Player Matchup

Zhong Kui
Zhong Kui
Dashion
Zhong Kui
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,680 Elo+
Solo
Mulan
Mulan
KEVEEN17
Mulan
Level 124
God Stats
14W - 6L
1,870 SR
Queue Stats
148W - 143L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
Spocony_SzymonQ
Danzaburou
Level 88
God Stats
3W - 0L
1,889 SR
Queue Stats
140W - 129L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Trainniss
Baron Samedi
Level 69
God Stats
5W - 6L
1,336 SR
Queue Stats
32W - 20L
1,592 Elo+
Solo
Surtr
Surtr
Wel5hb0y
Surtr
Level 104
God Stats
4W - 2L
1,523 SR
Queue Stats
88W - 75L
1,473 Elo+
Party 1
Team Averages
Level 94
1,624 SR
1,554 Elo+

VS

Team Averages
Level 118
1,490 SR
1,451 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SavageKiLLerX
Anhur
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 23L
1,299 Elo+
Solo
Janus
Janus
knight_donbass
Janus
Level 101
God Stats
8W - 13L
1,390 SR
Queue Stats
185W - 176L
1,467 Elo+
Solo
Anubis
Anubis
x_xdawa_zonex_x
Anubis
Level 156
God Stats
554W - 521L
1,561 SR
Queue Stats
581W - 563L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dashion
Zhong Kui
10
1 / 5 / 2
6,017
602
1,894
6,504
3,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
KEVEEN17
Mulan
12
3 / 2 / 2
6,433
643
6,525
8,707
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
Spocony_SzymonQ
Danzaburou
11
7 / 0 / 2
6,801
680
5,936
6,258
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Trainniss
Baron Samedi
10
2 / 0 / 6
6,448
645
3,943
4,909
2,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Surtr
Wel5hb0y
Surtr
10
3 / 6 / 1
6,262
626
4,940
9,974
4,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
6 / 2 / 1
7,240
724
6,205
9,106
6,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
 
Thanatos
10
5 / 2 / 2
6,263
626
4,988
6,653
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 6 / 1
4,606
461
3,911
7,687
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 4
5,848
585
2,547
3,680
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 3 / 0
5,259
526
4,540
5,947
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
16
Kills
13
13
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
2
1
3.25
L
Thanatos
 
Thanatos
5
2
2
3
W
Zhong Kui
Dashion
Zhong Kui
1
5
2
0.4
W
Mulan
KEVEEN17
Mulan
3
2
2
2
L
0
6
1
0.08
W
Danzaburou
Spocony_SzymonQ
Danzaburou
7
0
2
8
W
Baron Samedi
Trainniss
Baron Samedi
2
0
6
5
W
Surtr
Wel5hb0y
Surtr
3
6
1
0.58
L
1
3
4
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,238
Damage
22,191
36,352
Taken
33,073
15,267
Mitigated
13,929
15,200
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,205
2,162
0
2,596
9,106
6,277
0
108
8,517
0
40,805
L
Thanatos
 
Thanatos
4,988
1,904
0
5,876
6,653
2,002
0
470
6,146
0
33,891
W
Zhong Kui
Dashion
Zhong Kui
1,894
236
0
1,415
6,504
3,381
528
2,383
3,759
26,586
1,294
W
Mulan
KEVEEN17
Mulan
6,525
1,781
0
5,297
8,707
3,215
0
624
8,023
0
48,646
L
3,911
1,503
0
1,721
7,687
1,942
0
2,043
5,626
0
17,806
W
Danzaburou
Spocony_SzymonQ
Danzaburou
5,936
3,422
0
3,222
6,258
1,671
81
2,211
3,775
0
39,757
W
Baron Samedi
Trainniss
Baron Samedi
3,943
861
507
2,499
4,909
2,243
25
994
3,693
23,530
0
W
Surtr
Wel5hb0y
Surtr
4,940
1,859
0
2,260
9,974
4,757
9
115
9,406
497
23,443
L
2,547
295
0
235
3,680
977
202
1,221
2,459
26,870
623
L
4,540
35
59
1,156
5,947
2,731
0
2,171
3,776
28,832
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
29,216
277
Minions Killed
284
0
Camps Cleared
0
985,627
Distance Traveled
948,717
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,240
724
87
9
0
190,336
0
L
Thanatos
6,263
626
63
6
0
216,534
0
W
Zhong Kui
6,017
602
52
5
0
181,620
0
W
Mulan
6,433
643
90
9
0
216,484
2
L
Anhur
4,606
461
31
3
0
174,860
0
W
Danzaburou
6,801
680
80
8
0
186,285
0
W
Baron Samedi
6,448
645
15
2
0
199,876
0
W
Surtr
6,262
626
40
4
0
201,362
4
L
Janus
5,848
585
47
5
0
201,183
0
L
Anubis
5,259
526
56
6
0
165,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role