Player Matchup

Xing Tian
Xing Tian
BxBKobashi
Xing Tian
Level 144
God Stats
27W - 9L
1,724 SR
Queue Stats
56W - 57L
1,482 Elo+
Solo
Bastet
Bastet
Galaxy_oreo-
Bastet
Level 155
God Stats
5W - 1L
1,682 SR
Queue Stats
128W - 140L
1,465 Elo+
Solo
Bellona
Bellona
HamÔud
Bellona
Level 145
God Stats
1W - 1L
1,301 SR
Queue Stats
80W - 63L
1,533 Elo+
Solo
Kukulkan
Kukulkan
ShaeJelin
Kukulkan
Level 120
God Stats
2W - 0L
1,568 SR
Queue Stats
3W - 0L
1,669 Elo+
Solo
Nu Wa
Nu Wa
Turloch04
Nu Wa
Level 53
God Stats
19W - 24L
1,554 SR
Queue Stats
43W - 43L
1,459 Elo+
Solo
Team Averages
Level 123
1,566 SR
1,522 Elo+

VS

Team Averages
Level 108
1,574 SR
1,495 Elo+
Sobek
Sobek
BeckoningCow472
Sobek
Level 104
God Stats
47W - 41L
1,545 SR
Queue Stats
82W - 70L
1,486 Elo+
Solo
Surtr
Surtr
Sammiis
Surtr
Level 144
God Stats
0W - 7L
1,442 SR
Queue Stats
161W - 161L
1,482 Elo+
Solo
Danzaburou
Danzaburou
Striker71001
Danzaburou
Level 126
God Stats
13W - 11L
1,630 SR
Queue Stats
537W - 521L
1,502 Elo+
Solo
Poseidon
Poseidon
Vspominatoor
Poseidon
Level 42
God Stats
2W - 2L
1,641 SR
Queue Stats
90W - 90L
1,497 Elo+
Solo
Achilles
Achilles
danielarnaldo35
Achilles
Level 124
God Stats
10W - 9L
1,611 SR
Queue Stats
267W - 260L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BxBKobashi
Xing Tian
15
1 / 3 / 4
10,139
483
7,892
22,523
20,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
16
2 / 8 / 5
9,572
456
9,413
17,541
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
HamÔud
Bellona
19
6 / 1 / 3
11,850
564
20,934
22,421
28,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ShaeJelin
Kukulkan
16
3 / 7 / 4
10,612
505
10,377
11,989
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Turloch04
Nu Wa
15
2 / 7 / 4
9,778
466
13,936
11,134
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 11
9,239
440
9,493
19,708
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
Sammiis
Surtr
17
4 / 5 / 5
10,469
499
15,580
24,615
20,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
Striker71001
Danzaburou
8
2 / 0 / 1
7,030
335
4,018
4,216
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Vspominatoor
Poseidon
19
6 / 3 / 4
11,178
532
13,576
14,535
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
17
11 / 5 / 4
10,798
514
14,315
22,437
13,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
14
Kills
24
26
Deaths
14
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
1
11
6.5
W
Xing Tian
BxBKobashi
Xing Tian
1
3
4
1
W
Bastet
2
8
5
0.56
W
Bellona
HamÔud
Bellona
6
1
3
7.5
L
Surtr
Sammiis
Surtr
4
5
5
1.3
W
Kukulkan
ShaeJelin
Kukulkan
3
7
4
0.71
L
Danzaburou
Striker71001
Danzaburou
2
0
1
2.5
W
Nu Wa
Turloch04
Nu Wa
2
7
4
0.57
L
Poseidon
Vspominatoor
Poseidon
6
3
4
2.67
L
Achilles
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,552
Damage
56,982
85,608
Taken
85,511
62,578
Mitigated
62,521
13,894
Healing
23,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,493
793
0
5,694
19,708
21,809
176
12,009
7,650
34,353
0
W
Xing Tian
BxBKobashi
Xing Tian
7,892
861
0
3,071
22,523
20,353
104
7,194
14,840
44,829
2,524
W
Bastet
9,413
2,637
0
4,275
17,541
5,876
0
3,336
13,947
0
61,825
W
Bellona
HamÔud
Bellona
20,934
5,786
0
4,113
22,421
28,842
347
3,099
18,069
960
107,596
L
Surtr
Sammiis
Surtr
15,580
4,650
0
6,311
24,615
20,252
0
5,374
18,083
2,348
72,335
W
Kukulkan
ShaeJelin
Kukulkan
10,377
214
0
750
11,989
4,074
601
4,085
7,482
71,065
626
L
Danzaburou
Striker71001
Danzaburou
4,018
2,385
0
2,047
4,216
1,121
0
2,091
2,125
0
33,962
W
Nu Wa
Turloch04
Nu Wa
13,936
4,869
0
1,685
11,134
3,433
769
4,890
6,013
58,161
1,272
L
Poseidon
Vspominatoor
Poseidon
13,576
3,264
0
3,060
14,535
5,373
2,078
5,070
9,338
105,154
2,952
L
Achilles
14,315
4,041
0
6,328
22,437
13,966
569
7,304
14,880
0
74,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,951
Gold Earned
48,714
522
Minions Killed
490
0
Camps Cleared
0
1,941,682
Distance Traveled
1,793,271
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,239
440
33
2
0
438,639
5
W
Xing Tian
10,139
483
54
3
0
421,204
1
W
Bastet
9,572
456
75
4
0
408,645
0
W
Bellona
11,850
564
168
8
0
400,355
2
L
Surtr
10,469
499
129
6
0
391,630
3
W
Kukulkan
10,612
505
136
6
0
364,358
6
L
Danzaburou
7,030
335
57
3
0
116,369
0
W
Nu Wa
9,778
466
89
4
0
347,120
0
L
Poseidon
11,178
532
165
8
0
415,838
0
L
Achilles
10,798
514
106
5
0
430,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role