Player Matchup

Loki
Loki
 
Loki
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Mosaku17
Bastet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,505 Elo+
Party 1
Medusa
Medusa
complex-fare92
Medusa
Level 104
God Stats
2W - 2L
1,714 SR
Queue Stats
164W - 191L
1,396 Elo+
Solo
Atlas
Atlas
leogon78
Atlas
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Vulcan
Vulcan
poderosoelfo3
Vulcan
Level 102
God Stats
3W - 2L
1,130 SR
Queue Stats
104W - 130L
1,427 Elo+
Solo
Team Averages
Level 88
1,469 SR
1,466 Elo+

VS

Team Averages
Level 98
1,425 SR
1,389 Elo+
Maui
Maui
Dryhaldar
Maui
Level 89
God Stats
2W - 5L
1,459 SR
Queue Stats
145W - 140L
1,398 Elo+
Solo
Heimdallr
Heimdallr
Kilaklwn420
Heimdallr
Level 128
God Stats
9W - 16L
1,224 SR
Queue Stats
376W - 483L
1,416 Elo+
Solo
Sobek
Sobek
Louchito
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,265 Elo+
Solo
Chernobog
Chernobog
tigre_salvaje984
Chernobog
Level 104
God Stats
3W - 7L
1,240 SR
Queue Stats
614W - 596L
1,341 Elo+
Solo
Kukulkan
Kukulkan
zooXgang
Kukulkan
Level 155
God Stats
6W - 4L
1,702 SR
Queue Stats
311W - 302L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 3 / 7
8,416
842
4,733
5,784
2,287
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Mosaku17
Bastet
15
4 / 1 / 11
9,057
906
9,140
8,969
3,300
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 14
8,336
834
10,039
7,534
2,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
leogon78
Atlas
14
1 / 1 / 13
8,638
864
4,923
7,881
6,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 2 / 6
9,618
962
13,283
7,403
2,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
3 / 3 / 5
8,317
832
7,144
9,418
10,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
Kilaklwn420
Heimdallr
14
2 / 4 / 4
8,082
808
5,765
7,675
2,728
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
Louchito
Sobek
13
1 / 7 / 9
8,099
810
5,291
17,485
18,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chernobog
16
2 / 3 / 5
8,140
814
8,025
7,804
2,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
zooXgang
Kukulkan
13
3 / 1 / 2
7,846
785
5,834
3,785
1,317
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
36
18
Kills
11
11
Deaths
18
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
7
2.5
L
Maui
3
3
5
1.83
L
Heimdallr
Kilaklwn420
Heimdallr
2
4
4
1
L
Sobek
Louchito
Sobek
1
7
9
0.79
W
Bastet
Mosaku17
Bastet
4
1
11
9.5
W
1
4
14
2
W
Atlas
leogon78
Atlas
1
1
13
7.5
W
8
2
6
5.5
L
Chernobog
2
3
5
1.5
L
Kukulkan
zooXgang
Kukulkan
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,118
Damage
32,059
37,571
Taken
46,167
17,834
Mitigated
35,639
15,469
Healing
10,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,733
864
1,086
560
5,784
2,287
0
2,807
2,977
0
13,277
L
Maui
7,144
136
251
1,013
9,418
10,095
0
4,125
5,293
9,129
938
L
Heimdallr
Kilaklwn420
Heimdallr
5,765
1,728
667
1,076
7,675
2,728
0
4,840
2,835
0
16,293
L
Sobek
Louchito
Sobek
5,291
222
103
2,752
17,485
18,523
0
5,866
11,619
11,628
0
W
Bastet
Mosaku17
Bastet
9,140
2,062
1,369
3,990
8,969
3,300
0
3,280
5,689
0
18,142
W
10,039
5,557
642
1,017
7,534
2,878
1,459
3,308
4,226
0
23,630
W
Atlas
leogon78
Atlas
4,923
2,010
366
2,034
7,881
6,422
216
4,148
3,733
10,750
0
W
13,283
249
1,626
2,779
7,403
2,947
672
4,185
3,218
25,737
0
L
Chernobog
8,025
3,175
53
964
7,804
2,976
0
1,473
6,331
0
27,504
L
Kukulkan
zooXgang
Kukulkan
5,834
246
1,744
1,452
3,785
1,317
0
1,902
1,883
20,508
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,065
Gold Earned
40,484
122
Minions Killed
138
0
Camps Cleared
0
1,229,801
Distance Traveled
894,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,416
842
19
2
0
212,046
0
L
Maui
8,317
832
13
1
0
188,577
0
L
Heimdallr
8,082
808
31
3
0
151,082
0
L
Sobek
8,099
810
8
1
0
179,104
0
W
Bastet
9,057
906
25
3
0
296,696
0
W
Medusa
8,336
834
32
3
0
223,013
0
W
Atlas
8,638
864
16
2
0
233,338
0
W
Vulcan
9,618
962
30
3
0
264,708
0
L
Chernobog
8,140
814
45
5
0
195,670
0
L
Kukulkan
7,846
785
41
4
0
179,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role