Player Matchup

Odin
Odin
 
Odin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FlameyDrusky
Nox
Level 237
God Stats
2W - 1L
1,635 SR
Queue Stats
39W - 13L
1,763 Elo+
Party 1
Baron Samedi
Baron Samedi
Lamberto9105
Baron Samedi
Level 63
God Stats
28W - 31L
1,528 SR
Queue Stats
148W - 158L
1,534 Elo+
Solo
Maui
Maui
ZenTheWolf
Maui
Level 124
God Stats
0W - 1L
1,760 SR
Queue Stats
34W - 24L
1,706 Elo+
Party 1
Xbalanque
Xbalanque
jOVOj
Xbalanque
Level 57
God Stats
172W - 185L
1,536 SR
Queue Stats
327W - 369L
1,544 Elo+
Solo
Team Averages
Level 127
1,592 SR
1,609 Elo+

VS

Team Averages
Level 87
1,571 SR
1,558 Elo+
Charybdis
Charybdis
EXPLOSION NINA
Charybdis
Level 105
God Stats
32W - 20L
1,591 SR
Queue Stats
43W - 49L
1,504 Elo+
Solo
Osiris
Osiris
Jump Party
Osiris
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 17L
1,666 Elo+
Solo
Danzaburou
Danzaburou
RinAyama
Danzaburou
Level 100
God Stats
65W - 45L
1,597 SR
Queue Stats
426W - 399L
1,564 Elo+
Solo
Atlas
Atlas
Skaboose91
Atlas
Level 42
God Stats
65W - 70L
1,528 SR
Queue Stats
173W - 210L
1,525 Elo+
Solo
Anubis
Anubis
ZackSal
Anubis
Level 125
God Stats
138W - 115L
1,638 SR
Queue Stats
444W - 454L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 3 / 4
7,174
1,196
4,208
8,209
5,196
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 2
6,989
1,165
5,683
5,721
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Lamberto9105
Baron Samedi
9
0 / 0 / 0
3,993
666
0
0
0
12
1 / 4 / 4
6,549
1,092
3,897
8,921
7,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
jOVOj
Xbalanque
11
1 / 2 / 4
6,675
1,113
6,481
5,630
1,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

303

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EXPLOSION NINA
Charybdis
12
3 / 0 / 4
7,046
1,174
2,725
1,675
609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Jump Party
Osiris
12
1 / 1 / 10
6,940
1,157
5,911
5,695
5,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Danzaburou
RinAyama
Danzaburou
12
3 / 0 / 7
7,972
1,329
6,860
5,866
2,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
12
2 / 1 / 9
7,698
1,283
4,706
5,355
4,344
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
ZackSal
Anubis
12
2 / 3 / 7
6,662
1,110
6,060
4,116
2,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
5
Kills
11
11
Deaths
5
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
4
1
W
Charybdis
EXPLOSION NINA
Charybdis
3
0
4
5
L
2
2
2
1.5
W
Osiris
Jump Party
Osiris
1
1
10
6
L
Baron Samedi
Lamberto9105
Baron Samedi
0
0
0
0
W
Danzaburou
RinAyama
Danzaburou
3
0
7
6.5
W
Atlas
2
1
9
6.5
W
Anubis
ZackSal
Anubis
2
3
7
1.83
L
1
4
4
0.75
L
Xbalanque
jOVOj
Xbalanque
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
26,262
28,481
Taken
22,707
16,419
Mitigated
15,119
2,766
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,208
250
0
465
8,209
5,196
0
4,051
4,009
40
7,192
W
Charybdis
EXPLOSION NINA
Charybdis
2,725
850
74
305
1,675
609
0
755
920
0
14,042
L
5,683
465
0
1,014
5,721
2,005
0
1,096
4,443
27,823
1,045
W
Osiris
Jump Party
Osiris
5,911
896
0
1,043
5,695
5,868
0
2,109
3,586
0
12,979
L
Baron Samedi
Lamberto9105
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
RinAyama
Danzaburou
6,860
2,509
0
1,593
5,866
2,211
0
2,750
3,116
0
30,434
W
Atlas
4,706
1,893
0
1,088
5,355
4,344
0
1,908
3,447
9,338
226
W
Anubis
ZackSal
Anubis
6,060
683
0
1,026
4,116
2,087
0
1,951
2,165
10,269
534
L
3,897
402
0
1,027
8,921
7,594
0
3,208
5,599
8,507
0
L
Xbalanque
jOVOj
Xbalanque
6,481
2,340
0
260
5,630
1,624
0
1,945
3,573
0
20,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
36,318
108
Minions Killed
127
3
Camps Cleared
9
475,148
Distance Traveled
597,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,174
1,196
9
2
1
119,598
0
W
Charybdis
7,046
1,174
32
5
0
104,256
0
L
Nox
6,989
1,165
53
9
1
129,255
0
W
Osiris
6,940
1,157
18
3
1
121,359
0
L
Baron Samedi
3,993
666
0
0
0
0
0
W
Danzaburou
7,972
1,329
54
9
6
122,001
0
W
Atlas
7,698
1,283
8
1
1
134,548
0
W
Anubis
6,662
1,110
15
3
1
115,292
0
L
Maui
6,549
1,092
9
2
0
112,851
0
L
Xbalanque
6,675
1,113
37
6
1
113,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role