Player Matchup

Horus
Horus
Alex-of-the-game
Horus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,431 Elo+
Party 3
Xbalanque
Xbalanque
AngelishMeow
Xbalanque
Level 175
God Stats
1W - 6L
1,464 SR
Queue Stats
111W - 125L
1,526 Elo+
Solo
Hera
Hera
Fabríc
Hera
Level 159
God Stats
16W - 16L
1,575 SR
Queue Stats
429W - 396L
1,560 Elo+
Party 1
Athena
Athena
Zuyok
Athena
Level 159
God Stats
291W - 271L
1,532 SR
Queue Stats
295W - 296L
1,486 Elo+
Party 1
Ratatoskr
Ratatoskr
licorne06
Ratatoskr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,341 Elo+
Party 3
Team Averages
Level 147
1,514 SR
1,469 Elo+

VS

Team Averages
Level 133
1,633 SR
1,530 Elo+
Fafnir
Fafnir
Junior54052
Fafnir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
109W - 82L
1,554 Elo+
Party 2
Loki
Loki
Kazoqei
Loki
Level 65
God Stats
8W - 0L
2,059 SR
Queue Stats
74W - 52L
1,575 Elo+
Party 2
Medusa
Medusa
Morduu
Medusa
Level 153
God Stats
29W - 25L
1,530 SR
Queue Stats
237W - 223L
1,540 Elo+
Solo
Hera
Hera
Tamaariel
Hera
Level 165
God Stats
10W - 6L
1,539 SR
Queue Stats
415W - 427L
1,462 Elo+
Solo
Cerberus
Cerberus
Ybiky
Cerberus
Level 153
God Stats
5W - 4L
1,536 SR
Queue Stats
152W - 144L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,707
395
4,006
15,119
11,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
AngelishMeow
Xbalanque
15
2 / 4 / 0
8,451
497
5,687
9,469
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
Fabríc
Hera
13
2 / 5 / 0
7,614
448
7,706
9,583
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Zuyok
Athena
10
0 / 4 / 1
7,325
431
3,327
14,045
11,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
licorne06
Ratatoskr
16
2 / 1 / 0
8,621
507
5,376
11,896
4,296
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
1 / 0 / 9
9,174
540
3,407
10,867
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Loki
Kazoqei
Loki
16
11 / 1 / 3
10,065
592
10,492
9,500
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
Morduu
Medusa
17
1 / 2 / 5
10,099
594
6,169
9,920
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
15
2 / 2 / 5
8,926
525
6,184
6,898
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Ybiky
Cerberus
17
4 / 1 / 4
10,875
640
14,096
14,383
9,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
6
Kills
19
19
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Xbalanque
AngelishMeow
Xbalanque
2
4
0
0.5
L
Hera
Fabríc
Hera
2
5
0
0.4
W
Fafnir
1
0
9
5.5
W
Loki
Kazoqei
Loki
11
1
3
12.5
W
Medusa
Morduu
Medusa
1
2
5
1.75
W
Hera
2
2
5
2.25
W
Cerberus
Ybiky
Cerberus
4
1
4
6
L
Athena
Zuyok
Athena
0
4
1
0.13
L
Ratatoskr
licorne06
Ratatoskr
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
40,348
60,112
Taken
51,568
32,788
Mitigated
32,485
14,209
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,006
2,215
0
5,009
15,119
11,714
0
8,663
5,361
0
24,775
L
Xbalanque
AngelishMeow
Xbalanque
5,687
1,929
0
2,649
9,469
2,457
729
1,555
7,862
0
74,613
L
Hera
Fabríc
Hera
7,706
1,490
0
2,303
9,583
2,891
24
4,372
4,851
47,483
1,147
W
Fafnir
3,407
746
0
3,744
10,867
12,640
0
2,864
8,003
27,968
0
W
Loki
Kazoqei
Loki
10,492
4,377
0
890
9,500
3,844
0
2,228
7,272
0
79,696
W
Medusa
Morduu
Medusa
6,169
1,998
0
1,307
9,920
3,575
681
1,357
8,563
0
85,295
W
Hera
6,184
1,027
0
1,742
6,898
2,473
0
4,864
2,034
56,763
1,089
W
Cerberus
Ybiky
Cerberus
14,096
1,146
0
8,344
14,383
9,953
0
507
13,876
69,120
3,624
L
Athena
Zuyok
Athena
3,327
1,249
0
3,209
14,045
11,430
0
3,091
10,820
14,773
2,287
L
Ratatoskr
licorne06
Ratatoskr
5,376
2,189
0
1,039
11,896
4,296
0
3,647
7,945
0
77,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,718
Gold Earned
49,139
413
Minions Killed
541
0
Camps Cleared
0
1,549,210
Distance Traveled
1,749,533
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,707
395
39
2
0
281,492
2
L
Xbalanque
8,451
497
135
8
0
327,123
2
L
Hera
7,614
448
86
5
0
255,210
0
W
Fafnir
9,174
540
24
1
0
360,597
4
W
Loki
10,065
592
102
6
0
404,546
0
W
Medusa
10,099
594
141
8
0
343,918
2
W
Hera
8,926
525
116
7
0
339,664
4
W
Cerberus
10,875
640
158
9
0
300,808
3
L
Athena
7,325
431
25
1
0
287,447
0
L
Ratatoskr
8,621
507
128
8
0
397,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role