Player Matchup

Merlin
Merlin
 
Merlin
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fr34kyz
Heimdallr
Level 145
God Stats
1W - 1L
1,612 SR
Queue Stats
66W - 68L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Irishfohpresi
Tsukuyomi
Level 105
God Stats
4W - 4L
1,500 SR
Queue Stats
221W - 228L
1,467 Elo+
Solo
Surtr
Surtr
Kompadre43
Surtr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 125L
1,417 Elo+
Solo
Discordia
Discordia
nhilsen
Discordia
Level 134
God Stats
5W - 3L
1,721 SR
Queue Stats
124W - 132L
1,411 Elo+
Solo
Team Averages
Level 128
1,567 SR
1,459 Elo+

VS

Team Averages
Level 88
1,504 SR
1,449 Elo+
Da Ji
Da Ji
Mandragore707
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 1
Ullr
Ullr
Protuberanets
Ullr
Level 116
God Stats
0W - 1L
1,295 SR
Queue Stats
25W - 31L
1,460 Elo+
Party 1
Artemis
Artemis
ROSKOXXX
Artemis
Level 99
God Stats
8W - 13L
1,296 SR
Queue Stats
342W - 364L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
Rraykow36
Kuzenbo
Level 106
God Stats
14W - 8L
1,731 SR
Queue Stats
1,019W - 1,059L
1,486 Elo+
Solo
Nu Wa
Nu Wa
saadoon22
Nu Wa
Level 94
God Stats
3W - 1L
1,698 SR
Queue Stats
165W - 163L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 2 / 7
9,055
823
5,738
6,375
2,427
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Heimdallr
Fr34kyz
Heimdallr
16
6 / 3 / 7
9,549
868
9,728
9,514
3,673
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Irishfohpresi
Tsukuyomi
17
5 / 1 / 10
9,860
896
12,089
8,462
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
13
1 / 5 / 10
8,294
754
3,893
11,479
8,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
nhilsen
Discordia
15
5 / 2 / 10
9,059
824
12,151
7,037
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
7,833
712
3,415
7,597
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 7
8,593
781
8,136
11,102
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
ROSKOXXX
Artemis
16
3 / 4 / 6
8,779
798
10,060
9,963
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Rraykow36
Kuzenbo
15
2 / 2 / 7
7,787
708
5,715
8,398
7,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
saadoon22
Nu Wa
14
2 / 4 / 5
7,607
692
11,192
9,551
3,132
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
44
20
Kills
13
13
Deaths
20
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
7
3.25
W
Heimdallr
Fr34kyz
Heimdallr
6
3
7
3.17
W
Tsukuyomi
Irishfohpresi
Tsukuyomi
5
1
10
10
W
Surtr
1
5
10
1.2
L
2
5
6
1
L
4
5
7
1.5
L
Artemis
ROSKOXXX
Artemis
3
4
6
1.5
L
Kuzenbo
Rraykow36
Kuzenbo
2
2
7
2.75
W
Discordia
nhilsen
Discordia
5
2
10
5
L
Nu Wa
saadoon22
Nu Wa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,599
Damage
38,518
42,867
Taken
46,611
20,199
Mitigated
22,707
12,989
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,738
48
1,052
1,661
6,375
2,427
440
2,373
4,002
34,145
0
W
Heimdallr
Fr34kyz
Heimdallr
9,728
2,068
484
2,811
9,514
3,673
243
4,781
4,733
0
23,198
W
Tsukuyomi
Irishfohpresi
Tsukuyomi
12,089
2,539
510
2,093
8,462
3,104
213
2,856
5,606
0
30,018
W
Surtr
3,893
969
762
1,276
11,479
8,915
0
3,098
8,381
204
8,107
L
3,415
376
0
255
7,597
3,520
0
3,131
4,466
0
5,016
L
8,136
962
779
1,382
11,102
4,109
0
3,710
7,392
0
13,960
L
Artemis
ROSKOXXX
Artemis
10,060
3,201
724
2,652
9,963
3,951
0
3,229
6,733
0
32,745
L
Kuzenbo
Rraykow36
Kuzenbo
5,715
1,886
988
1,356
8,398
7,995
12
3,787
4,611
11,362
244
W
Discordia
nhilsen
Discordia
12,151
62
567
1,773
7,037
2,080
312
3,420
3,617
24,456
0
L
Nu Wa
saadoon22
Nu Wa
11,192
2,517
485
1,243
9,551
3,132
0
4,180
5,366
25,775
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
40,599
190
Minions Killed
114
0
Camps Cleared
0
1,133,083
Distance Traveled
1,092,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,055
823
55
5
0
220,715
0
W
Heimdallr
9,549
868
43
4
0
216,826
0
W
Tsukuyomi
9,860
896
46
4
0
258,023
0
W
Surtr
8,294
754
12
1
0
198,466
0
L
Da Ji
7,833
712
7
1
0
193,739
0
L
Ullr
8,593
781
10
1
0
244,444
0
L
Artemis
8,779
798
54
5
0
241,894
0
L
Kuzenbo
7,787
708
13
1
0
211,759
0
W
Discordia
9,059
824
34
3
0
239,053
0
L
Nu Wa
7,607
692
30
3
0
200,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role