Player Matchup

Anubis
Anubis
Andrei2276
Anubis
Level 117
God Stats
0W - 2L
1,607 SR
Queue Stats
35W - 34L
1,534 Elo+
Solo
Rama
Rama
Khoduan
Rama
Level 89
God Stats
2W - 4L
1,410 SR
Queue Stats
112W - 122L
1,476 Elo+
Solo
Achilles
Achilles
Milkshake Man67
Achilles
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 97
1,506 SR
1,503 Elo+

VS

Team Averages
Level 75
1,434 SR
1,365 Elo+
Ymir
Ymir
Hrumix
Ymir
Level 46
God Stats
12W - 13L
1,250 SR
Queue Stats
391W - 442L
1,284 Elo+
Solo
Ra
Ra
NakurwiamCzarami
Ra
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,297 Elo+
Solo
Medusa
Medusa
Scarfunk
Medusa
Level 39
God Stats
11W - 10L
1,553 SR
Queue Stats
259W - 296L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andrei2276
Anubis
12
0 / 4 / 2
7,197
654
4,170
8,453
3,828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Khoduan
Rama
11
0 / 3 / 2
6,889
626
5,295
9,968
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
12
3 / 3 / 0
7,413
674
5,043
6,921
5,256
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Hrumix
Ymir
12
3 / 3 / 7
8,012
728
4,941
10,914
8,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

15
3 / 0 / 7
8,389
763
6,219
3,526
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Scarfunk
Medusa
15
4 / 0 / 6
9,072
825
9,912
6,289
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
10
10
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
Andrei2276
Anubis
0
4
2
0.25
W
Ymir
Hrumix
Ymir
3
3
7
2.17
L
Rama
Khoduan
Rama
0
3
2
0.33
L
Achilles
3
3
0
1
W
3
0
7
6.5
W
Medusa
Scarfunk
Medusa
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,508
Damage
21,072
25,342
Taken
20,729
12,325
Mitigated
12,357
5,640
Healing
5,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Andrei2276
Anubis
4,170
308
0
2,525
8,453
3,828
0
2,800
5,591
35,895
0
W
Ymir
Hrumix
Ymir
4,941
697
0
30
10,914
8,781
0
2,371
8,543
11,209
243
L
Rama
Khoduan
Rama
5,295
4,592
0
1,696
9,968
3,241
40
4,875
4,902
0
19,415
L
Achilles
5,043
1,417
536
883
6,921
5,256
0
2,644
4,198
0
10,135
W
6,219
211
2,033
1,656
3,526
1,236
533
1,046
2,480
27,521
833
W
Medusa
Scarfunk
Medusa
9,912
2,375
0
1,795
6,289
2,340
1,181
799
5,490
0
53,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,499
Gold Earned
25,473
118
Minions Killed
156
0
Camps Cleared
0
512,603
Distance Traveled
649,891
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,197
654
70
6
0
174,992
0
W
Ymir
8,012
728
8
1
0
184,523
0
L
Rama
6,889
626
39
4
0
159,002
0
L
Achilles
7,413
674
9
1
0
178,609
4
W
Ra
8,389
763
66
6
0
227,557
1
W
Medusa
9,072
825
82
7
0
237,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role