Player Matchup

Hades
Hades
COFFEE7408
Hades
Level 139
God Stats
1W - 6L
1,172 SR
Queue Stats
133W - 176L
1,522 Elo+
Party 2
Da Ji
Da Ji
CharlyGarcia2
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,396 Elo+
Solo
Mercury
Mercury
FelineTomcat447
Mercury
Level 61
God Stats
0W - 1L
1,251 SR
Queue Stats
7W - 15L
1,511 Elo+
Party 2
Artio
Artio
SeuChapolin
Artio
Level 157
God Stats
1W - 1L
1,780 SR
Queue Stats
398W - 265L
1,644 Elo+
Solo
Hou Yi
Hou Yi
Wotolski
Hou Yi
Level 122
God Stats
7W - 21L
1,649 SR
Queue Stats
567W - 580L
1,538 Elo+
Solo
Team Averages
Level 102
1,470 SR
1,522 Elo+

VS

Team Averages
Level 141
1,629 SR
1,666 Elo+
Discordia
Discordia
KiritoUtakaX
Discordia
Level 225
God Stats
18W - 5L
1,883 SR
Queue Stats
1,493W - 338L
1,840 Elo+
Solo
Artio
Artio
Mandinha
Artio
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,439 Elo+
Solo
Scylla
Scylla
deusOor
Scylla
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 9L
1,790 Elo+
Party 1
Nut
Nut
gagafreire
Nut
Level 63
God Stats
1W - 0L
1,509 SR
Queue Stats
38W - 12L
1,749 Elo+
Party 1
Vulcan
Vulcan
lukcasmelo
Vulcan
Level 222
God Stats
7W - 5L
1,754 SR
Queue Stats
374W - 359L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 9 / 4
7,455
746
5,560
13,394
8,702
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 5 / 2
6,704
670
4,895
7,614
3,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
4 / 9 / 4
8,197
820
2,168
12,132
4,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 5 / 4
6,733
673
1,520
10,535
8,575
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Wotolski
Hou Yi
17
3 / 5 / 5
9,121
912
8,074
9,838
3,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KiritoUtakaX
Discordia
16
5 / 0 / 16
9,572
957
10,648
4,169
1,459
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
Mandinha
Artio
13
1 / 4 / 16
8,553
855
3,993
11,884
12,826
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
deusOor
Scylla
14
2 / 5 / 25
9,024
902
5,862
6,540
2,166
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
19 / 2 / 9
11,441
1,144
17,912
9,329
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
lukcasmelo
Vulcan
16
6 / 1 / 21
9,950
995
11,809
4,092
1,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
10
Kills
33
33
Deaths
12
19
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Hades
1
9
4
0.33
L
2
5
2
0.6
L
4
9
4
0.67
W
Discordia
KiritoUtakaX
Discordia
5
0
16
13
W
Artio
Mandinha
Artio
1
4
16
2.25
L
0
5
4
0.4
L
Hou Yi
Wotolski
Hou Yi
3
5
5
1.1
W
Scylla
deusOor
Scylla
2
5
25
2.9
W
19
2
9
11.75
W
Vulcan
lukcasmelo
Vulcan
6
1
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,217
Damage
50,224
53,513
Taken
36,014
28,479
Mitigated
21,500
8,675
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
5,560
70
246
1,528
13,394
8,702
0
6,531
6,863
17,089
409
L
4,895
477
550
374
7,614
3,501
0
5,071
2,543
0
7,608
L
2,168
1,109
430
1,493
12,132
4,268
0
7,086
5,046
0
4,717
W
Discordia
KiritoUtakaX
Discordia
10,648
201
0
1,365
4,169
1,459
1,031
273
3,896
17,547
0
W
Artio
Mandinha
Artio
3,993
534
892
3,062
11,884
12,826
213
1,748
10,136
9,871
0
L
1,520
153
1,403
1,541
10,535
8,575
0
5,909
4,626
2,864
102
L
Hou Yi
Wotolski
Hou Yi
8,074
2,432
0
1,110
9,838
3,433
0
7,440
2,398
0
27,271
W
Scylla
deusOor
Scylla
5,862
540
390
257
6,540
2,166
1,076
912
5,612
12,618
291
W
17,912
10,230
325
2,992
9,329
3,323
3,979
3,710
5,619
0
39,202
W
Vulcan
lukcasmelo
Vulcan
11,809
179
692
1,656
4,092
1,726
956
290
3,802
27,252
431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,210
Gold Earned
48,540
78
Minions Killed
117
0
Camps Cleared
0
618,475
Distance Traveled
918,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,455
746
25
3
0
129,521
0
L
Da Ji
6,704
670
6
1
0
113,745
0
L
Mercury
8,197
820
5
1
0
144,791
0
W
Discordia
9,572
957
7
1
0
140,922
0
W
Artio
8,553
855
9
1
0
198,351
0
L
Artio
6,733
673
3
0
0
94,250
0
L
Hou Yi
9,121
912
39
4
0
136,168
0
W
Scylla
9,024
902
21
2
0
184,670
0
W
Nut
11,441
1,144
46
5
0
181,146
0
W
Vulcan
9,950
995
34
3
0
213,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role