Player Matchup

Kumbhakarna
Kumbhakarna
Dzovica
Kumbhakarna
Level 137
God Stats
6W - 4L
1,591 SR
Queue Stats
317W - 330L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
I-Vindicta-I
Baron Samedi
Level 156
God Stats
5W - 2L
1,743 SR
Queue Stats
351W - 363L
1,531 Elo+
Solo
Heimdallr
Heimdallr
Zymirius
Heimdallr
Level 195
God Stats
3W - 2L
1,637 SR
Queue Stats
439W - 215L
1,766 Elo+
Solo
Shiva
Shiva
chychyndra
Shiva
Level 198
God Stats
37W - 21L
1,608 SR
Queue Stats
1,625W - 1,595L
1,562 Elo+
Solo
Chernobog
Chernobog
mortefy
Chernobog
Level 143
God Stats
11W - 10L
1,376 SR
Queue Stats
536W - 492L
1,479 Elo+
Solo
Team Averages
Level 166
1,591 SR
1,568 Elo+

VS

Team Averages
Level 117
1,460 SR
1,587 Elo+
Hera
Hera
Idiotfan
Hera
Level 143
God Stats
6W - 3L
1,500 SR
Queue Stats
370W - 216L
1,765 Elo+
Solo
Achilles
Achilles
KasiekI23
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,572 Elo+
Solo
Camazotz
Camazotz
KoHcKa9IPaDyGa
Camazotz
Level 171
God Stats
4W - 3L
1,301 SR
Queue Stats
488W - 449L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Vicliuc
Jing Wei
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 203L
1,519 Elo+
Solo
Eset
Eset
aec7
Eset
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 52L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dzovica
Kumbhakarna
15
4 / 3 / 12
10,061
915
5,566
19,707
15,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
I-Vindicta-I
Baron Samedi
17
4 / 1 / 15
10,140
922
10,054
12,483
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Zymirius
Heimdallr
18
10 / 2 / 11
11,228
1,021
19,650
12,325
5,238
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
15
5 / 4 / 11
9,126
830
11,315
15,517
10,370
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
mortefy
Chernobog
15
2 / 3 / 14
9,205
837
11,070
11,287
5,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
5 / 5 / 5
9,197
836
17,949
9,510
3,918
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
KasiekI23
Achilles
15
3 / 6 / 7
8,489
772
7,308
18,153
21,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
13
1 / 6 / 7
7,503
682
8,361
16,818
11,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jing Wei
Vicliuc
Jing Wei
14
2 / 4 / 7
7,820
711
7,919
10,239
3,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
aec7
Eset
15
2 / 4 / 10
8,242
749
13,325
9,406
3,903
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
49
25
Kills
13
13
Deaths
25
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Dzovica
Kumbhakarna
4
3
12
3.33
W
Baron Samedi
I-Vindicta-I
Baron Samedi
4
1
15
11.5
L
Hera
5
5
5
1.5
L
Achilles
KasiekI23
Achilles
3
6
7
1.08
L
Camazotz
1
6
7
0.75
L
Jing Wei
Vicliuc
Jing Wei
2
4
7
1.38
W
Heimdallr
Zymirius
Heimdallr
10
2
11
7.75
L
Eset
aec7
Eset
2
4
10
1.75
W
Shiva
5
4
11
2.63
W
Chernobog
mortefy
Chernobog
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,655
Damage
54,862
71,319
Taken
64,126
42,823
Mitigated
45,322
27,369
Healing
10,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Dzovica
Kumbhakarna
5,566
81
3,643
5,471
19,707
15,917
0
7,847
11,665
7,847
998
W
Baron Samedi
I-Vindicta-I
Baron Samedi
10,054
901
4,555
3,611
12,483
6,204
1,013
5,005
7,305
23,831
0
L
Hera
17,949
2,404
167
421
9,510
3,918
39
3,884
5,626
29,140
0
L
Achilles
KasiekI23
Achilles
7,308
856
287
2,341
18,153
21,633
0
4,495
13,658
0
11,599
L
Camazotz
8,361
277
0
2,620
16,818
11,912
0
2,542
14,276
0
14,123
L
Jing Wei
Vicliuc
Jing Wei
7,919
4,846
1,144
1,143
10,239
3,956
655
3,694
6,545
0
20,573
W
Heimdallr
Zymirius
Heimdallr
19,650
11,126
0
3,310
12,325
5,238
3,737
6,943
5,295
0
56,370
L
Eset
aec7
Eset
13,325
912
1,629
1,034
9,406
3,903
39
1,993
7,413
25,665
939
W
Shiva
11,315
1,181
3,148
1,812
15,517
10,370
0
6,678
8,647
1,247
16,196
W
Chernobog
mortefy
Chernobog
11,070
6,775
259
1,560
11,287
5,094
2,836
4,301
6,904
0
26,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,760
Gold Earned
41,251
145
Minions Killed
99
0
Camps Cleared
0
1,059,418
Distance Traveled
1,018,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,061
915
12
1
0
240,376
0
W
Baron Samedi
10,140
922
33
3
0
205,788
0
L
Hera
9,197
836
24
2
0
205,375
0
L
Achilles
8,489
772
13
1
0
184,517
0
L
Camazotz
7,503
682
6
1
0
236,350
0
L
Jing Wei
7,820
711
30
3
0
195,664
0
W
Heimdallr
11,228
1,021
58
5
0
193,031
0
L
Eset
8,242
749
26
2
0
196,364
0
W
Shiva
9,126
830
7
1
0
218,850
0
W
Chernobog
9,205
837
35
3
0
201,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role