Player Matchup

Charybdis
Charybdis
Silver I
Boss Baby101910
Charybdis
Silver I
Level 132
God Stats
13W - 6L
1,660 SR
Queue Stats
127W - 134L
1,152 MMR
Party 3
Mercury
Mercury
Gold IV
CorsairShill
Mercury
Gold IV
Level 63
God Stats
8W - 8L
1,815 SR
Queue Stats
97W - 99L
1,312 MMR
Party 3
Geb
Geb
Silver III
Funkydere
Geb
Silver III
Level 141
God Stats
2W - 3L
1,225 SR
Queue Stats
243W - 248L
906 MMR
Solo
Anubis
Anubis
Silver III
IMJOKER29
Anubis
Silver III
Level 137
God Stats
2W - 1L
1,343 SR
Queue Stats
52W - 62L
1,199 MMR
Solo
Horus
Horus
Silver II
vTyIox
Horus
Silver II
Level 74
God Stats
20W - 21L
1,610 SR
Queue Stats
216W - 215L
1,037 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,531 SR
1,121 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,458 SR
1,116 MMR
Anhur
Anhur
Silver III
Bigstreak45
Anhur
Silver III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 79L
1,076 MMR
Party 2
Fenrir
Fenrir
Silver II
CrazyG3rnad3
Fenrir
Silver II
Level 89
God Stats
0W - 3L
1,192 SR
Queue Stats
340W - 368L
996 MMR
Party 1
Ganesha
Ganesha
Silver III
Future_Redux
Ganesha
Silver III
Level 98
God Stats
2W - 1L
1,719 SR
Queue Stats
367W - 403L
901 MMR
Party 1
Poseidon
Poseidon
Silver IV
RaiderZombie7
Poseidon
Silver IV
Level 46
God Stats
9W - 11L
1,571 SR
Queue Stats
41W - 39L
1,279 MMR
Party 2
Ne Zha
Ne Zha
Gold V
That1Summer
Ne Zha
Gold V
Level 155
God Stats
3W - 3L
1,307 SR
Queue Stats
392W - 392L
1,327 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boss Baby101910
Charybdis
15
2 / 1 / 3
8,511
567
7,743
9,158
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
CorsairShill
Mercury
15
7 / 2 / 5
8,870
591
7,753
10,948
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 1 / 11
8,236
549
5,962
11,597
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anubis
IMJOKER29
Anubis
14
6 / 2 / 4
9,003
600
6,156
6,682
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
vTyIox
Horus
17
4 / 0 / 2
10,569
705
11,680
11,540
8,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThorChang'eThanatos

VS

Bans
Cu ChulainnMedusaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,776
452
6,369
10,970
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
1 / 4 / 4
7,310
487
5,176
14,414
9,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Future_Redux
Ganesha
14
0 / 4 / 2
7,572
505
6,314
12,877
7,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
RaiderZombie7
Poseidon
14
1 / 7 / 3
7,543
503
7,734
10,418
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
16
3 / 0 / 0
7,980
532
3,938
11,127
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
5
6
Deaths
19
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Charybdis
Boss Baby101910
Charybdis
2
1
3
3.5
W
Mercury
CorsairShill
Mercury
7
2
5
4.75
L
Fenrir
1
4
4
0.75
W
0
1
11
5.5
L
Ganesha
Future_Redux
Ganesha
0
4
2
0.25
W
Anubis
IMJOKER29
Anubis
6
2
4
4
L
Poseidon
RaiderZombie7
Poseidon
1
7
3
0.36
L
Ne Zha
3
0
0
3
W
Horus
vTyIox
Horus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
29,531
49,925
Taken
59,806
27,339
Mitigated
27,603
19,454
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,369
3,160
0
2,914
10,970
3,437
0
2,036
8,934
0
47,003
W
Charybdis
Boss Baby101910
Charybdis
7,743
4,101
0
5,801
9,158
3,263
1,612
1,199
7,955
0
71,503
W
Mercury
CorsairShill
Mercury
7,753
3,755
0
2,228
10,948
4,268
644
1,688
9,260
0
55,034
L
Fenrir
5,176
599
0
1,474
14,414
9,831
0
4,517
9,897
0
23,910
W
5,962
665
0
2,912
11,597
8,697
211
2,480
9,085
17,381
2,212
L
Ganesha
Future_Redux
Ganesha
6,314
463
0
3,727
12,877
7,867
0
696
11,594
43,559
1,063
W
Anubis
IMJOKER29
Anubis
6,156
114
0
2,824
6,682
2,833
525
3,204
3,478
52,946
1,110
L
Poseidon
RaiderZombie7
Poseidon
7,734
924
0
1,512
10,418
2,334
0
3,967
6,408
48,289
0
L
Ne Zha
3,938
169
0
8,506
11,127
4,134
0
570
10,459
0
71,712
W
Horus
vTyIox
Horus
11,680
4,719
80
5,609
11,540
8,278
138
4,429
6,441
0
78,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,189
Gold Earned
37,181
479
Minions Killed
423
0
Camps Cleared
0
1,557,623
Distance Traveled
1,509,357
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,776
452
74
5
0
252,935
1
W
Charybdis
8,511
567
133
9
0
257,429
0
W
Mercury
8,870
591
83
6
0
382,856
2
L
Fenrir
7,310
487
40
3
0
308,689
3
W
Geb
8,236
549
27
2
0
317,780
2
L
Ganesha
7,572
505
100
7
0
293,722
0
W
Anubis
9,003
600
112
7
0
295,397
5
L
Poseidon
7,543
503
93
6
0
286,021
2
L
Ne Zha
7,980
532
116
8
0
367,990
3
W
Horus
10,569
705
124
8
0
304,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role