Player Matchup

Maui
Maui
Nathan-Man-Blam
Maui
Level 82
God Stats
1W - 0L
1,557 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Noipa
Izanami
Level 107
God Stats
7W - 0L
1,699 SR
Queue Stats
167W - 147L
1,559 Elo+
Party 1
Mulan
Mulan
Reneebow26
Mulan
Level 105
God Stats
26W - 20L
1,766 SR
Queue Stats
159W - 146L
1,576 Elo+
Party 1
Susano
Susano
TerminatorJr1
Susano
Level 125
God Stats
18W - 16L
1,617 SR
Queue Stats
107W - 88L
1,564 Elo+
Solo
Anubis
Anubis
aquamaniscool
Anubis
Level 93
God Stats
70W - 45L
1,592 SR
Queue Stats
89W - 71L
1,560 Elo+
Solo
Team Averages
Level 102
1,646 SR
1,552 Elo+

VS

Team Averages
Level 128
1,540 SR
1,522 Elo+
Agni
Agni
SNZOR
Agni
Level 63
God Stats
5W - 6L
1,613 SR
Queue Stats
213W - 203L
1,526 Elo+
Solo
Bastet
Bastet
SolitaryTink
Bastet
Level 118
God Stats
1W - 3L
1,514 SR
Queue Stats
166W - 175L
1,428 Elo+
Solo
Cupid
Cupid
Trixerblue23
Cupid
Level 128
God Stats
2W - 5L
1,590 SR
Queue Stats
62W - 55L
1,594 Elo+
Solo
Cerberus
Cerberus
playboymeeks
Cerberus
Level 202
God Stats
2W - 3L
1,455 SR
Queue Stats
225W - 224L
1,557 Elo+
Solo
Artio
Artio
wallyragnar
Artio
Level 127
God Stats
2W - 3L
1,527 SR
Queue Stats
283W - 269L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,880
606
3,857
7,170
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Izanami
Noipa
Izanami
14
4 / 2 / 1
8,345
642
10,502
8,303
2,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
14
2 / 1 / 3
8,667
667
6,695
8,692
5,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 2 / 4
7,981
614
8,381
9,258
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
8 / 2 / 0
9,036
695
11,403
9,537
3,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
SNZOR
Agni
11
1 / 9 / 1
6,454
496
6,251
10,755
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
11
3 / 2 / 0
6,470
498
5,510
10,831
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 1
6,014
463
4,717
12,463
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
playboymeeks
Cerberus
10
2 / 3 / 2
6,435
495
6,990
17,158
10,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 2
6,119
471
2,623
10,771
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
24
Kills
6
7
Deaths
24
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
Izanami
Noipa
Izanami
4
2
1
2.25
W
Mulan
2
1
3
3.5
L
Agni
SNZOR
Agni
1
9
1
0.17
L
Bastet
3
2
0
1.5
W
6
2
4
4
L
0
5
1
0.1
W
8
2
0
4
L
Cerberus
playboymeeks
Cerberus
2
3
2
1
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,838
Damage
26,091
42,960
Taken
61,978
19,777
Mitigated
24,532
18,219
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,857
1,256
0
1,254
7,170
5,063
0
2,970
4,160
20,711
0
W
Izanami
Noipa
Izanami
10,502
7,873
0
4,709
8,303
2,876
299
1,405
6,898
0
76,443
W
Mulan
6,695
804
0
3,832
8,692
5,457
0
2,766
5,625
0
55,288
L
Agni
SNZOR
Agni
6,251
405
0
998
10,755
1,979
0
6,198
4,557
40,203
0
L
Bastet
5,510
1,351
0
4,452
10,831
2,641
4
2,468
8,326
0
39,287
W
8,381
2,642
0
3,748
9,258
2,469
0
3,559
5,699
0
44,513
L
4,717
3,001
1,246
6,432
12,463
2,877
0
1,283
11,180
0
40,686
W
11,403
500
0
4,676
9,537
3,912
449
4,543
4,994
63,258
902
L
Cerberus
playboymeeks
Cerberus
6,990
456
0
3,546
17,158
10,690
0
4,996
12,119
29,294
2,749
L
2,623
313
0
3,097
10,771
6,345
0
98
10,238
27,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
31,492
429
Minions Killed
314
0
Camps Cleared
0
1,378,225
Distance Traveled
1,327,593
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,880
606
25
2
0
275,312
4
W
Izanami
8,345
642
129
10
0
263,336
4
W
Mulan
8,667
667
99
8
0
263,904
3
L
Agni
6,454
496
76
6
0
259,120
0
L
Bastet
6,470
498
76
6
0
314,540
1
W
Susano
7,981
614
77
6
0
328,412
0
L
Cupid
6,014
463
59
5
0
238,775
0
W
Anubis
9,036
695
99
8
0
247,261
0
L
Cerberus
6,435
495
53
4
0
276,583
2
L
Artio
6,119
471
50
4
0
238,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role