Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ANTtoFIRE
Morgan Le Fay
Level 138
God Stats
5W - 0L
1,869 SR
Queue Stats
243W - 258L
1,479 Elo+
Solo
Fafnir
Fafnir
Andekaides
Fafnir
Level 29
God Stats
8W - 0L
1,909 SR
Queue Stats
83W - 92L
1,384 Elo+
Party 2
Izanami
Izanami
Psychofunkk
Izanami
Level 193
God Stats
1W - 0L
1,462 SR
Queue Stats
114W - 160L
1,476 Elo+
Party 1
Cerberus
Cerberus
XimedelosTedi
Cerberus
Level 53
God Stats
1W - 0L
1,659 SR
Queue Stats
96W - 116L
1,384 Elo+
Party 2
Team Averages
Level 107
1,680 SR
1,445 Elo+

VS

Team Averages
Level 97
1,621 SR
1,423 Elo+
Zeus
Zeus
CitrusJerk
Zeus
Level 106
God Stats
20W - 5L
2,098 SR
Queue Stats
645W - 631L
1,500 Elo+
Solo
Hun Batz
Hun Batz
RoyMagestyc
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Vamana
Vamana
TfytbKj
Vamana
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 38L
1,402 Elo+
Solo
Ravana
Ravana
Xhyli
Ravana
Level 125
God Stats
1W - 3L
1,508 SR
Queue Stats
302W - 302L
1,520 Elo+
Solo
Loki
Loki
demidevil666
Loki
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 2 / 10
9,659
805
7,690
7,191
2,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
ANTtoFIRE
Morgan Le Fay
16
2 / 3 / 15
9,645
804
8,390
6,662
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Andekaides
Fafnir
17
5 / 3 / 12
10,207
851
8,695
12,972
15,568
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Psychofunkk
Izanami
17
7 / 2 / 3
10,112
843
7,491
7,155
2,783
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
XimedelosTedi
Cerberus
15
2 / 3 / 13
9,885
824
4,640
13,006
7,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 8
8,520
710
13,141
5,781
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
RoyMagestyc
Hun Batz
1
0 / 0 / 0
2,884
240
0
0
0
Vamana
TfytbKj
Vamana
15
1 / 6 / 2
8,231
686
7,350
12,880
14,161
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Xhyli
Ravana
16
4 / 3 / 2
8,574
715
6,159
10,499
6,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 2
8,886
741
5,358
9,924
2,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
18
Kills
10
13
Deaths
18
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
10
3.5
W
Morgan Le Fay
ANTtoFIRE
Morgan Le Fay
2
3
15
3.17
W
Fafnir
Andekaides
Fafnir
5
3
12
3.67
L
2
3
8
2
W
Izanami
Psychofunkk
Izanami
7
2
3
4.25
L
Hun Batz
RoyMagestyc
Hun Batz
0
0
0
0
L
Vamana
TfytbKj
Vamana
1
6
2
0.33
L
Ravana
Xhyli
Ravana
4
3
2
1.67
W
Cerberus
XimedelosTedi
Cerberus
2
3
13
2.83
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,906
Damage
32,008
46,986
Taken
39,084
31,494
Mitigated
25,588
16,372
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,690
4,472
1,394
2,374
7,191
2,690
4,226
2,984
4,207
0
23,882
W
Morgan Le Fay
ANTtoFIRE
Morgan Le Fay
8,390
632
0
760
6,662
2,554
1,105
2,509
4,153
30,347
0
W
Fafnir
Andekaides
Fafnir
8,695
3,156
1,503
3,015
12,972
15,568
136
2,884
10,088
12,000
924
L
13,141
741
295
980
5,781
2,080
0
2,637
3,020
23,755
0
W
Izanami
Psychofunkk
Izanami
7,491
4,397
526
2,140
7,155
2,783
1,265
2,540
4,615
0
27,313
L
Hun Batz
RoyMagestyc
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
TfytbKj
Vamana
7,350
2,709
349
2,106
12,880
14,161
0
5,996
6,633
0
18,281
L
Ravana
Xhyli
Ravana
6,159
616
317
1,794
10,499
6,385
0
5,647
4,717
0
13,272
W
Cerberus
XimedelosTedi
Cerberus
4,640
485
581
4,079
13,006
7,899
800
2,224
10,782
8,280
0
L
5,358
566
34
626
9,924
2,962
0
5,936
3,869
0
18,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
37,095
135
Minions Killed
89
0
Camps Cleared
0
1,047,564
Distance Traveled
751,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,659
805
38
3
0
191,087
0
W
Morgan Le Fay
9,645
804
43
4
0
199,019
0
W
Fafnir
10,207
851
6
1
0
211,355
0
L
Zeus
8,520
710
28
2
0
125,138
0
W
Izanami
10,112
843
34
3
0
226,732
0
L
Hun Batz
2,884
240
0
0
0
0
0
L
Vamana
8,231
686
25
2
0
203,748
0
L
Ravana
8,574
715
12
1
0
232,831
0
W
Cerberus
9,885
824
14
1
0
219,371
0
L
Loki
8,886
741
24
2
0
189,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role