Player Matchup

Chronos
Chronos
 
Chronos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Lhexskng
Serqet
Level 113
God Stats
4W - 6L
1,277 SR
Queue Stats
283W - 301L
1,491 Elo+
Solo
Ymir
Ymir
RogueCaribou152
Ymir
Level 46
God Stats
2W - 3L
1,463 SR
Queue Stats
58W - 64L
1,417 Elo+
Solo
Apollo
Apollo
TacoSandwich
Apollo
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 118L
1,465 Elo+
Solo
Cerberus
Cerberus
Waffle_head13
Cerberus
Level 125
God Stats
4W - 1L
1,663 SR
Queue Stats
183W - 174L
1,505 Elo+
Solo
Team Averages
Level 111
1,481 SR
1,475 Elo+

VS

Team Averages
Level 116
1,611 SR
1,425 Elo+
Apollo
Apollo
BulemicBully
Apollo
Level 142
God Stats
21W - 12L
1,666 SR
Queue Stats
103W - 101L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
Joemomma12
Zhong Kui
Level 119
God Stats
9W - 4L
1,819 SR
Queue Stats
161W - 152L
1,474 Elo+
Party 1
Charon
Charon
WhoKares922144
Charon
Level 62
God Stats
2W - 1L
1,571 SR
Queue Stats
8W - 26L
1,188 Elo+
Solo
Nox
Nox
YakubStongestApe
Nox
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 161L
1,530 Elo+
Party 1
Thanatos
Thanatos
beamerbum
Thanatos
Level 107
God Stats
10W - 11L
1,500 SR
Queue Stats
272W - 260L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
6 / 0 / 5
8,117
580
7,869
10,238
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Serqet
Lhexskng
Serqet
13
2 / 1 / 7
7,056
504
4,770
11,762
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 3
7,082
506
2,654
8,590
5,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
13
2 / 2 / 5
7,316
523
6,771
9,546
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Waffle_head13
Cerberus
14
4 / 2 / 2
8,553
611
9,864
17,284
15,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 2 / 1
6,307
451
8,368
7,160
2,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Joemomma12
Zhong Kui
13
2 / 4 / 0
8,020
573
12,147
16,478
12,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
6,610
472
2,597
7,480
4,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 0
6,485
463
6,255
5,919
2,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
beamerbum
Thanatos
12
3 / 5 / 0
6,591
471
6,461
12,721
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
15
Kills
6
6
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
6
0
5
8.5
L
Apollo
1
2
1
0.75
L
Zhong Kui
Joemomma12
Zhong Kui
2
4
0
0.5
W
Serqet
Lhexskng
Serqet
2
1
7
5.5
W
1
1
3
2.5
W
Apollo
2
2
5
2.25
W
Cerberus
Waffle_head13
Cerberus
4
2
2
2.5
L
0
1
1
0.5
L
0
3
0
0
L
Thanatos
beamerbum
Thanatos
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,928
Damage
35,828
57,420
Taken
49,758
31,321
Mitigated
26,015
21,770
Healing
19,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,869
2,809
0
2,899
10,238
3,288
402
2,745
7,229
53,655
3,717
L
Apollo
8,368
5,762
0
1,934
7,160
2,203
917
1,579
5,335
0
43,355
L
Zhong Kui
Joemomma12
Zhong Kui
12,147
2,798
0
7,655
16,478
12,712
0
8,910
7,425
63,058
1,120
W
Serqet
Lhexskng
Serqet
4,770
1,501
0
2,353
11,762
3,960
0
2,869
8,731
0
46,921
W
2,654
384
121
2,994
8,590
5,600
0
2,798
5,642
21,145
1,422
W
Apollo
6,771
4,473
0
3,964
9,546
2,917
0
2,135
7,397
0
52,594
W
Cerberus
Waffle_head13
Cerberus
9,864
399
0
9,439
17,284
15,556
0
9,684
7,600
59,735
2,138
L
2,597
325
0
1,139
7,480
4,914
0
1,782
5,698
20,720
0
L
6,255
701
0
706
5,919
2,025
205
2,560
3,131
38,045
0
L
Thanatos
beamerbum
Thanatos
6,461
2,022
0
7,770
12,721
4,161
0
4,592
7,955
0
40,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,124
Gold Earned
34,013
477
Minions Killed
366
0
Camps Cleared
0
1,460,161
Distance Traveled
1,297,765
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,117
580
90
6
0
296,381
4
L
Apollo
6,307
451
85
6
0
251,678
1
L
Zhong Kui
8,020
573
117
8
0
212,875
0
W
Serqet
7,056
504
76
5
0
339,985
0
W
Ymir
7,082
506
37
3
0
275,535
2
W
Apollo
7,316
523
95
7
0
263,651
1
W
Cerberus
8,553
611
179
13
0
284,609
1
L
Charon
6,610
472
20
1
0
266,640
0
L
Nox
6,485
463
84
6
0
257,904
0
L
Thanatos
6,591
471
60
4
0
308,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role