Player Matchup

Scylla
Scylla
DESTRIPEITOR_93
Scylla
Level 144
God Stats
0W - 3L
1,065 SR
Queue Stats
36W - 52L
1,308 Elo+
Party 2
Medusa
Medusa
Hunter_RatHa
Medusa
Level 158
God Stats
7W - 4L
1,542 SR
Queue Stats
31W - 23L
1,561 Elo+
Solo
Loki
Loki
xDiablo_95x
Loki
Level 75
God Stats
5W - 9L
1,371 SR
Queue Stats
25W - 45L
1,261 Elo+
Party 2
Team Averages
Level 126
1,326 SR
1,377 Elo+

VS

Team Averages
Level 82
1,471 SR
1,378 Elo+
Sol
Sol
BMSFHD
Sol
Level 105
God Stats
15W - 14L
1,450 SR
Queue Stats
32W - 40L
1,374 Elo+
Party 1
Kuzenbo
Kuzenbo
KSELITE13
Kuzenbo
Level 22
God Stats
7W - 11L
1,486 SR
Queue Stats
23W - 27L
1,379 Elo+
Party 1
Awilix
Awilix
NoBrainsNoGain
Awilix
Level 119
God Stats
46W - 55L
1,477 SR
Queue Stats
128W - 147L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
10,526
752
8,947
10,092
3,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
12
5 / 1 / 2
9,304
665
7,271
4,890
1,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 3 / 7
10,254
732
6,777
10,424
6,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BMSFHD
Sol
17
4 / 5 / 2
11,320
809
9,181
12,078
4,137
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
KSELITE13
Kuzenbo
15
1 / 2 / 6
9,898
707
4,715
11,069
14,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 6 / 3
9,641
689
7,486
11,849
4,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
13
Kills
8
8
Deaths
13
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
BMSFHD
Sol
4
5
2
1
L
3
4
5
1.38
L
Medusa
5
1
2
6
W
Kuzenbo
KSELITE13
Kuzenbo
1
2
6
2
W
3
6
3
0.75
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,995
Damage
21,382
25,406
Taken
34,996
11,927
Mitigated
22,964
988
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
BMSFHD
Sol
9,181
3,647
0
5,130
12,078
4,137
1,073
3,193
8,885
69,912
984
L
8,947
757
0
0
10,092
3,465
605
5,720
4,372
47,459
48
L
Medusa
7,271
2,798
0
585
4,890
1,780
0
2,780
2,099
0
23,300
W
Kuzenbo
KSELITE13
Kuzenbo
4,715
2,491
0
720
11,069
14,340
90
3,500
7,569
13,703
167
W
7,486
2,942
0
1,408
11,849
4,487
0
2,671
9,178
0
24,168
L
6,777
2,622
133
270
10,424
6,682
704
4,883
5,530
0
23,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,084
Gold Earned
30,859
159
Minions Killed
172
0
Camps Cleared
0
622,463
Distance Traveled
734,473
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,320
809
116
8
0
222,836
0
L
Scylla
10,526
752
83
6
0
228,334
2
L
Medusa
9,304
665
46
3
0
154,340
0
W
Kuzenbo
9,898
707
22
2
0
275,649
0
W
Awilix
9,641
689
34
2
0
235,988
1
L
Loki
10,254
732
30
2
0
239,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role