Player Matchup

Fenrir
Fenrir
KFCcalls
Fenrir
Level 134
God Stats
17W - 4L
1,613 SR
Queue Stats
95W - 51L
1,514 Elo+
Party 2
Arachne
Arachne
Lino177
Arachne
Level 64
God Stats
22W - 9L
1,662 SR
Queue Stats
219W - 255L
1,319 Elo+
Solo
Poseidon
Poseidon
wittyfoal
Poseidon
Level 26
God Stats
1W - 2L
1,327 SR
Queue Stats
4W - 7L
1,351 Elo+
Party 2
Team Averages
Level 75
1,534 SR
1,395 Elo+

VS

Team Averages
Level 73
1,501 SR
1,398 Elo+
Nox
Nox
Doffy_781
Nox
Level 69
God Stats
3W - 4L
1,634 SR
Queue Stats
5W - 12L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
Kingslack007
Cthulhu
Level 120
God Stats
0W - 3L
1,306 SR
Queue Stats
6W - 12L
1,458 Elo+
Party 1
Neith
Neith
sunismymoon
Neith
Level 29
God Stats
12W - 7L
1,563 SR
Queue Stats
38W - 46L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KFCcalls
Fenrir
15
6 / 3 / 9
9,952
829
10,867
11,009
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Lino177
Arachne
15
5 / 0 / 8
9,557
796
8,205
8,026
5,032
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
wittyfoal
Poseidon
15
4 / 1 / 8
9,858
822
9,658
7,959
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
7,616
635
4,032
9,069
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kingslack007
Cthulhu
12
2 / 5 / 1
8,203
684
9,695
16,430
10,665
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 3 / 3
8,264
689
3,358
7,300
2,140
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
Fenrir
KFCcalls
Fenrir
6
3
9
3.5
L
Cthulhu
Kingslack007
Cthulhu
2
5
1
0.5
W
Arachne
Lino177
Arachne
5
0
8
9
L
1
3
3
0.83
W
Poseidon
wittyfoal
Poseidon
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,730
Damage
17,085
26,994
Taken
32,799
11,853
Mitigated
15,881
3,955
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,032
109
0
0
9,069
3,076
263
1,707
7,289
16,061
0
W
Fenrir
KFCcalls
Fenrir
10,867
2,329
0
1,022
11,009
4,283
791
5,858
5,151
0
37,105
L
Cthulhu
Kingslack007
Cthulhu
9,695
157
207
3,604
16,430
10,665
130
4,105
12,164
31,004
959
W
Arachne
Lino177
Arachne
8,205
5,906
0
1,403
8,026
5,032
620
4,261
3,765
0
17,924
L
3,358
1,183
0
886
7,300
2,140
765
2,657
4,523
0
20,318
W
Poseidon
wittyfoal
Poseidon
9,658
763
0
1,530
7,959
2,538
631
4,029
3,930
48,130
3,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,367
Gold Earned
24,083
156
Minions Killed
117
0
Camps Cleared
0
720,690
Distance Traveled
595,264
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,616
635
29
2
0
186,930
3
W
Fenrir
9,952
829
48
4
0
228,892
7
L
Cthulhu
8,203
684
38
3
0
225,868
0
W
Arachne
9,557
796
22
2
0
256,042
1
L
Neith
8,264
689
50
4
0
182,466
2
W
Poseidon
9,858
822
86
7
0
235,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role