Player Matchup

Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
B0st0nbruins19
Cerberus
Level 156
God Stats
2W - 3L
1,374 SR
Queue Stats
231W - 180L
1,618 Elo+
Party 2
Janus
Janus
KeptColt88o88
Janus
Level 135
God Stats
6W - 2L
1,585 SR
Queue Stats
257W - 180L
1,585 Elo+
Party 2
Shiva
Shiva
Tbear17Forrest
Shiva
Level 78
God Stats
3W - 0L
1,855 SR
Queue Stats
579W - 636L
1,428 Elo+
Party 1
Anubis
Anubis
squaadbd
Anubis
Level 66
God Stats
4W - 2L
1,146 SR
Queue Stats
182W - 178L
1,432 Elo+
Party 1
Team Averages
Level 118
1,492 SR
1,512 Elo+

VS

Team Averages
Level 112
1,486 SR
1,430 Elo+
Bastet
Bastet
Lek Doido
Bastet
Level 173
God Stats
6W - 11L
1,468 SR
Queue Stats
294W - 312L
1,468 Elo+
Solo
Apollo
Apollo
Purgador
Apollo
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Skcoolts
Cthulhu
Level 118
God Stats
6W - 12L
1,496 SR
Queue Stats
159W - 187L
1,483 Elo+
Solo
Sol
Sol
ironspam1924
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,280 Elo+
Solo
Danzaburou
Danzaburou
pxxdawg
Danzaburou
Level 99
God Stats
0W - 1L
1,468 SR
Queue Stats
248W - 238L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
4 / 4 / 8
8,440
938
11,809
7,049
2,893
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
15
5 / 2 / 6
9,149
1,017
6,206
11,967
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 2 / 9
8,456
940
7,752
7,990
4,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 1 / 12
8,363
929
4,481
10,739
9,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Anubis
squaadbd
Anubis
14
3 / 2 / 12
8,275
919
6,572
6,494
2,874
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lek Doido
Bastet
16
3 / 4 / 3
7,692
855
9,305
9,984
2,478
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
Purgador
Apollo
12
2 / 5 / 5
7,293
810
4,172
7,299
1,980
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
Skcoolts
Cthulhu
14
3 / 5 / 2
7,801
867
9,112
12,502
10,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

5
0 / 0 / 0
5,296
588
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
pxxdawg
Danzaburou
13
2 / 5 / 6
7,399
822
7,977
10,998
3,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
19
Kills
10
11
Deaths
19
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
4
8
2
W
Cerberus
5
2
6
4
W
4
2
9
4.25
L
Bastet
Lek Doido
Bastet
3
4
3
1.13
L
Apollo
Purgador
Apollo
2
5
5
0.9
L
Cthulhu
Skcoolts
Cthulhu
3
5
2
0.8
W
3
1
12
9
L
0
0
0
0
L
Danzaburou
pxxdawg
Danzaburou
2
5
6
1
W
Anubis
squaadbd
Anubis
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,820
Damage
30,566
44,239
Taken
40,783
31,508
Mitigated
17,927
15,742
Healing
8,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
11,809
1,074
1,333
379
7,049
2,893
200
1,507
5,542
19,915
229
W
Cerberus
6,206
149
475
3,285
11,967
10,859
30
2,347
9,620
12,183
0
W
7,752
354
1,369
1,207
7,990
4,906
615
1,618
6,372
20,721
0
L
Bastet
Lek Doido
Bastet
9,305
1,251
556
3,270
9,984
2,478
0
7,310
2,403
0
14,453
L
Apollo
Purgador
Apollo
4,172
1,466
65
561
7,299
1,980
0
5,443
1,695
0
11,262
L
Cthulhu
Skcoolts
Cthulhu
9,112
143
438
788
12,502
10,394
0
9,608
2,694
18,354
0
W
4,481
245
1,557
2,813
10,739
9,976
309
2,363
8,376
0
11,766
L
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
pxxdawg
Danzaburou
7,977
2,189
62
2,759
10,998
3,075
0
9,828
1,068
0
16,222
W
Anubis
squaadbd
Anubis
6,572
314
1,257
2,067
6,494
2,874
709
1,277
5,217
15,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,683
Gold Earned
35,481
123
Minions Killed
65
0
Camps Cleared
0
904,650
Distance Traveled
647,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,440
938
23
3
0
172,750
0
W
Cerberus
9,149
1,017
19
2
0
182,143
0
W
Janus
8,456
940
42
5
0
174,937
0
L
Bastet
7,692
855
18
2
0
171,228
0
L
Apollo
7,293
810
12
1
0
151,354
0
L
Cthulhu
7,801
867
21
2
0
165,288
0
W
Shiva
8,363
929
13
1
0
195,062
0
L
Sol
5,296
588
0
0
0
9,547
0
L
Danzaburou
7,399
822
14
2
0
149,725
0
W
Anubis
8,275
919
26
3
0
179,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role