Player Matchup

Anubis
Anubis
Bahoozle
Anubis
Level 129
God Stats
9W - 3L
1,654 SR
Queue Stats
62W - 18L
1,771 Elo+
Solo
Artio
Artio
Insomniac197
Artio
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,362 Elo+
Party 1
Cupid
Cupid
VainFemmeBoy
Cupid
Level 152
God Stats
3W - 5L
1,088 SR
Queue Stats
142W - 151L
1,472 Elo+
Party 1
Team Averages
Level 102
1,414 SR
1,535 Elo+

VS

Team Averages
Level 100
1,495 SR
1,384 Elo+
Susano
Susano
Cloud_Blow3r_90
Susano
Level 122
God Stats
2W - 5L
1,368 SR
Queue Stats
341W - 333L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
ToxicDAC 15
Baron Samedi
Level 121
God Stats
2W - 4L
1,617 SR
Queue Stats
96W - 94L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
ToxicLORD02
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bahoozle
Anubis
15
4 / 2 / 5
10,029
836
13,660
12,144
5,370
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 8
8,628
719
4,166
14,362
14,134
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

17
6 / 0 / 4
10,423
869
13,781
9,423
3,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,760
647
9,803
10,746
3,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
ToxicDAC 15
Baron Samedi
14
3 / 5 / 2
8,685
724
10,154
11,281
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ToxicLORD02
Cthulhu
13
1 / 4 / 3
8,147
679
5,815
15,994
10,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
5
5
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bahoozle
Anubis
4
2
5
3.25
L
1
2
2
1
W
1
3
8
1.67
L
Baron Samedi
ToxicDAC 15
Baron Samedi
3
5
2
0.8
L
Cthulhu
ToxicLORD02
Cthulhu
1
4
3
0.63
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,607
Damage
25,772
35,929
Taken
38,021
22,765
Mitigated
17,724
16,631
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bahoozle
Anubis
13,660
0
0
4,901
12,144
5,370
163
5,239
6,872
63,543
1,120
L
9,803
1,013
0
1,099
10,746
3,465
0
4,329
6,417
0
31,368
W
4,166
290
1,155
4,462
14,362
14,134
259
6,264
8,076
6,875
1,354
L
Baron Samedi
ToxicDAC 15
Baron Samedi
10,154
782
1,095
2,326
11,281
3,699
0
6,011
5,250
28,803
0
L
Cthulhu
ToxicLORD02
Cthulhu
5,815
193
72
3,102
15,994
10,560
0
6,921
9,031
16,469
993
W
13,781
6,731
1,736
4,377
9,423
3,261
1,935
4,204
5,197
0
43,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,080
Gold Earned
24,592
164
Minions Killed
107
0
Camps Cleared
0
663,724
Distance Traveled
643,216
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,029
836
73
6
0
199,988
0
L
Susano
7,760
647
39
3
0
243,534
0
W
Artio
8,628
719
9
1
0
220,124
1
L
Baron Samedi
8,685
724
37
3
0
216,176
3
L
Cthulhu
8,147
679
31
3
0
183,506
2
W
Cupid
10,423
869
82
7
0
243,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role