Player Matchup

Nox
Nox
Antairos
Nox
Level 149
God Stats
307W - 279L
1,493 SR
Queue Stats
388W - 377L
1,505 Elo+
Solo
Artemis
Artemis
Loivissia
Artemis
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,393 Elo+
Party 1
Nemesis
Nemesis
Nyxorcism
Nemesis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,393 Elo+
Party 1
Geb
Geb
RedFiveInAIr
Geb
Level 123
God Stats
9W - 4L
1,811 SR
Queue Stats
107W - 104L
1,604 Elo+
Solo
Chang'e
Chang'e
Smirtl789
Chang'e
Level 126
God Stats
15W - 16L
1,511 SR
Queue Stats
292W - 271L
1,592 Elo+
Solo
Team Averages
Level 136
1,563 SR
1,497 Elo+

VS

Team Averages
Level 112
1,437 SR
1,540 Elo+
Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dexeyz
Tiamat
Level 126
God Stats
3W - 6L
1,376 SR
Queue Stats
140W - 132L
1,574 Elo+
Party 2
Ganesha
Ganesha
Ethynol
Ganesha
Level 148
God Stats
5W - 5L
1,307 SR
Queue Stats
353W - 363L
1,543 Elo+
Solo
Ne Zha
Ne Zha
ImJwh
Ne Zha
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 116L
1,529 Elo+
Party 2
Charybdis
Charybdis
SkullCape
Charybdis
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
5,733
1,147
3,479
2,039
712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Artemis
Loivissia
Artemis
11
0 / 0 / 8
5,845
1,169
6,137
2,011
596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Nyxorcism
Nemesis
11
4 / 0 / 5
6,393
1,279
3,853
3,269
1,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 9
6,851
1,370
4,245
2,408
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Smirtl789
Chang'e
11
6 / 0 / 6
7,291
1,458
8,301
3,071
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

410

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 0
5,206
1,041
1,672
4,243
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Dexeyz
Tiamat
9
0 / 1 / 0
5,185
1,037
4,083
3,965
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ganesha
Ethynol
Ganesha
10
0 / 4 / 0
5,929
1,186
1,154
10,202
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
ImJwh
Ne Zha
9
0 / 5 / 0
5,113
1,023
2,181
5,936
1,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
SkullCape
Charybdis
9
0 / 1 / 0
5,057
1,011
1,441
3,302
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
12
Kills
0
0
Deaths
12
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
W
0
0
7
3.5
L
Tiamat
Dexeyz
Tiamat
0
1
0
0
L
Ganesha
Ethynol
Ganesha
0
4
0
0
L
Ne Zha
ImJwh
Ne Zha
0
5
0
0
W
Artemis
Loivissia
Artemis
0
0
8
4
W
Nemesis
Nyxorcism
Nemesis
4
0
5
6.5
W
2
0
9
6.5
L
Charybdis
SkullCape
Charybdis
0
1
0
0
W
Chang'e
Smirtl789
Chang'e
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
10,531
12,798
Taken
27,648
4,945
Mitigated
12,543
4,362
Healing
1,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,672
41
0
0
4,243
1,226
0
2,777
1,466
10,572
0
W
3,479
225
0
201
2,039
712
0
1,029
860
8,876
0
L
Tiamat
Dexeyz
Tiamat
4,083
225
0
391
3,965
1,550
0
1,971
1,994
12,546
0
L
Ganesha
Ethynol
Ganesha
1,154
0
0
749
10,202
7,250
0
6,623
3,579
9,569
0
L
Ne Zha
ImJwh
Ne Zha
2,181
195
0
60
5,936
1,636
0
3,129
2,807
0
4,982
W
Artemis
Loivissia
Artemis
6,137
1,981
0
446
2,011
596
0
586
1,311
0
16,491
W
Nemesis
Nyxorcism
Nemesis
3,853
759
0
476
3,269
1,250
0
1,480
1,683
0
11,513
W
4,245
65
0
755
2,408
1,502
0
1,447
742
15,824
0
L
Charybdis
SkullCape
Charybdis
1,441
349
0
379
3,302
881
0
1,525
1,777
0
4,702
W
Chang'e
Smirtl789
Chang'e
8,301
121
899
1,585
3,071
885
0
1,559
1,293
20,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
26,490
109
Minions Killed
92
9
Camps Cleared
2
541,877
Distance Traveled
437,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,206
1,041
38
8
0
99,168
0
W
Nox
5,733
1,147
14
3
5
95,642
0
L
Tiamat
5,185
1,037
29
6
2
95,652
0
L
Ganesha
5,929
1,186
0
0
0
88,752
0
L
Ne Zha
5,113
1,023
11
2
0
94,137
0
W
Artemis
5,845
1,169
18
4
1
101,132
0
W
Nemesis
6,393
1,279
27
5
2
114,564
0
W
Geb
6,851
1,370
17
3
0
103,141
0
L
Charybdis
5,057
1,011
14
3
0
59,594
0
W
Chang'e
7,291
1,458
33
7
1
127,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role