Player Matchup

Zhong Kui
Zhong Kui
HunterOPTIKA
Zhong Kui
Level 69
God Stats
0W - 4L
1,197 SR
Queue Stats
213W - 192L
1,500 Elo+
Solo
Tyr
Tyr
I Le J I
Tyr
Level 158
God Stats
1W - 6L
1,335 SR
Queue Stats
439W - 462L
1,533 Elo+
Party 1
Fafnir
Fafnir
KainLince
Fafnir
Level 148
God Stats
0W - 2L
1,299 SR
Queue Stats
108W - 108L
1,546 Elo+
Solo
Ymir
Ymir
PCS Fianso94
Ymir
Level 51
God Stats
3W - 6L
1,255 SR
Queue Stats
162W - 196L
1,456 Elo+
Party 1
Thoth
Thoth
staff78610
Thoth
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 61L
1,502 Elo+
Party 1
Team Averages
Level 105
1,317 SR
1,508 Elo+

VS

Team Averages
Level 123
1,523 SR
1,506 Elo+
Chiron
Chiron
Drakmur
Chiron
Level 150
God Stats
5W - 2L
1,753 SR
Queue Stats
133W - 157L
1,509 Elo+
Party 2
Nut
Nut
Démòn
Nut
Level 128
God Stats
1W - 1L
1,270 SR
Queue Stats
39W - 37L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
LSD_Lucky_o_O
Sun Wukong
Level 123
God Stats
3W - 2L
1,400 SR
Queue Stats
155W - 155L
1,493 Elo+
Solo
Mulan
Mulan
bubgrub
Mulan
Level 128
God Stats
1W - 0L
1,918 SR
Queue Stats
26W - 21L
1,535 Elo+
Solo
Poseidon
Poseidon
mrfussypants
Poseidon
Level 87
God Stats
1W - 2L
1,275 SR
Queue Stats
63W - 70L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HunterOPTIKA
Zhong Kui
13
3 / 8 / 4
7,700
770
10,161
13,922
10,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
6 / 3 / 4
8,397
840
11,277
10,959
9,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
KainLince
Fafnir
1
0 / 0 / 0
2,592
259
0
0
0
14
2 / 7 / 7
8,508
851
4,058
16,703
16,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
16
0 / 5 / 6
8,199
820
5,325
8,073
3,383
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drakmur
Chiron
17
5 / 1 / 16
9,854
985
11,731
8,452
3,125
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nut
13
0 / 3 / 15
8,466
847
5,996
7,755
2,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
LSD_Lucky_o_O
Sun Wukong
16
6 / 4 / 15
10,029
1,003
10,081
12,392
9,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
bubgrub
Mulan
16
6 / 4 / 14
9,767
977
8,529
11,622
9,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
mrfussypants
Poseidon
16
6 / 2 / 15
9,922
992
9,403
6,669
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
11
Kills
23
23
Deaths
14
21
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chiron
Drakmur
Chiron
5
1
16
13
W
Nut
0
3
15
2.5
L
Zhong Kui
HunterOPTIKA
Zhong Kui
3
8
4
0.63
L
6
3
4
2.67
L
Fafnir
KainLince
Fafnir
0
0
0
0
W
Sun Wukong
LSD_Lucky_o_O
Sun Wukong
6
4
15
3.38
L
2
7
7
0.79
W
Mulan
bubgrub
Mulan
6
4
14
3.25
W
Poseidon
mrfussypants
Poseidon
6
2
15
6.75
L
Thoth
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,821
Damage
45,740
49,657
Taken
46,890
39,730
Mitigated
26,286
6,866
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Drakmur
Chiron
11,731
3,014
2,374
3,370
8,452
3,125
443
3,927
4,525
0
23,931
W
Nut
5,996
2,599
548
1,461
7,755
2,560
3,353
3,240
4,515
0
19,198
L
Zhong Kui
HunterOPTIKA
Zhong Kui
10,161
462
437
3,217
13,922
10,881
0
2,773
11,149
22,727
652
L
11,277
154
385
1,716
10,959
9,087
0
1,975
8,984
0
21,951
L
Fafnir
KainLince
Fafnir
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
LSD_Lucky_o_O
Sun Wukong
10,081
840
486
2,893
12,392
9,362
206
5,642
6,750
0
15,800
L
4,058
271
125
773
16,703
16,379
0
3,623
13,080
10,198
0
W
Mulan
bubgrub
Mulan
8,529
614
837
2,224
11,622
9,035
514
4,290
7,332
0
16,530
W
Poseidon
mrfussypants
Poseidon
9,403
987
838
842
6,669
2,204
1,631
2,070
4,599
21,237
231
L
Thoth
5,325
390
66
147
8,073
3,383
0
1,032
7,041
20,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
48,038
88
Minions Killed
119
0
Camps Cleared
0
743,289
Distance Traveled
964,635
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,854
985
18
2
0
213,968
0
W
Nut
8,466
847
35
4
0
194,354
0
L
Zhong Kui
7,700
770
29
3
0
180,225
0
L
Tyr
8,397
840
20
2
0
238,322
0
L
Fafnir
2,592
259
0
0
0
0
0
W
Sun Wukong
10,029
1,003
14
1
0
215,264
0
L
Ymir
8,508
851
10
1
0
161,703
0
W
Mulan
9,767
977
18
2
0
176,464
0
W
Poseidon
9,922
992
34
3
0
164,585
0
L
Thoth
8,199
820
29
3
0
163,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role