Player Matchup

Sol
Sol
KINGAUSTIN177
Sol
Level 29
God Stats
0W - 2L
1,527 SR
Queue Stats
20W - 21L
1,387 Elo+
Party 1
Freya
Freya
Lewwys3rdLeg
Freya
Level 69
God Stats
0W - 1L
1,687 SR
Queue Stats
110W - 125L
1,385 Elo+
Party 1
Gilgamesh
Gilgamesh
NooperKewton
Gilgamesh
Level 42
God Stats
13W - 10L
1,480 SR
Queue Stats
52W - 50L
1,386 Elo+
Party 1
Team Averages
Level 47
1,565 SR
1,386 Elo+

VS

Team Averages
Level 58
1,639 SR
1,426 Elo+
Anubis
Anubis
FiledRich16
Anubis
Level 80
God Stats
5W - 1L
1,717 SR
Queue Stats
49W - 40L
1,427 Elo+
Party 2
Artio
Artio
VikingWilhelm
Artio
Level 78
God Stats
7W - 2L
1,741 SR
Queue Stats
26W - 17L
1,477 Elo+
Solo
Bastet
Bastet
Zz-ARAVE_HYDRO-X
Bastet
Level 16
God Stats
1W - 1L
1,458 SR
Queue Stats
11W - 8L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,792
579
2,047
5,121
771
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
1 / 1 / 1
6,570
657
5,558
4,439
1,015
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
NooperKewton
Gilgamesh
11
1 / 5 / 1
6,649
665
3,728
10,188
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 2 / 8
8,015
802
4,066
5,823
2,746
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 5
7,783
778
2,948
7,542
5,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 5
8,374
837
8,915
6,024
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
2
8
3
L
0
4
1
0.13
L
1
1
1
1.5
L
Gilgamesh
NooperKewton
Gilgamesh
1
5
1
0.3
W
3
0
5
5.5
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,333
Damage
15,929
19,748
Taken
19,389
6,329
Mitigated
10,561
1,718
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,066
132
0
1,339
5,823
2,746
0
3,052
2,771
26,107
1,068
L
2,047
425
0
422
5,121
771
0
505
4,515
6,340
0
L
5,558
1,247
0
1,121
4,439
1,015
0
2,403
2,018
16,990
788
L
Gilgamesh
NooperKewton
Gilgamesh
3,728
537
0
175
10,188
4,543
0
3,410
6,749
0
23,250
W
2,948
254
381
2,859
7,542
5,841
87
2,821
4,721
13,398
3,024
W
8,915
1,313
0
1,760
6,024
1,974
54
1,718
4,306
0
33,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,011
Gold Earned
24,172
83
Minions Killed
134
0
Camps Cleared
0
517,626
Distance Traveled
550,220
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,015
802
51
5
0
162,913
7
L
Sol
5,792
579
15
2
0
132,920
0
L
Freya
6,570
657
29
3
0
191,994
0
L
Gilgamesh
6,649
665
39
4
0
192,712
0
W
Artio
7,783
778
34
3
0
191,386
5
W
Bastet
8,374
837
49
5
0
195,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role