Elo+
Solo
Scylla
Scylla
Rufa9
Scylla
Level 48
God Stats
4W - 1L
1,546 SR
Queue Stats
159W - 81L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,861
686
1,470
9,419
8,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bacchus
Confectrix
Bacchus
13
3 / 6 / 1
7,952
795
6,852
11,220
10,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
Mr cheese4088
Achilles
14
1 / 4 / 2
6,969
697
7,737
11,387
14,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
NuuTzah
Fenrir
9
0 / 4 / 2
6,075
608
3,077
5,448
2,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Space01
Sun Wukong
13
3 / 5 / 2
7,229
723
6,681
10,482
12,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 2 / 15
9,114
911
6,064
7,779
2,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zeus
 
Zeus
16
2 / 0 / 15
8,771
877
9,790
4,681
1,591
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
6 / 2 / 13
8,998
900
9,572
8,546
3,137
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 3 / 12
7,853
785
3,781
8,970
4,379
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Rufa9
Scylla
15
7 / 1 / 10
9,150
915
12,037
5,202
1,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
87
7
Kills
22
22
Deaths
8
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
2
15
5.75
W
Zeus
 
Zeus
2
0
15
9.5
L
0
3
3
0.5
L
Bacchus
Confectrix
Bacchus
3
6
1
0.58
W
6
2
13
6.25
W
3
3
12
3
L
Achilles
Mr cheese4088
Achilles
1
4
2
0.5
L
Fenrir
NuuTzah
Fenrir
0
4
2
0.25
W
Scylla
Rufa9
Scylla
7
1
10
12
L
Sun Wukong
Space01
Sun Wukong
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
41,244
47,956
Taken
35,178
47,644
Mitigated
13,910
8,621
Healing
13,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,064
3,496
1,191
2,218
7,779
2,962
3,357
2,087
5,525
0
23,916
W
Zeus
 
Zeus
9,790
1,023
243
1,286
4,681
1,591
1,091
1,294
3,308
24,798
0
L
1,470
114
458
2,191
9,419
8,227
0
7,492
1,847
9,074
0
L
Bacchus
Confectrix
Bacchus
6,852
168
501
1,009
11,220
10,787
0
7,337
3,753
11,495
218
W
9,572
224
1,236
1,864
8,546
3,137
272
2,677
5,716
11,920
995
W
3,781
389
1,805
3,195
8,970
4,379
1,123
1,433
7,423
8,020
355
L
Achilles
Mr cheese4088
Achilles
7,737
425
0
1,896
11,387
14,290
0
7,530
3,635
1,512
17,627
L
Fenrir
NuuTzah
Fenrir
3,077
409
167
659
5,448
2,070
0
4,598
810
0
4,784
W
Scylla
Rufa9
Scylla
12,037
1,026
161
497
5,202
1,841
1,010
1,798
3,328
20,844
82
L
Sun Wukong
Space01
Sun Wukong
6,681
713
545
1,195
10,482
12,270
0
6,790
3,526
0
13,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
43,886
58
Minions Killed
106
0
Camps Cleared
0
704,469
Distance Traveled
906,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,114
911
35
4
0
188,620
0
W
Zeus
8,771
877
31
3
0
177,295
0
L
Ymir
6,861
686
17
2
0
173,881
0
L
Bacchus
7,952
795
12
1
0
155,740
0
W
Ah Puch
8,998
900
12
1
0
168,109
0
W
Hades
7,853
785
12
1
0
171,111
0
L
Achilles
6,969
697
7
1
0
153,462
0
L
Fenrir
6,075
608
11
1
0
81,719
0
W
Scylla
9,150
915
16
2
0
201,855
0
L
Sun Wukong
7,229
723
11
1
0
139,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role