Player Matchup

Osiris
Osiris
LoosterRooster
Osiris
Level 174
God Stats
1W - 3L
1,500 SR
Queue Stats
177W - 166L
1,551 Elo+
Solo
Cerberus
Cerberus
ljc1221
Cerberus
Level 143
God Stats
22W - 13L
1,517 SR
Queue Stats
666W - 617L
1,520 Elo+
Solo
Ah Puch
Ah Puch
mademan223
Ah Puch
Level 154
God Stats
1W - 6L
1,181 SR
Queue Stats
171W - 158L
1,526 Elo+
Solo
Medusa
Medusa
rawiswar49r
Medusa
Level 158
God Stats
8W - 8L
1,714 SR
Queue Stats
352W - 360L
1,506 Elo+
Solo
Thanatos
Thanatos
vulcan42069
Thanatos
Level 79
God Stats
14W - 9L
1,696 SR
Queue Stats
153W - 152L
1,483 Elo+
Solo
Team Averages
Level 142
1,522 SR
1,517 Elo+

VS

Team Averages
Level 123
1,410 SR
1,545 Elo+
Sylvanus
Sylvanus
Its Glen ok
Sylvanus
Level 116
God Stats
3W - 2L
1,605 SR
Queue Stats
20W - 14L
1,605 Elo+
Party 2
Artemis
Artemis
ReanimatedJoker
Artemis
Level 149
God Stats
1W - 1L
1,285 SR
Queue Stats
72W - 61L
1,545 Elo+
Party 2
Mercury
Mercury
ShackMaster
Mercury
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 101L
1,524 Elo+
Party 1
Achilles
Achilles
lou2fried
Achilles
Level 56
God Stats
3W - 4L
1,159 SR
Queue Stats
130W - 110L
1,504 Elo+
Solo
Yu Huang
Yu Huang
theREALfatLoki
Yu Huang
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 79L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
9,293
581
11,765
19,576
11,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cerberus
ljc1221
Cerberus
10
1 / 4 / 1
7,110
444
6,849
15,159
12,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
mademan223
Ah Puch
15
2 / 7 / 2
8,466
529
9,718
8,803
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
15
3 / 5 / 1
8,621
539
7,271
11,794
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
vulcan42069
Thanatos
15
3 / 3 / 1
7,939
496
4,893
12,747
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Its Glen ok
Sylvanus
15
0 / 3 / 4
8,498
531
9,016
17,816
20,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

16
5 / 5 / 3
8,987
562
9,664
10,103
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ShackMaster
Mercury
15
6 / 1 / 5
9,168
573
8,745
12,370
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
lou2fried
Achilles
15
7 / 0 / 6
9,725
608
6,624
13,812
13,412
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
15
4 / 2 / 8
9,203
575
11,917
7,907
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
11
Kills
22
22
Deaths
11
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Its Glen ok
Sylvanus
0
3
4
0.67
L
2
3
1
0.83
W
5
5
3
1.3
W
Mercury
ShackMaster
Mercury
6
1
5
8.5
L
Cerberus
ljc1221
Cerberus
1
4
1
0.38
W
Achilles
lou2fried
Achilles
7
0
6
10
L
Ah Puch
mademan223
Ah Puch
2
7
2
0.43
L
Medusa
3
5
1
0.7
W
Yu Huang
4
2
8
4
L
Thanatos
vulcan42069
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,496
Damage
45,966
68,079
Taken
62,008
35,610
Mitigated
44,540
23,939
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Its Glen ok
Sylvanus
9,016
2,819
347
9,302
17,816
20,092
0
1,550
16,266
45,966
20,500
L
11,765
5,100
0
7,186
19,576
11,435
0
7,476
12,060
0
77,234
W
9,664
4,904
0
2,718
10,103
4,092
580
1,252
8,851
0
69,145
W
Mercury
ShackMaster
Mercury
8,745
4,910
0
1,894
12,370
4,396
0
4,306
8,064
0
63,565
L
Cerberus
ljc1221
Cerberus
6,849
383
0
3,119
15,159
12,660
0
3,863
10,912
27,555
598
W
Achilles
lou2fried
Achilles
6,624
1,183
0
3,460
13,812
13,412
100
4,907
8,905
0
35,290
L
Ah Puch
mademan223
Ah Puch
9,718
44
0
749
8,803
2,438
0
3,690
4,737
58,440
72
L
Medusa
7,271
2,300
0
1,959
11,794
4,684
146
1,061
10,719
0
68,616
W
Yu Huang
11,917
959
0
1,436
7,907
2,548
0
4,266
3,641
61,041
1,214
L
Thanatos
vulcan42069
Thanatos
4,893
570
0
10,926
12,747
4,393
0
2,450
10,111
0
55,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
45,581
542
Minions Killed
475
0
Camps Cleared
0
1,578,649
Distance Traveled
1,644,041
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,498
531
96
6
0
258,835
0
L
Osiris
9,293
581
131
8
0
275,151
2
W
Artemis
8,987
562
108
7
0
284,788
0
W
Mercury
9,168
573
97
6
0
416,009
0
L
Cerberus
7,110
444
72
5
0
340,798
0
W
Achilles
9,725
608
43
3
0
327,444
3
L
Ah Puch
8,466
529
125
8
0
305,391
0
L
Medusa
8,621
539
120
8
0
304,322
0
W
Yu Huang
9,203
575
131
8
0
356,965
2
L
Thanatos
7,939
496
94
6
0
352,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role