Player Matchup

Ra
Ra
KamiKaze345
Ra
Level 125
God Stats
2W - 2L
1,522 SR
Queue Stats
98W - 95L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
Phensokhames
Ne Zha
Level 159
God Stats
6W - 2L
1,623 SR
Queue Stats
195W - 181L
1,537 Elo+
Party 1
Mercury
Mercury
RunTheScene
Mercury
Level 102
God Stats
3W - 3L
1,381 SR
Queue Stats
235W - 215L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
TrivialAsh
Cthulhu
Level 123
God Stats
210W - 182L
1,575 SR
Queue Stats
371W - 335L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
kareteiker98
Heimdallr
Level 114
God Stats
13W - 21L
1,512 SR
Queue Stats
235W - 216L
1,582 Elo+
Solo
Team Averages
Level 125
1,523 SR
1,553 Elo+

VS

Team Averages
Level 166
1,576 SR
1,551 Elo+
Anubis
Anubis
DerProktologe
Anubis
Level 155
God Stats
146W - 153L
1,501 SR
Queue Stats
517W - 516L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ober_Fussmeister
Kumbhakarna
Level 230
God Stats
1W - 2L
1,749 SR
Queue Stats
417W - 377L
1,583 Elo+
Solo
Cernunnos
Cernunnos
guerrier003
Cernunnos
Level 168
God Stats
25W - 30L
1,472 SR
Queue Stats
343W - 331L
1,546 Elo+
Solo
Hera
Hera
solero22-MLG
Hera
Level 148
God Stats
2W - 2L
1,593 SR
Queue Stats
423W - 382L
1,589 Elo+
Solo
Thanatos
Thanatos
xHayZec
Thanatos
Level 129
God Stats
6W - 5L
1,566 SR
Queue Stats
186W - 166L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 0
7,642
588
5,348
6,993
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
12
3 / 0 / 4
7,558
581
5,609
9,070
6,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
RunTheScene
Mercury
13
4 / 3 / 3
7,317
563
3,887
8,801
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
TrivialAsh
Cthulhu
13
4 / 2 / 3
8,010
616
5,923
8,169
5,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Heimdallr
kareteiker98
Heimdallr
14
4 / 2 / 2
8,514
655
6,932
5,418
2,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
6,548
504
5,260
9,146
4,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kumbhakarna
Ober_Fussmeister
Kumbhakarna
10
2 / 2 / 4
6,729
518
2,785
8,121
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
guerrier003
Cernunnos
11
1 / 6 / 2
6,232
479
4,171
7,971
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 3
7,425
571
3,764
6,046
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
xHayZec
Thanatos
13
4 / 2 / 3
7,084
545
4,422
10,112
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
19
Kills
10
10
Deaths
19
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
4
3
0
1.33
L
Kumbhakarna
Ober_Fussmeister
Kumbhakarna
2
2
4
2
W
Ne Zha
3
0
4
5
W
Mercury
RunTheScene
Mercury
4
3
3
1.83
W
Cthulhu
TrivialAsh
Cthulhu
4
2
3
2.75
L
Cernunnos
guerrier003
Cernunnos
1
6
2
0.33
W
Heimdallr
kareteiker98
Heimdallr
4
2
2
2.5
L
2
2
3
1.75
L
Thanatos
xHayZec
Thanatos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
20,402
38,451
Taken
41,396
18,153
Mitigated
16,532
13,854
Healing
15,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,260
272
0
2,990
9,146
4,101
0
5,747
3,399
35,947
0
W
5,348
807
1,330
1,878
6,993
2,021
0
3,156
3,635
60,188
983
L
Kumbhakarna
Ober_Fussmeister
Kumbhakarna
2,785
229
0
1,723
8,121
5,822
0
959
7,162
12,788
606
W
Ne Zha
5,609
1,147
0
2,781
9,070
6,401
0
1,694
7,304
0
37,949
W
Mercury
RunTheScene
Mercury
3,887
1,226
0
2,979
8,801
2,475
0
2,113
6,676
0
38,176
W
Cthulhu
TrivialAsh
Cthulhu
5,923
768
0
2,672
8,169
5,094
0
4,218
3,951
45,105
2,093
L
Cernunnos
guerrier003
Cernunnos
4,171
1,858
0
1,025
7,971
1,983
0
542
7,429
0
34,596
W
Heimdallr
kareteiker98
Heimdallr
6,932
4,155
0
2,214
5,418
2,162
78
232
5,186
0
62,461
L
3,764
661
0
986
6,046
1,386
12
2,612
3,384
55,161
1,268
L
Thanatos
xHayZec
Thanatos
4,422
741
0
9,241
10,112
3,240
0
1,056
9,056
0
38,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,041
Gold Earned
34,018
430
Minions Killed
338
0
Camps Cleared
0
1,324,898
Distance Traveled
1,321,147
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,548
504
59
5
0
205,988
2
W
Ra
7,642
588
114
9
0
275,361
6
L
Kumbhakarna
6,729
518
22
2
0
252,678
5
W
Ne Zha
7,558
581
44
3
0
277,060
3
W
Mercury
7,317
563
76
6
0
298,532
0
W
Cthulhu
8,010
616
92
7
0
232,713
0
L
Cernunnos
6,232
479
66
5
0
274,300
3
W
Heimdallr
8,514
655
104
8
0
241,232
1
L
Hera
7,425
571
126
10
0
275,066
0
L
Thanatos
7,084
545
65
5
0
313,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role