Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Jlrsnake
Nike
Level 144
God Stats
18W - 9L
1,663 SR
Queue Stats
639W - 587L
1,510 Elo+
Solo
Hercules
Hercules
Lavazutch
Hercules
Level 144
God Stats
14W - 17L
1,488 SR
Queue Stats
257W - 261L
1,473 Elo+
Solo
Kali
Kali
SammyHotSoxx
Kali
Level 106
God Stats
30W - 26L
1,579 SR
Queue Stats
400W - 441L
1,536 Elo+
Solo
Freya
Freya
TylerZCreator
Freya
Level 129
God Stats
3W - 4L
1,591 SR
Queue Stats
58W - 57L
1,573 Elo+
Solo
Team Averages
Level 136
1,564 SR
1,518 Elo+

VS

Team Averages
Level 123
1,476 SR
1,476 Elo+
Charybdis
Charybdis
 
Charybdis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EnterTxt
Thanatos
Level 115
God Stats
2W - 2L
1,745 SR
Queue Stats
66W - 47L
1,481 Elo+
Party 1
Vulcan
Vulcan
J0NJ0Nxx
Vulcan
Level 129
God Stats
1W - 2L
1,152 SR
Queue Stats
189W - 182L
1,515 Elo+
Solo
Horus
Horus
SL Hateless
Horus
Level 120
God Stats
26W - 11L
1,698 SR
Queue Stats
67W - 62L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
Soreflower668
Gilgamesh
Level 112
God Stats
1W - 2L
1,284 SR
Queue Stats
58W - 56L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 1 / 0
3,342
668
955
2,665
812
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
7
3 / 1 / 0
4,233
847
3,165
3,536
929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Lavazutch
Hercules
3
0 / 2 / 1
2,969
594
810
3,133
1,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 0
2,923
585
1,186
4,013
924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 0 / 0
3,273
655
3,009
3,998
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
2 / 1 / 1
3,942
788
3,698
3,226
895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
EnterTxt
Thanatos
6
1 / 1 / 1
3,343
669
1,676
4,689
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
J0NJ0Nxx
Vulcan
6
1 / 0 / 0
3,616
723
1,075
1,474
263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 0 / 2
4,029
806
2,047
3,955
1,794
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Soreflower668
Gilgamesh
5
1 / 2 / 0
3,250
650
1,208
4,271
2,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
10
4
Kills
6
7
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
W
Charybdis
 
Charybdis
2
1
1
2.5
W
Thanatos
EnterTxt
Thanatos
1
1
1
1.5
W
Vulcan
J0NJ0Nxx
Vulcan
1
0
0
1
L
Nike
3
1
0
3
L
Hercules
Lavazutch
Hercules
0
2
1
0.25
W
1
0
2
2
L
0
3
0
0
W
Gilgamesh
Soreflower668
Gilgamesh
1
2
0
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,125
Damage
9,704
17,345
Taken
17,615
4,468
Mitigated
6,107
6,907
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
955
0
0
1,279
2,665
812
0
683
1,982
17,008
0
W
Charybdis
 
Charybdis
3,698
2,058
0
904
3,226
895
0
1,545
1,681
0
26,794
W
Thanatos
EnterTxt
Thanatos
1,676
400
0
3,684
4,689
976
0
327
4,362
0
13,378
W
Vulcan
J0NJ0Nxx
Vulcan
1,075
0
0
468
1,474
263
0
628
846
16,443
737
L
Nike
3,165
590
0
903
3,536
929
0
0
3,385
0
23,176
L
Hercules
Lavazutch
Hercules
810
411
0
787
3,133
1,047
0
0
3,133
0
3,533
W
2,047
1,198
448
1,930
3,955
1,794
0
1,464
2,491
0
7,829
L
1,186
590
0
1,474
4,013
924
0
288
3,725
0
10,797
W
Gilgamesh
Soreflower668
Gilgamesh
1,208
289
0
684
4,271
2,179
0
0
4,271
0
9,866
L
3,009
1,111
0
2,464
3,998
756
0
0
3,998
16,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,740
Gold Earned
18,180
110
Minions Killed
122
0
Camps Cleared
0
426,746
Distance Traveled
523,292
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,342
668
28
6
0
89,400
1
W
Charybdis
3,942
788
37
7
0
88,545
0
W
Thanatos
3,343
669
28
6
0
118,104
0
W
Vulcan
3,616
723
27
5
0
97,874
2
L
Nike
4,233
847
34
7
0
90,377
0
L
Hercules
2,969
594
8
2
0
57,165
0
W
Horus
4,029
806
12
2
0
110,355
0
L
Kali
2,923
585
21
4
0
94,096
0
W
Gilgamesh
3,250
650
18
4
0
108,414
0
L
Freya
3,273
655
19
4
0
95,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role