Player Matchup

Scylla
Scylla
 
Scylla
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BlazingCrashh
Loki
Level 125
God Stats
1W - 2L
1,300 SR
Queue Stats
308W - 303L
1,540 Elo+
Solo
Aphrodite
Aphrodite
CrisWarlock
Aphrodite
Level 98
God Stats
33W - 26L
1,569 SR
Queue Stats
41W - 36L
1,530 Elo+
Party 1
Vamana
Vamana
RASinicOLA
Vamana
Level 253
God Stats
28W - 19L
1,569 SR
Queue Stats
571W - 554L
1,500 Elo+
Solo
Danzaburou
Danzaburou
VampiraChupona
Danzaburou
Level 146
God Stats
3W - 1L
1,293 SR
Queue Stats
31W - 29L
1,527 Elo+
Party 1
Team Averages
Level 138
1,446 SR
1,520 Elo+

VS

Team Averages
Level 113
1,509 SR
1,450 Elo+
Fenrir
Fenrir
Cristocomekk
Fenrir
Level 129
God Stats
9W - 9L
1,559 SR
Queue Stats
242W - 252L
1,438 Elo+
Solo
Neith
Neith
Leandro Gt2
Neith
Level 140
God Stats
6W - 8L
1,638 SR
Queue Stats
902W - 880L
1,472 Elo+
Solo
Izanami
Izanami
Matasuegras2000
Izanami
Level 46
God Stats
0W - 4L
1,198 SR
Queue Stats
36W - 59L
1,397 Elo+
Solo
Hera
Hera
TaKKarBlack
Hera
Level 106
God Stats
108W - 92L
1,551 SR
Queue Stats
1,005W - 1,003L
1,470 Elo+
Solo
Agni
Agni
zSUMMERz
Agni
Level 145
God Stats
2W - 2L
1,598 SR
Queue Stats
69W - 66L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
5 / 1 / 0
6,537
726
3,439
3,174
863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
5 / 0 / 2
5,980
664
3,547
5,221
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
CrisWarlock
Aphrodite
8
1 / 0 / 1
5,233
581
2,172
4,388
1,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
RASinicOLA
Vamana
10
0 / 1 / 1
5,535
615
2,438
6,534
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
VampiraChupona
Danzaburou
6
1 / 0 / 1
4,267
474
3,674
4,928
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 4 / 1
4,893
544
3,896
7,347
1,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 1 / 0
3,887
432
1,609
2,690
626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 2 / 0
4,729
525
3,524
5,349
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
1 / 1 / 0
4,459
495
2,958
3,881
848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
9
0 / 4 / 0
4,520
502
927
4,566
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
12
Kills
2
2
Deaths
12
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
1
0
5
W
5
0
2
6
W
Aphrodite
CrisWarlock
Aphrodite
1
0
1
1.5
L
Fenrir
1
4
1
0.38
L
0
1
0
0
L
0
2
0
0
W
Vamana
RASinicOLA
Vamana
0
1
1
0.5
L
1
1
0
1
W
Danzaburou
VampiraChupona
Danzaburou
1
0
1
1.5
L
Agni
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,270
Damage
12,914
24,245
Taken
23,833
8,073
Mitigated
5,745
12,774
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,439
532
0
732
3,174
863
487
846
2,328
34,831
730
W
3,547
1,149
0
2,984
5,221
1,491
0
209
4,972
0
32,330
W
Aphrodite
CrisWarlock
Aphrodite
2,172
181
1,205
3,323
4,388
1,541
0
0
4,388
22,437
333
L
Fenrir
3,896
1,429
0
2,397
7,347
1,904
0
1,183
6,022
0
20,306
L
1,609
451
0
885
2,690
626
0
441
2,249
0
11,974
L
3,524
2,548
0
947
5,349
1,384
0
1,885
3,464
0
32,762
W
Vamana
RASinicOLA
Vamana
2,438
451
0
2,776
6,534
2,932
0
2,377
3,856
0
34,359
L
2,958
536
0
1,500
3,881
848
0
0
3,621
20,658
760
W
Danzaburou
VampiraChupona
Danzaburou
3,674
1,553
0
1,754
4,928
1,246
0
0
4,928
0
18,893
L
Agni
927
38
0
788
4,566
983
0
1,777
2,637
24,059
418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
22,488
261
Minions Killed
225
0
Camps Cleared
0
859,607
Distance Traveled
764,772
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,537
726
72
8
0
161,777
0
W
Loki
5,980
664
60
7
0
231,739
0
W
Aphrodite
5,233
581
47
5
0
170,843
0
L
Fenrir
4,893
544
50
6
0
176,732
3
L
Neith
3,887
432
15
2
0
100,068
1
L
Izanami
4,729
525
70
8
0
165,457
0
W
Vamana
5,535
615
56
6
0
157,930
2
L
Hera
4,459
495
42
5
0
158,608
0
W
Danzaburou
4,267
474
26
3
0
137,318
0
L
Agni
4,520
502
48
5
0
163,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role