Player Matchup

Ao Kuang
Ao Kuang
Buster562804
Ao Kuang
Level 53
God Stats
2W - 1L
1,905 SR
Queue Stats
246W - 231L
1,596 Elo+
Party 1
Anhur
Anhur
FrostAdept
Anhur
Level 17
God Stats
1W - 4L
1,510 SR
Queue Stats
99W - 86L
1,671 Elo+
Party 1
Kukulkan
Kukulkan
JustDontLike_em
Kukulkan
Level 171
God Stats
10W - 13L
1,510 SR
Queue Stats
385W - 370L
1,552 Elo+
Solo
Achilles
Achilles
dogman562
Achilles
Level 29
God Stats
4W - 4L
1,772 SR
Queue Stats
211W - 189L
1,597 Elo+
Party 1
Odin
Odin
iSvul
Odin
Level 122
God Stats
7W - 13L
1,123 SR
Queue Stats
215W - 214L
1,486 Elo+
Solo
Team Averages
Level 78
1,564 SR
1,580 Elo+

VS

Team Averages
Level 110
1,478 SR
1,533 Elo+
Scylla
Scylla
AjaxOutlaw
Scylla
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 83L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LORDPECOS
Ah Muzen Cab
Level 68
God Stats
10W - 10L
1,420 SR
Queue Stats
278W - 269L
1,524 Elo+
Solo
Lancelot
Lancelot
Pìero
Lancelot
Level 41
God Stats
6W - 5L
1,440 SR
Queue Stats
211W - 201L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
Reptide_101
Sylvanus
Level 154
God Stats
20W - 11L
1,576 SR
Queue Stats
119W - 108L
1,514 Elo+
Solo
King Arthur
King Arthur
xDasBrotx
King Arthur
Level 150
God Stats
13W - 16L
1,455 SR
Queue Stats
117W - 115L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Buster562804
Ao Kuang
16
4 / 6 / 2
9,035
476
12,207
17,872
6,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
16
1 / 4 / 1
9,141
481
6,210
15,514
3,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
18
1 / 2 / 1
10,466
551
3,802
5,603
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
dogman562
Achilles
15
1 / 5 / 2
9,133
481
6,082
16,873
15,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
iSvul
Odin
13
1 / 4 / 4
7,811
411
7,114
17,024
10,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AjaxOutlaw
Scylla
19
7 / 0 / 4
11,942
629
9,758
7,546
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
LORDPECOS
Ah Muzen Cab
17
1 / 3 / 4
9,828
517
9,146
9,557
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Pìero
Lancelot
17
5 / 2 / 6
10,132
533
10,958
13,528
5,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Reptide_101
Sylvanus
16
5 / 2 / 1
9,065
477
9,320
11,769
5,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

King Arthur
xDasBrotx
King Arthur
18
3 / 1 / 3
11,267
593
15,087
15,478
15,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
21
21
Deaths
8
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
AjaxOutlaw
Scylla
7
0
4
9
L
Ao Kuang
Buster562804
Ao Kuang
4
6
2
0.83
L
Anhur
1
4
1
0.38
L
Kukulkan
1
2
1
0.75
W
Ah Muzen Cab
LORDPECOS
Ah Muzen Cab
1
3
4
1
W
Lancelot
Pìero
Lancelot
5
2
6
4
W
Sylvanus
Reptide_101
Sylvanus
5
2
1
2.75
L
Achilles
dogman562
Achilles
1
5
2
0.4
L
Odin
iSvul
Odin
1
4
4
0.75
W
King Arthur
xDasBrotx
King Arthur
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
54,269
72,886
Taken
57,878
38,303
Mitigated
31,716
14,445
Healing
19,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AjaxOutlaw
Scylla
9,758
1,542
0
906
7,546
2,655
461
2,515
5,031
85,686
1,182
L
Ao Kuang
Buster562804
Ao Kuang
12,207
2,159
0
5,211
17,872
6,433
0
3,526
14,346
66,323
0
L
Anhur
6,210
3,409
0
4,345
15,514
3,946
0
5,418
10,096
0
85,930
L
Kukulkan
3,802
578
0
680
5,603
1,774
0
2,118
3,485
98,688
641
W
Ah Muzen Cab
LORDPECOS
Ah Muzen Cab
9,146
3,458
0
2,125
9,557
2,928
831
2,840
6,717
0
85,104
W
Lancelot
Pìero
Lancelot
10,958
3,563
0
6,963
13,528
5,723
0
3,963
9,565
0
84,774
W
Sylvanus
Reptide_101
Sylvanus
9,320
1,989
1,188
4,883
11,769
5,088
0
1,795
9,974
45,038
487
L
Achilles
dogman562
Achilles
6,082
978
0
3,093
16,873
15,411
0
1,777
15,096
0
54,580
L
Odin
iSvul
Odin
7,114
1,302
0
1,116
17,024
10,739
0
7,191
9,833
0
33,009
W
King Arthur
xDasBrotx
King Arthur
15,087
1,036
0
3,874
15,478
15,322
0
5,011
10,467
1,215
87,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,586
Gold Earned
52,234
620
Minions Killed
631
0
Camps Cleared
0
1,857,916
Distance Traveled
1,908,018
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,942
629
171
9
0
377,665
5
L
Ao Kuang
9,035
476
107
6
0
415,260
0
L
Anhur
9,141
481
146
8
0
332,719
3
L
Kukulkan
10,466
551
185
10
0
371,201
3
W
Ah Muzen Cab
9,828
517
153
8
0
361,227
0
W
Lancelot
10,132
533
115
6
0
477,952
2
W
Sylvanus
9,065
477
52
3
0
340,144
4
L
Achilles
9,133
481
99
5
0
336,570
0
L
Odin
7,811
411
83
4
0
402,166
5
W
King Arthur
11,267
593
140
7
0
351,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role