Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
AguitaRize
Amaterasu
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Surtr
Surtr
HELlARC
Surtr
Level 147
God Stats
3W - 4L
1,540 SR
Queue Stats
15W - 13L
1,535 Elo+
Solo
Kuzenbo
Kuzenbo
cdavey19
Kuzenbo
Level 65
God Stats
3W - 2L
1,944 SR
Queue Stats
140W - 144L
1,525 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
crazyface75
Morgan Le Fay
Level 134
God Stats
3W - 6L
1,429 SR
Queue Stats
249W - 237L
1,565 Elo+
Party 1
Team Averages
Level 124
1,583 SR
1,525 Elo+

VS

Team Averages
Level 142
1,559 SR
1,473 Elo+
Kukulkan
Kukulkan
KingRofler
Kukulkan
Level 121
God Stats
4W - 1L
1,716 SR
Queue Stats
183W - 166L
1,522 Elo+
Solo
Cabrakan
Cabrakan
Nandothamc
Cabrakan
Level 165
God Stats
3W - 1L
1,794 SR
Queue Stats
188W - 183L
1,505 Elo+
Solo
Fenrir
Fenrir
Th3miniman11
Fenrir
Level 141
God Stats
2W - 4L
1,200 SR
Queue Stats
268W - 277L
1,452 Elo+
Solo
Fafnir
Fafnir
Zaken69
Fafnir
Level 167
God Stats
3W - 2L
1,553 SR
Queue Stats
278W - 272L
1,463 Elo+
Solo
Danzaburou
Danzaburou
walmirrosol
Danzaburou
Level 118
God Stats
49W - 40L
1,529 SR
Queue Stats
108W - 100L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 2 / 0
7,361
566
7,456
8,276
2,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
AguitaRize
Amaterasu
10
2 / 4 / 1
6,106
470
1,779
11,043
4,132
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
HELlARC
Surtr
14
4 / 3 / 2
8,314
640
7,948
11,141
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
cdavey19
Kuzenbo
9
0 / 4 / 2
6,070
467
2,611
8,437
8,537
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
crazyface75
Morgan Le Fay
15
2 / 1 / 0
8,165
628
3,823
6,178
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingRofler
Kukulkan
13
3 / 2 / 2
7,656
589
5,221
4,821
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Nandothamc
Cabrakan
10
1 / 6 / 2
6,026
464
3,894
10,724
13,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Fenrir
14
8 / 0 / 4
8,007
616
8,617
10,382
3,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
Zaken69
Fafnir
11
1 / 0 / 9
7,087
545
3,645
8,377
7,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
walmirrosol
Danzaburou
11
1 / 3 / 2
6,917
532
4,472
7,076
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
11
Kills
14
14
Deaths
11
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
0
1.5
L
Amaterasu
AguitaRize
Amaterasu
2
4
1
0.63
L
Surtr
HELlARC
Surtr
4
3
2
1.67
W
Kukulkan
KingRofler
Kukulkan
3
2
2
2
W
Cabrakan
Nandothamc
Cabrakan
1
6
2
0.33
W
Fenrir
8
0
4
10
W
Fafnir
Zaken69
Fafnir
1
0
9
5.5
L
Kuzenbo
cdavey19
Kuzenbo
0
4
2
0.25
L
Morgan Le Fay
crazyface75
Morgan Le Fay
2
1
0
2
W
Danzaburou
walmirrosol
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,617
Damage
25,849
45,075
Taken
41,380
24,951
Mitigated
29,210
11,169
Healing
13,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,456
2,573
0
1,767
8,276
2,522
168
1,704
6,572
0
61,476
L
Amaterasu
AguitaRize
Amaterasu
1,779
766
0
2,463
11,043
4,132
0
1,960
9,083
0
31,700
L
Surtr
HELlARC
Surtr
7,948
3,141
0
4,639
11,141
7,903
0
3,897
7,244
1,588
54,571
W
Kukulkan
KingRofler
Kukulkan
5,221
665
0
698
4,821
1,449
0
2,901
1,920
57,318
0
W
Cabrakan
Nandothamc
Cabrakan
3,894
898
0
2,217
10,724
13,295
0
360
9,681
28,499
0
W
Fenrir
8,617
2,241
0
5,066
10,382
3,976
0
1,657
8,709
0
51,560
W
Fafnir
Zaken69
Fafnir
3,645
1,013
0
2,631
8,377
7,742
0
1,047
7,297
18,252
1,954
L
Kuzenbo
cdavey19
Kuzenbo
2,611
972
0
1,362
8,437
8,537
100
1,841
6,596
20,090
0
L
Morgan Le Fay
crazyface75
Morgan Le Fay
3,823
123
0
938
6,178
1,857
0
3,102
3,076
56,821
1,231
W
Danzaburou
walmirrosol
Danzaburou
4,472
1,545
163
2,443
7,076
2,748
0
898
6,155
0
45,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
35,693
425
Minions Killed
345
0
Camps Cleared
0
1,313,147
Distance Traveled
1,213,089
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,361
566
99
8
0
245,971
3
L
Amaterasu
6,106
470
51
4
0
300,851
0
L
Surtr
8,314
640
97
7
0
249,549
5
W
Kukulkan
7,656
589
123
9
0
246,029
0
W
Cabrakan
6,026
464
41
3
0
177,906
0
W
Fenrir
8,007
616
79
6
0
315,222
0
W
Fafnir
7,087
545
25
2
0
253,119
4
L
Kuzenbo
6,070
467
38
3
0
253,552
0
L
Morgan Le Fay
8,165
628
140
11
0
263,224
2
W
Danzaburou
6,917
532
77
6
0
220,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role