Player Matchup

Bellona
Bellona
Av0nt
Bellona
Level 147
God Stats
19W - 16L
1,598 SR
Queue Stats
559W - 552L
1,564 Elo+
Party 1
Charybdis
Charybdis
DIADEMON
Charybdis
Level 160
God Stats
5W - 4L
1,613 SR
Queue Stats
58W - 58L
1,618 Elo+
Party 1
Zeus
Zeus
Indumentum
Zeus
Level 188
God Stats
5W - 5L
1,780 SR
Queue Stats
64W - 59L
1,618 Elo+
Party 1
Thanatos
Thanatos
Renat23
Thanatos
Level 87
God Stats
29W - 29L
1,504 SR
Queue Stats
118W - 124L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
Акциум
Kuzenbo
Level 186
God Stats
2W - 2L
1,764 SR
Queue Stats
70W - 56L
1,663 Elo+
Party 1
Team Averages
Level 154
1,652 SR
1,601 Elo+

VS

Team Averages
Level 174
1,643 SR
1,548 Elo+
Bastet
Bastet
BIONER
Bastet
Level 154
God Stats
93W - 78L
1,595 SR
Queue Stats
378W - 408L
1,513 Elo+
Solo
Nu Wa
Nu Wa
FlaaZiKa
Nu Wa
Level 149
God Stats
42W - 30L
1,676 SR
Queue Stats
231W - 188L
1,585 Elo+
Solo
Skadi
Skadi
ziqun
Skadi
Level 176
God Stats
5W - 4L
1,699 SR
Queue Stats
487W - 452L
1,535 Elo+
Party 2
Agni
Agni
东京八十万萝莉总教头
Agni
Level 177
God Stats
22W - 12L
1,649 SR
Queue Stats
663W - 654L
1,518 Elo+
Party 2
Sylvanus
Sylvanus
衾寒茶暖
Sylvanus
Level 212
God Stats
14W - 10L
1,597 SR
Queue Stats
589W - 616L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Av0nt
Bellona
11
0 / 7 / 0
5,987
461
5,570
11,738
9,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
DIADEMON
Charybdis
13
0 / 3 / 0
6,534
503
5,111
10,888
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 1
6,449
496
6,103
7,126
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
Renat23
Thanatos
11
1 / 5 / 0
6,003
462
2,235
10,553
3,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Акциум
Kuzenbo
9
0 / 3 / 1
5,687
437
5,698
13,821
11,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BIONER
Bastet
14
8 / 0 / 2
7,987
614
8,283
9,756
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nu Wa
FlaaZiKa
Nu Wa
14
5 / 0 / 7
8,986
691
8,172
6,223
1,537
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
ziqun
Skadi
14
3 / 0 / 2
7,973
613
8,616
5,930
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 2 / 2
7,139
549
7,083
7,327
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
衾寒茶暖
Sylvanus
13
4 / 0 / 6
8,095
623
5,030
10,044
8,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
22
22
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
Av0nt
Bellona
0
7
0
0
W
Bastet
BIONER
Bastet
8
0
2
9
L
Charybdis
DIADEMON
Charybdis
0
3
0
0
W
Nu Wa
FlaaZiKa
Nu Wa
5
0
7
8.5
L
1
4
1
0.38
L
Thanatos
Renat23
Thanatos
1
5
0
0.2
W
Skadi
ziqun
Skadi
3
0
2
4
L
Kuzenbo
Акциум
Kuzenbo
0
3
1
0.17
W
Sylvanus
衾寒茶暖
Sylvanus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,717
Damage
37,184
54,126
Taken
39,280
29,673
Mitigated
17,403
17,260
Healing
20,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Av0nt
Bellona
5,570
1,734
0
1,562
11,738
9,104
0
5,627
6,111
0
45,637
W
Bastet
BIONER
Bastet
8,283
1,897
0
6,724
9,756
3,071
412
2,046
7,333
0
64,739
L
Charybdis
DIADEMON
Charybdis
5,111
2,512
0
4,485
10,888
3,448
0
1,209
9,679
0
63,193
W
Nu Wa
FlaaZiKa
Nu Wa
8,172
3,032
0
3,650
6,223
1,537
42
31
5,587
57,735
1,326
L
6,103
209
0
1,064
7,126
2,089
0
3,854
3,272
39,393
1,241
L
Thanatos
Renat23
Thanatos
2,235
712
0
4,626
10,553
3,809
0
3,567
6,986
0
39,077
W
Skadi
ziqun
Skadi
8,616
3,538
0
1,258
5,930
1,853
185
721
5,209
0
70,608
L
Kuzenbo
Акциум
Kuzenbo
5,698
2,523
1,433
4,090
13,821
11,223
5
5,653
8,168
18,639
211
W
7,083
531
0
1,374
7,327
2,312
0
4,266
2,589
54,871
1,146
W
Sylvanus
衾寒茶暖
Sylvanus
5,030
1,024
1,814
5,543
10,044
8,630
0
3,767
6,107
18,389
1,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,660
Gold Earned
40,180
375
Minions Killed
473
0
Camps Cleared
0
1,225,438
Distance Traveled
1,297,873
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,987
461
86
7
0
238,346
1
W
Bastet
7,987
614
109
8
0
317,099
0
L
Charybdis
6,534
503
105
8
0
230,053
0
W
Nu Wa
8,986
691
96
7
0
235,868
1
L
Zeus
6,449
496
91
7
0
214,418
0
L
Thanatos
6,003
462
61
5
0
287,475
0
W
Skadi
7,973
613
123
9
0
245,940
3
L
Kuzenbo
5,687
437
32
2
0
255,146
0
W
Agni
7,139
549
113
9
0
251,776
0
W
Sylvanus
8,095
623
32
2
0
247,190
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role