Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
PprmntxPanda
Neith
Level 154
God Stats
18W - 15L
1,527 SR
Queue Stats
89W - 99L
1,483 Elo+
Party 1
Bacchus
Bacchus
SiLeNt 4895
Bacchus
Level 149
God Stats
1W - 4L
1,355 SR
Queue Stats
97W - 105L
1,508 Elo+
Party 1
Mercury
Mercury
pika_kolas_sc
Mercury
Level 136
God Stats
1W - 3L
1,687 SR
Queue Stats
86W - 75L
1,503 Elo+
Solo
Nu Wa
Nu Wa
tellmywifehi
Nu Wa
Level 173
God Stats
10W - 9L
1,547 SR
Queue Stats
231W - 241L
1,495 Elo+
Solo
Team Averages
Level 144
1,523 SR
1,498 Elo+

VS

Team Averages
Level 126
1,490 SR
1,485 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Astaroth421
Hera
Level 154
God Stats
2W - 0L
1,731 SR
Queue Stats
39W - 30L
1,502 Elo+
Solo
Surtr
Surtr
Obbyconquer
Surtr
Level 107
God Stats
3W - 3L
1,239 SR
Queue Stats
138W - 130L
1,488 Elo+
Solo
Ymir
Ymir
WyntersEclipse
Ymir
Level 148
God Stats
2W - 0L
1,692 SR
Queue Stats
86W - 78L
1,503 Elo+
Party 2
Awilix
Awilix
Zamaranthh
Awilix
Level 69
God Stats
5W - 4L
1,286 SR
Queue Stats
196W - 161L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
2
0 / 1 / 0
2,762
552
319
1,123
299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 1 / 0
3,292
658
890
2,854
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
SiLeNt 4895
Bacchus
5
0 / 2 / 0
3,143
629
926
3,044
1,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
7
0 / 0 / 0
3,433
687
369
3,423
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

7
0 / 1 / 0
3,818
764
440
1,411
267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
7
2 / 0 / 1
3,966
793
2,831
1,599
440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 0
4,348
870
110
835
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 0 / 0
4,546
909
964
1,871
952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

6
1 / 0 / 2
4,026
805
803
3,462
1,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Zamaranthh
Awilix
6
0 / 0 / 2
3,553
711
444
3,343
1,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
1
0
0
W
Medusa
 
Medusa
2
0
1
2.5
W
1
0
0
1
W
1
0
0
1
L
0
1
0
0
L
Bacchus
SiLeNt 4895
Bacchus
0
2
0
0
W
1
0
2
2
W
Awilix
Zamaranthh
Awilix
0
0
2
1
L
Mercury
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,944
Damage
5,152
11,855
Taken
11,110
4,142
Mitigated
4,053
3,318
Healing
4,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
319
43
0
383
1,123
299
0
0
1,039
0
3,572
W
Medusa
 
Medusa
2,831
1,059
0
692
1,599
440
0
315
1,284
0
24,346
W
110
0
0
125
835
186
0
333
502
23,553
443
W
964
406
0
664
1,871
952
0
0
1,815
172
20,791
L
890
198
0
610
2,854
658
0
148
2,706
0
16,073
L
Bacchus
SiLeNt 4895
Bacchus
926
197
0
563
3,044
1,938
0
513
2,531
8,229
0
W
803
291
0
1,907
3,462
1,441
0
611
2,851
7,172
0
W
Awilix
Zamaranthh
Awilix
444
56
0
765
3,343
1,034
0
107
3,236
0
21,056
L
Mercury
369
139
0
1,492
3,423
980
0
142
3,264
0
15,742
L
440
143
0
270
1,411
267
0
110
1,301
21,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,448
Gold Earned
20,439
140
Minions Killed
203
0
Camps Cleared
0
494,894
Distance Traveled
605,239
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
2,762
552
8
2
0
30,992
0
W
Medusa
3,966
793
50
10
0
116,067
0
W
Hera
4,348
870
56
11
0
111,339
4
W
Surtr
4,546
909
47
9
0
105,973
1
L
Neith
3,292
658
26
5
0
104,040
0
L
Bacchus
3,143
629
18
4
0
116,672
4
W
Ymir
4,026
805
9
2
0
123,237
2
W
Awilix
3,553
711
41
8
0
148,623
0
L
Mercury
3,433
687
37
7
0
119,586
0
L
Nu Wa
3,818
764
51
10
0
123,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role