Player Matchup

Thanatos
Thanatos
BellesFesses
Thanatos
Level 67
God Stats
3W - 1L
1,645 SR
Queue Stats
79W - 83L
1,457 Elo+
Party 3
King Arthur
King Arthur
CleverPup820623
King Arthur
Level 61
God Stats
12W - 16L
1,468 SR
Queue Stats
216W - 224L
1,393 Elo+
Party 2
Chang'e
Chang'e
Crimez7358
Chang'e
Level 23
God Stats
5W - 2L
1,694 SR
Queue Stats
174W - 177L
1,417 Elo+
Party 2
Hel
Hel
Halowars707
Hel
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 90L
1,594 Elo+
Solo
Chiron
Chiron
YoyoplayzFTW
Chiron
Level 137
God Stats
6W - 1L
1,726 SR
Queue Stats
65W - 71L
1,466 Elo+
Party 3
Team Averages
Level 76
1,607 SR
1,465 Elo+

VS

Team Averages
Level 71
1,599 SR
1,438 Elo+
Poseidon
Poseidon
Dabutcha740
Poseidon
Level 33
God Stats
3W - 6L
1,776 SR
Queue Stats
20W - 38L
1,352 Elo+
Party 1
Sol
Sol
Darkstone3000
Sol
Level 155
God Stats
13W - 9L
1,616 SR
Queue Stats
133W - 122L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mjdrax025
Cu Chulainn
Level 89
God Stats
4W - 4L
1,454 SR
Queue Stats
247W - 211L
1,522 Elo+
Solo
Mulan
Mulan
Urdadpoor2 0
Mulan
Level 35
God Stats
5W - 5L
1,603 SR
Queue Stats
68W - 75L
1,477 Elo+
Party 1
Serqet
Serqet
XanderMuze
Serqet
Level 41
God Stats
2W - 2L
1,546 SR
Queue Stats
13W - 25L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BellesFesses
Thanatos
17
15 / 1 / 2
10,246
640
10,792
10,121
4,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
CleverPup820623
King Arthur
14
2 / 4 / 4
7,903
494
5,172
14,243
7,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Crimez7358
Chang'e
14
5 / 3 / 6
8,516
532
11,780
14,353
4,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
2 / 3 / 10
9,125
570
8,366
11,785
6,343
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chiron
17
7 / 1 / 3
9,978
624
10,460
8,474
2,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dabutcha740
Poseidon
13
1 / 8 / 4
7,789
487
7,627
13,424
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 0
8,647
540
5,233
10,012
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Mjdrax025
Cu Chulainn
14
5 / 4 / 1
9,578
599
11,111
13,477
9,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 3
8,105
507
8,074
14,500
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
XanderMuze
Serqet
11
1 / 10 / 2
7,051
441
2,832
14,066
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
31
Kills
12
12
Deaths
31
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BellesFesses
Thanatos
15
1
2
16
W
King Arthur
CleverPup820623
King Arthur
2
4
4
1
W
Chang'e
Crimez7358
Chang'e
5
3
6
2.67
L
Poseidon
Dabutcha740
Poseidon
1
8
4
0.38
L
3
4
0
0.75
W
2
3
10
2.33
L
Cu Chulainn
Mjdrax025
Cu Chulainn
5
4
1
1.38
L
2
5
3
0.7
L
Serqet
XanderMuze
Serqet
1
10
2
0.2
W
Chiron
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,570
Damage
34,877
58,976
Taken
65,479
25,990
Mitigated
29,186
29,751
Healing
12,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BellesFesses
Thanatos
10,792
3,410
0
11,260
10,121
4,225
254
553
9,568
0
82,445
W
King Arthur
CleverPup820623
King Arthur
5,172
1,273
0
2,435
14,243
7,740
0
2,327
11,778
0
49,946
W
Chang'e
Crimez7358
Chang'e
11,780
990
320
3,917
14,353
4,719
0
4,315
9,398
45,333
1,769
L
Poseidon
Dabutcha740
Poseidon
7,627
1,779
0
912
13,424
3,150
0
6,186
7,238
47,584
0
L
5,233
2,762
0
4,459
10,012
2,615
0
1,297
8,715
56,185
4,806
W
8,366
937
2,660
4,514
11,785
6,343
1,397
3,389
8,156
46,235
937
L
Cu Chulainn
Mjdrax025
Cu Chulainn
11,111
1,529
0
925
13,477
9,818
0
3,707
9,770
10,801
47,003
L
8,074
1,236
0
3,581
14,500
10,230
0
5,514
8,986
348
43,338
L
Serqet
XanderMuze
Serqet
2,832
623
0
3,081
14,066
3,373
0
3,306
10,760
0
31,285
W
Chiron
10,460
4,537
392
4,253
8,474
2,963
366
3,497
4,977
0
86,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,768
Gold Earned
41,170
483
Minions Killed
421
0
Camps Cleared
0
1,590,497
Distance Traveled
1,529,666
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,246
640
122
8
0
367,905
0
W
King Arthur
7,903
494
59
4
0
341,030
0
W
Chang'e
8,516
532
65
4
0
282,653
0
L
Poseidon
7,789
487
85
5
0
280,580
0
L
Sol
8,647
540
125
8
0
304,998
1
W
Hel
9,125
570
93
6
0
307,558
0
L
Cu Chulainn
9,578
599
95
6
0
274,019
1
L
Mulan
8,105
507
63
4
0
325,207
0
L
Serqet
7,051
441
53
3
0
344,862
8
W
Chiron
9,978
624
144
9
0
291,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role