Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Gohann14
Sun Wukong
Level 83
God Stats
5W - 5L
1,324 SR
Queue Stats
20W - 23L
1,443 Elo+
Party 2
Scylla
Scylla
Himmlerith
Scylla
Level 108
God Stats
0W - 1L
1,504 SR
Queue Stats
40W - 33L
1,592 Elo+
Party 2
Heimdallr
Heimdallr
Krato97
Heimdallr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 32L
1,345 Elo+
Party 2
Bastet
Bastet
pandooli
Bastet
Level 125
God Stats
1W - 1L
1,727 SR
Queue Stats
48W - 48L
1,541 Elo+
Solo
Team Averages
Level 105
1,511 SR
1,484 Elo+

VS

Team Averages
Level 125
1,523 SR
1,488 Elo+
Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
char1t0n
Jing Wei
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 138L
1,495 Elo+
Party 1
Zeus
Zeus
de0xide
Zeus
Level 131
God Stats
23W - 15L
1,661 SR
Queue Stats
371W - 361L
1,467 Elo+
Solo
Maui
Maui
iUnanswered
Maui
Level 124
God Stats
2W - 1L
1,456 SR
Queue Stats
93W - 93L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 2 / 2
6,917
494
6,663
9,600
6,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Gohann14
Sun Wukong
11
0 / 2 / 0
6,286
449
4,358
11,855
5,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Himmlerith
Scylla
12
0 / 3 / 2
6,652
475
2,838
6,937
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Krato97
Heimdallr
13
0 / 2 / 5
7,273
520
7,184
7,975
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
pandooli
Bastet
12
3 / 5 / 1
6,761
483
6,103
13,500
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 0 / 3
8,402
600
8,928
7,719
5,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
 
Fenrir
14
7 / 1 / 1
8,003
572
8,118
11,158
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
char1t0n
Jing Wei
13
1 / 4 / 1
7,579
541
5,377
10,764
3,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
de0xide
Zeus
14
2 / 2 / 5
8,217
587
8,779
5,946
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 4
6,943
496
2,374
8,774
4,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
14
14
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
2
2
2.5
W
Horus
 
Horus
3
0
3
4.5
W
Fenrir
 
Fenrir
7
1
1
7.5
L
Sun Wukong
Gohann14
Sun Wukong
0
2
0
0
L
Scylla
Himmlerith
Scylla
0
3
2
0.33
L
Heimdallr
Krato97
Heimdallr
0
2
5
1.25
W
Jing Wei
char1t0n
Jing Wei
1
4
1
0.38
W
Zeus
de0xide
Zeus
2
2
5
2.25
W
1
0
4
3
L
Bastet
pandooli
Bastet
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,146
Damage
33,576
49,867
Taken
44,361
20,878
Mitigated
18,338
14,606
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,663
262
177
1,487
9,600
6,637
0
3,376
5,868
32,632
154
W
Horus
 
Horus
8,928
3,082
80
3,377
7,719
5,051
34
248
6,973
0
55,620
W
Fenrir
 
Fenrir
8,118
885
0
6,189
11,158
3,868
0
2,910
8,248
0
55,060
L
Sun Wukong
Gohann14
Sun Wukong
4,358
986
0
3,612
11,855
5,865
0
0
11,308
0
37,607
L
Scylla
Himmlerith
Scylla
2,838
149
0
1,880
6,937
1,676
0
3,665
2,942
52,931
0
L
Heimdallr
Krato97
Heimdallr
7,184
3,886
0
2,576
7,975
2,816
0
979
6,996
0
50,049
W
Jing Wei
char1t0n
Jing Wei
5,377
4,078
0
4,584
10,764
3,558
0
1,113
9,651
0
54,858
W
Zeus
de0xide
Zeus
8,779
528
0
1,980
5,946
1,724
0
3,189
2,757
59,952
916
W
2,374
401
0
3,592
8,774
4,137
0
1,887
6,887
18,181
808
L
Bastet
pandooli
Bastet
6,103
1,760
0
4,874
13,500
3,884
0
2,230
11,061
0
41,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,889
Gold Earned
39,144
399
Minions Killed
438
0
Camps Cleared
0
1,399,653
Distance Traveled
1,459,043
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,917
494
54
4
0
302,232
0
W
Horus
8,402
600
78
6
0
276,306
0
W
Fenrir
8,003
572
86
6
0
322,158
0
L
Sun Wukong
6,286
449
70
5
0
261,522
0
L
Scylla
6,652
475
110
8
0
266,767
3
L
Heimdallr
7,273
520
91
7
0
267,400
0
W
Jing Wei
7,579
541
112
8
0
276,669
2
W
Zeus
8,217
587
125
9
0
282,476
6
W
Maui
6,943
496
37
3
0
301,434
5
L
Bastet
6,761
483
74
5
0
301,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role