Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
H6Kk
Charybdis
Level 88
God Stats
0W - 2L
1,387 SR
Queue Stats
133W - 157L
1,393 Elo+
Solo
Hera
Hera
xsammiex
Hera
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,354 Elo+
Party 1
Team Averages
Level 104
1,462 SR
1,416 Elo+

VS

Team Averages
Level 78
1,490 SR
1,445 Elo+
Anhur
Anhur
DaddyDummy
Anhur
Level 60
God Stats
7W - 6L
1,465 SR
Queue Stats
373W - 500L
1,327 Elo+
Solo
Ra
Ra
TonerLks
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,626 Elo+
Solo
Horus
Horus
shmarks
Horus
Level 49
God Stats
16W - 9L
1,505 SR
Queue Stats
223W - 218L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 2 / 1
7,170
717
5,523
12,767
8,810
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
H6Kk
Charybdis
11
2 / 6 / 1
7,095
710
7,478
9,498
2,582
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
11
0 / 4 / 2
6,655
666
4,561
5,514
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
11
0 / 1 / 6
7,026
703
3,432
5,143
1,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 0 / 3
8,949
895
10,558
7,257
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
shmarks
Horus
13
5 / 2 / 5
8,077
808
8,881
10,478
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
12
12
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
W
Anhur
0
1
6
3
L
Charybdis
H6Kk
Charybdis
2
6
1
0.42
W
7
0
3
8.5
W
Horus
shmarks
Horus
5
2
5
3.75
L
Hera
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,562
Damage
22,871
27,779
Taken
22,878
12,900
Mitigated
10,796
4,695
Healing
8,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,523
834
0
3,885
12,767
8,810
0
3,296
8,656
0
18,512
W
Anhur
3,432
2,602
0
305
5,143
1,711
152
1,838
3,303
0
21,040
L
Charybdis
H6Kk
Charybdis
7,478
3,189
0
560
9,498
2,582
0
3,552
5,405
0
19,207
W
10,558
413
1,198
2,780
7,257
2,997
222
1,035
6,218
45,556
868
W
Horus
shmarks
Horus
8,881
4,718
1,231
2,780
10,478
6,088
67
1,720
8,748
492
16,613
L
Hera
4,561
1,037
0
250
5,514
1,508
0
2,977
2,115
29,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,920
Gold Earned
24,052
113
Minions Killed
139
0
Camps Cleared
0
513,304
Distance Traveled
551,774
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,170
717
31
3
0
186,361
1
W
Anhur
7,026
703
32
3
0
178,493
0
L
Charybdis
7,095
710
25
3
0
150,162
3
W
Ra
8,949
895
83
8
0
172,486
0
W
Horus
8,077
808
24
2
0
200,795
0
L
Hera
6,655
666
57
6
0
176,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role