Player Matchup

Ra
Ra
Masters
 
Ra
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
Galaxiizz
Achilles
Masters
Level 86
God Stats
2W - 3L
1,400 SR
Queue Stats
435W - 365L
2,613 MMR
Solo
Susano
Susano
Masters
QueLeDeisAlF6
Susano
Masters
Level 130
God Stats
20W - 7L
1,845 SR
Queue Stats
76W - 37L
2,805 MMR
Solo
Sylvanus
Sylvanus
Masters
ViiVES
Sylvanus
Masters
Level 129
God Stats
13W - 20L
1,501 SR
Queue Stats
606W - 551L
2,521 MMR
Party 1
Anhur
Anhur
Masters
jūnzhu
Anhur
Masters
Level 125
God Stats
6W - 2L
1,830 SR
Queue Stats
84W - 35L
2,614 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 116
1,615 SR
2,411 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 127
1,538 SR
2,125 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond I
 
Hun Batz
Diamond I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
IAmBolingoli
Fafnir
Masters
Level 83
God Stats
9W - 3L
1,841 SR
Queue Stats
213W - 198L
2,515 MMR
Solo
Mulan
Mulan
Masters
Neyouno
Mulan
Masters
Level 166
God Stats
9W - 8L
1,307 SR
Queue Stats
777W - 776L
2,608 MMR
Solo
Tiamat
Tiamat
Masters
Vanityuhh
Tiamat
Masters
Level 109
God Stats
16W - 24L
1,541 SR
Queue Stats
226W - 197L
2,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
6,332
633
3,842
5,054
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Galaxiizz
Achilles
9
0 / 5 / 0
5,045
505
5,165
11,074
8,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 1
5,041
504
4,077
8,598
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
ViiVES
Sylvanus
9
0 / 3 / 1
5,421
542
3,469
10,926
6,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Anhur
jūnzhu
Anhur
10
0 / 4 / 0
5,263
526
2,773
9,514
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AthenaNe ZhaAphroditeMedusa

VS

Bans
Chang'eSerqetAresUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
6 / 0 / 0
7,835
784
8,986
4,892
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hun Batz
 
Hun Batz
13
2 / 0 / 4
6,477
648
5,794
5,537
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
11
1 / 1 / 7
6,950
695
5,381
10,336
8,639
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Neyouno
Mulan
13
4 / 0 / 0
7,547
755
8,455
10,059
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Vanityuhh
Tiamat
12
2 / 0 / 2
6,647
665
5,035
5,819
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
15
15
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
Charybdis
 
Charybdis
6
0
0
6
W
Hun Batz
 
Hun Batz
2
0
4
4
L
Achilles
Galaxiizz
Achilles
0
5
0
0
W
Fafnir
1
1
7
4.5
W
Mulan
Neyouno
Mulan
4
0
0
4
L
0
2
1
0.25
W
Tiamat
Vanityuhh
Tiamat
2
0
2
3
L
Sylvanus
ViiVES
Sylvanus
0
3
1
0.17
L
Anhur
jūnzhu
Anhur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,326
Damage
33,651
45,166
Taken
36,643
20,704
Mitigated
19,014
16,581
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,842
568
1,057
2,253
5,054
1,401
246
1,325
3,642
54,445
0
W
Charybdis
 
Charybdis
8,986
4,123
0
3,489
4,892
1,166
0
938
3,954
0
73,705
W
Hun Batz
 
Hun Batz
5,794
1,310
0
3,096
5,537
1,736
0
696
4,808
0
53,643
L
Achilles
Galaxiizz
Achilles
5,165
1,489
0
4,304
11,074
8,422
0
671
10,266
0
26,160
W
Fafnir
5,381
1,045
0
2,789
10,336
8,639
0
3,664
6,523
13,309
1,081
W
Mulan
Neyouno
Mulan
8,455
1,624
0
4,054
10,059
3,932
0
0
9,603
0
51,700
L
4,077
1,453
0
2,852
8,598
2,257
0
1,369
7,028
0
32,633
W
Tiamat
Vanityuhh
Tiamat
5,035
768
0
2,184
5,819
3,541
0
1,840
3,916
41,588
0
L
Sylvanus
ViiVES
Sylvanus
3,469
1,084
718
3,279
10,926
6,475
0
3,830
6,635
16,178
0
L
Anhur
jūnzhu
Anhur
2,773
1,569
0
2,118
9,514
2,149
0
2,003
7,511
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,102
Gold Earned
35,456
321
Minions Killed
443
0
Camps Cleared
0
1,110,033
Distance Traveled
1,149,681
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,332
633
119
12
0
239,461
2
W
Charybdis
7,835
784
137
14
0
209,794
1
W
Hun Batz
6,477
648
84
8
0
263,632
0
L
Achilles
5,045
505
45
5
0
205,431
1
W
Fafnir
6,950
695
16
2
0
239,155
4
W
Mulan
7,547
755
92
9
0
213,443
0
L
Susano
5,041
504
59
6
0
247,014
0
W
Tiamat
6,647
665
114
11
0
223,657
0
L
Sylvanus
5,421
542
15
2
0
218,514
1
L
Anhur
5,263
526
83
8
0
199,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role