Player Matchup

Neith
Neith
Moo IDruida
Neith
Level 38
God Stats
23W - 38L
1,243 SR
Queue Stats
25W - 39L
1,208 Elo+
Solo
Tiamat
Tiamat
TheBig_Pebb
Tiamat
Level 83
God Stats
4W - 8L
1,467 SR
Queue Stats
126W - 134L
1,436 Elo+
Party 2
Hachiman
Hachiman
Zandrac
Hachiman
Level 29
God Stats
4W - 6L
1,551 SR
Queue Stats
59W - 84L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
maritime-living2
Sun Wukong
Level 69
God Stats
19W - 36L
1,426 SR
Queue Stats
207W - 239L
1,407 Elo+
Solo
Cerberus
Cerberus
newplayer18236
Cerberus
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
349W - 355L
1,386 Elo+
Solo
Team Averages
Level 53
1,437 SR
1,353 Elo+

VS

Team Averages
Level 68
1,536 SR
1,394 Elo+
Baron Samedi
Baron Samedi
Cannedsoup1600
Baron Samedi
Level 69
God Stats
2W - 2L
1,596 SR
Queue Stats
517W - 510L
1,428 Elo+
Solo
Arachne
Arachne
LJkilla101mone
Arachne
Level 66
God Stats
31W - 26L
1,538 SR
Queue Stats
462W - 477L
1,409 Elo+
Solo
Ymir
Ymir
Rocketpower
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,402 Elo+
Party 1
Zhong Kui
Zhong Kui
donquecristal16
Zhong Kui
Level 128
God Stats
10W - 7L
1,546 SR
Queue Stats
58W - 93L
1,274 Elo+
Solo
Apollo
Apollo
dustedbag
Apollo
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
22W - 19L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
8,698
483
8,489
8,326
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
15
2 / 9 / 7
9,984
555
12,261
13,674
6,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
Zandrac
Hachiman
9
1 / 6 / 2
6,831
380
4,000
8,674
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
maritime-living2
Sun Wukong
12
0 / 6 / 0
7,869
437
6,670
12,227
4,879
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cerberus
19
15 / 2 / 1
12,086
671
18,031
14,502
6,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cannedsoup1600
Baron Samedi
16
4 / 7 / 5
9,265
515
9,381
15,247
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 4 / 5
9,782
543
4,901
16,538
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 8
8,178
454
7,472
17,224
5,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
donquecristal16
Zhong Kui
16
6 / 1 / 1
10,310
573
9,210
12,550
9,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
dustedbag
Apollo
15
5 / 4 / 3
9,689
538
9,687
10,804
2,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
20
Kills
24
25
Deaths
20
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cannedsoup1600
Baron Samedi
4
7
5
0.93
W
8
4
5
2.63
L
2
2
5
2.25
W
1
4
8
1.25
L
Tiamat
2
9
7
0.61
L
Hachiman
Zandrac
Hachiman
1
6
2
0.33
W
Zhong Kui
donquecristal16
Zhong Kui
6
1
1
6.5
W
Apollo
dustedbag
Apollo
5
4
3
1.63
L
Sun Wukong
maritime-living2
Sun Wukong
0
6
0
0
L
Cerberus
15
2
1
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,451
Damage
40,651
57,403
Taken
72,363
23,410
Mitigated
25,540
14,988
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cannedsoup1600
Baron Samedi
9,381
1,395
86
1,822
15,247
3,218
0
11,615
3,632
63,564
3,616
W
4,901
3,333
0
3,989
16,538
5,012
0
7,344
9,194
0
54,136
L
8,489
1,066
0
1,639
8,326
3,069
2,308
983
7,209
0
63,331
W
7,472
2,075
0
3,288
17,224
5,644
0
6,694
10,530
43,461
0
L
Tiamat
12,261
1,142
0
1,957
13,674
6,804
1,360
6,913
6,717
63,426
0
L
Hachiman
Zandrac
Hachiman
4,000
2,474
0
1,908
8,674
2,414
478
3,398
4,912
0
20,951
W
Zhong Kui
donquecristal16
Zhong Kui
9,210
1,732
0
8,839
12,550
9,005
497
584
11,966
65,814
0
W
Apollo
dustedbag
Apollo
9,687
5,538
0
2,914
10,804
2,661
0
4,412
6,392
0
43,496
L
Sun Wukong
maritime-living2
Sun Wukong
6,670
1,725
0
2,064
12,227
4,879
266
8,716
3,511
0
44,356
L
Cerberus
18,031
322
0
7,420
14,502
6,244
0
5,338
9,008
108,500
993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,468
Gold Earned
47,224
544
Minions Killed
429
0
Camps Cleared
0
1,583,178
Distance Traveled
1,703,166
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,265
515
114
6
0
314,078
0
W
Arachne
9,782
543
71
4
0
371,696
0
L
Neith
8,698
483
112
6
0
370,671
0
W
Ymir
8,178
454
61
3
0
338,170
0
L
Tiamat
9,984
555
116
6
0
278,051
3
L
Hachiman
6,831
380
34
2
0
187,051
0
W
Zhong Kui
10,310
573
111
6
0
302,463
0
W
Apollo
9,689
538
72
4
0
376,759
0
L
Sun Wukong
7,869
437
70
4
0
320,156
0
L
Cerberus
12,086
671
212
12
0
427,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role