Player Matchup

Nox
Nox
 
Nox
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Dopeskiz
Hades
Level 185
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 245L
1,530 Elo+
Party 2
Skadi
Skadi
HyliaTheGoddess
Skadi
Level 141
God Stats
4W - 4L
1,560 SR
Queue Stats
152W - 159L
1,487 Elo+
Solo
Cerberus
Cerberus
MurkThaGod
Cerberus
Level 98
God Stats
4W - 0L
1,827 SR
Queue Stats
73W - 71L
1,522 Elo+
Party 2
Raijin
Raijin
Purpelrain760
Raijin
Level 88
God Stats
8W - 9L
1,368 SR
Queue Stats
112W - 117L
1,524 Elo+
Party 2
Team Averages
Level 132
1,551 SR
1,513 Elo+

VS

Team Averages
Level 88
1,539 SR
1,518 Elo+
Neith
Neith
JaCrispy8032
Neith
Level 67
God Stats
3W - 2L
1,818 SR
Queue Stats
39W - 43L
1,475 Elo+
Solo
Ravana
Ravana
QuickZitoGoD
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,540 Elo+
Party 1
Achilles
Achilles
TBVNinja
Achilles
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 164L
1,477 Elo+
Solo
Tiamat
Tiamat
VicWylde
Tiamat
Level 104
God Stats
3W - 4L
1,406 SR
Queue Stats
84W - 87L
1,540 Elo+
Solo
Ymir
Ymir
tuverculo
Ymir
Level 129
God Stats
0W - 2L
1,469 SR
Queue Stats
10W - 8L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 2 / 22
8,901
890
8,922
7,894
4,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Hades
Dopeskiz
Hades
17
10 / 3 / 17
10,570
1,057
12,074
13,842
13,613
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 2 / 12
10,516
1,052
14,406
7,441
2,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
MurkThaGod
Cerberus
14
3 / 4 / 19
8,691
869
5,667
15,765
14,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 5 / 22
9,596
960
12,932
8,601
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
8,473
847
12,623
10,101
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
13
1 / 8 / 7
7,587
759
3,718
9,269
3,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TBVNinja
Achilles
14
3 / 7 / 6
8,388
839
5,644
16,326
16,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
VicWylde
Tiamat
15
3 / 5 / 7
8,509
851
10,313
8,259
4,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
14
6 / 9 / 1
9,682
968
6,134
14,721
15,948
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
41
34
Kills
15
16
Deaths
34
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
22
7
W
Hades
Dopeskiz
Hades
10
3
17
6.17
W
13
2
12
9.5
L
2
5
5
0.9
W
Cerberus
MurkThaGod
Cerberus
3
4
19
3.13
W
5
5
22
3.2
L
Ravana
1
8
7
0.56
L
Achilles
TBVNinja
Achilles
3
7
6
0.86
L
Tiamat
VicWylde
Tiamat
3
5
7
1.3
L
Ymir
6
9
1
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,001
Damage
38,432
53,543
Taken
58,676
39,044
Mitigated
43,668
19,559
Healing
6,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
8,922
171
2,202
2,839
7,894
4,452
820
2,857
5,037
16,168
1,139
W
Hades
Dopeskiz
Hades
12,074
1,882
2,279
4,881
13,842
13,613
1,293
3,083
10,759
26,909
257
W
14,406
5,422
573
871
7,441
2,879
2,551
2,542
4,899
0
26,086
L
12,623
2,544
198
1,943
10,101
3,770
0
6,793
3,308
0
30,974
W
Cerberus
MurkThaGod
Cerberus
5,667
824
537
4,219
15,765
14,642
323
4,378
11,387
9,611
170
W
12,932
2,109
683
475
8,601
3,458
1,445
4,342
4,259
22,858
0
L
Ravana
3,718
707
0
42
9,269
3,217
0
7,192
2,077
0
6,390
L
Achilles
TBVNinja
Achilles
5,644
918
107
1,911
16,326
16,137
0
10,413
5,913
755
10,664
L
Tiamat
VicWylde
Tiamat
10,313
133
179
1,411
8,259
4,596
0
5,290
2,969
16,328
0
L
Ymir
6,134
824
95
605
14,721
15,948
0
9,115
5,606
10,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,274
Gold Earned
42,639
112
Minions Killed
90
0
Camps Cleared
0
824,301
Distance Traveled
820,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,901
890
27
3
0
172,647
0
W
Hades
10,570
1,057
32
3
0
166,968
0
W
Skadi
10,516
1,052
26
3
0
165,235
0
L
Neith
8,473
847
46
5
0
154,710
0
W
Cerberus
8,691
869
14
1
0
178,437
0
W
Raijin
9,596
960
13
1
0
141,014
0
L
Ravana
7,587
759
4
0
0
172,572
0
L
Achilles
8,388
839
9
1
0
166,644
0
L
Tiamat
8,509
851
25
3
0
181,204
0
L
Ymir
9,682
968
6
1
0
144,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role