Player Matchup

Medusa
Medusa
Furrulk
Medusa
Level 106
God Stats
57W - 68L
1,461 SR
Queue Stats
319W - 312L
1,435 Elo+
Solo
Thor
Thor
H3RO x SHOTZz
Thor
Level 75
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 75L
1,313 Elo+
Solo
Yemoja
Yemoja
Kopic5
Yemoja
Level 46
God Stats
0W - 1L
1,273 SR
Queue Stats
2W - 2L
1,592 Elo+
Solo
Eset
Eset
PoisonSiamang29
Eset
Level 107
God Stats
21W - 24L
1,540 SR
Queue Stats
356W - 354L
1,384 Elo+
Solo
Cernunnos
Cernunnos
看似简单
Cernunnos
Level 68
God Stats
1W - 2L
1,674 SR
Queue Stats
157W - 148L
1,449 Elo+
Solo
Team Averages
Level 80
1,489 SR
1,435 Elo+

VS

Team Averages
Level 105
1,655 SR
1,531 Elo+
Hercules
Hercules
Antique_Serpent
Hercules
Level 159
God Stats
9W - 6L
1,674 SR
Queue Stats
489W - 478L
1,525 Elo+
Party 1
Horus
Horus
INyxnI
Horus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,625 Elo+
Solo
Izanami
Izanami
JeonLetiii
Izanami
Level 143
God Stats
47W - 30L
1,638 SR
Queue Stats
229W - 217L
1,520 Elo+
Party 1
Pele
Pele
Vergenussferkler
Pele
Level 31
God Stats
3W - 5L
1,934 SR
Queue Stats
8W - 13L
1,477 Elo+
Solo
Agni
Agni
jurij4410
Agni
Level 66
God Stats
9W - 9L
1,527 SR
Queue Stats
118W - 112L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Furrulk
Medusa
7
1 / 2 / 2
4,506
451
4,105
5,826
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 1 / 2
4,973
497
1,654
6,038
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Yemoja
Kopic5
Yemoja
7
0 / 3 / 0
4,154
415
1,216
5,369
1,864
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,930
593
1,568
3,133
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
看似简单
Cernunnos
10
3 / 1 / 1
5,401
540
4,367
6,786
2,033
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 2 / 2
4,371
437
4,730
6,384
3,789
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
INyxnI
Horus
12
3 / 0 / 0
6,965
697
4,605
5,645
2,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
JeonLetiii
Izanami
8
2 / 1 / 0
4,896
490
2,719
5,300
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 1 / 0
5,265
527
913
4,819
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
11
1 / 1 / 2
6,185
619
2,405
2,833
772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
8
8
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
2
2
0.5
L
Medusa
Furrulk
Medusa
1
2
2
1
L
1
1
2
2
W
Horus
INyxnI
Horus
3
0
0
3
W
Izanami
JeonLetiii
Izanami
2
1
0
2
L
Yemoja
Kopic5
Yemoja
0
3
0
0
L
0
1
0
0
W
2
1
0
2
W
Agni
1
1
2
2
L
Cernunnos
看似简单
Cernunnos
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,910
Damage
15,372
27,152
Taken
24,981
7,950
Mitigated
10,150
6,488
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
4,730
1,319
245
2,333
6,384
3,789
0
0
6,384
0
17,345
L
Medusa
Furrulk
Medusa
4,105
1,066
0
1,753
5,826
1,440
0
0
5,826
0
19,545
L
1,654
247
0
860
6,038
1,695
0
749
5,167
0
26,248
W
Horus
INyxnI
Horus
4,605
1,533
0
2,460
5,645
2,692
0
1,216
4,429
0
42,134
W
Izanami
JeonLetiii
Izanami
2,719
1,476
0
1,545
5,300
1,365
0
0
5,300
0
24,099
L
Yemoja
Kopic5
Yemoja
1,216
406
60
532
5,369
1,864
0
0
4,983
12,441
0
L
1,568
61
0
202
3,133
918
84
1,130
1,826
37,151
1,917
W
913
178
0
428
4,819
1,532
0
739
4,080
0
23,754
W
Agni
2,405
0
0
428
2,833
772
0
825
2,008
36,419
0
L
Cernunnos
看似简单
Cernunnos
4,367
2,574
0
3,081
6,786
2,033
0
225
6,517
0
35,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,964
Gold Earned
27,682
220
Minions Killed
282
0
Camps Cleared
0
960,393
Distance Traveled
1,032,541
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,371
437
27
3
0
200,615
3
L
Medusa
4,506
451
25
3
0
192,134
2
L
Thor
4,973
497
49
5
0
219,719
0
W
Horus
6,965
697
73
7
0
171,197
0
W
Izanami
4,896
490
35
4
0
209,500
2
L
Yemoja
4,154
415
14
1
0
154,036
0
L
Eset
5,930
593
75
8
0
198,010
4
W
Pele
5,265
527
50
5
0
237,206
0
W
Agni
6,185
619
97
10
0
214,023
1
L
Cernunnos
5,401
540
57
6
0
196,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role