Player Matchup

Cabrakan
Cabrakan
ETV Strange
Cabrakan
Level 71
God Stats
8W - 8L
1,535 SR
Queue Stats
362W - 352L
1,491 Elo+
Solo
Danzaburou
Danzaburou
Havier_Phoenix
Danzaburou
Level 59
God Stats
3W - 4L
1,139 SR
Queue Stats
95W - 83L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
I GrimSenpai
Nu Wa
Level 45
God Stats
29W - 25L
1,626 SR
Queue Stats
117W - 178L
1,455 Elo+
Party 2
Hades
Hades
Scappino_1
Hades
Level 148
God Stats
9W - 7L
1,912 SR
Queue Stats
192W - 253L
1,466 Elo+
Party 2
Thor
Thor
gtlow
Thor
Level 159
God Stats
3W - 0L
1,762 SR
Queue Stats
249W - 237L
1,453 Elo+
Solo
Team Averages
Level 96
1,595 SR
1,466 Elo+

VS

Team Averages
Level 78
1,413 SR
1,391 Elo+
Bacchus
Bacchus
PsycoAvenger
Bacchus
Level 120
God Stats
2W - 4L
1,321 SR
Queue Stats
9W - 10L
1,467 Elo+
Party 3
Agni
Agni
Ripsett
Agni
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 212L
1,345 Elo+
Party 1
Thanatos
Thanatos
USSLiberty1967
Thanatos
Level 49
God Stats
25W - 31L
1,428 SR
Queue Stats
31W - 40L
1,401 Elo+
Solo
Mulan
Mulan
justconnor209
Mulan
Level 11
God Stats
13W - 12L
1,452 SR
Queue Stats
142W - 152L
1,268 Elo+
Party 1
Rama
Rama
xCRISPYWAFFLEx
Rama
Level 128
God Stats
3W - 4L
1,361 SR
Queue Stats
7W - 8L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ETV Strange
Cabrakan
12
5 / 3 / 9
8,285
637
7,079
11,684
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Havier_Phoenix
Danzaburou
12
7 / 1 / 5
8,329
641
9,342
7,277
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 3
7,582
583
5,976
2,641
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
15
6 / 2 / 0
9,254
712
10,184
11,455
5,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
gtlow
Thor
12
2 / 4 / 1
6,542
503
3,440
9,556
3,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PsycoAvenger
Bacchus
8
1 / 5 / 2
5,578
429
2,754
12,183
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
Ripsett
Agni
13
0 / 2 / 1
6,888
530
2,460
6,892
1,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
13
6 / 4 / 2
7,428
571
7,699
12,603
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 3
6,360
489
4,701
11,742
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 6 / 1
5,915
455
2,804
9,161
2,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
22
Kills
10
10
Deaths
22
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
ETV Strange
Cabrakan
5
3
9
3.17
W
Danzaburou
Havier_Phoenix
Danzaburou
7
1
5
9.5
W
2
0
3
3.5
L
Bacchus
PsycoAvenger
Bacchus
1
5
2
0.4
L
Agni
Ripsett
Agni
0
2
1
0.25
W
Hades
6
2
0
3
L
Thanatos
6
4
2
1.75
W
Thor
gtlow
Thor
2
4
1
0.63
L
1
5
3
0.5
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,021
Damage
20,418
42,613
Taken
52,581
21,897
Mitigated
20,926
15,333
Healing
14,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
ETV Strange
Cabrakan
7,079
1,206
0
2,985
11,684
10,488
39
1,451
10,233
20,633
992
W
Danzaburou
Havier_Phoenix
Danzaburou
9,342
3,603
0
3,069
7,277
1,756
440
1,058
6,219
0
42,478
W
5,976
1,454
0
685
2,641
686
818
813
1,828
46,609
1,578
L
Bacchus
PsycoAvenger
Bacchus
2,754
144
173
1,573
12,183
8,299
0
4,819
7,314
10,052
0
L
Agni
Ripsett
Agni
2,460
132
0
459
6,892
1,413
0
3,524
3,183
56,955
823
W
Hades
10,184
532
0
8,094
11,455
5,708
1,011
1,143
10,019
69,631
1,259
L
Thanatos
7,699
2,451
0
9,526
12,603
3,881
0
3,732
8,711
0
40,986
W
Thor
gtlow
Thor
3,440
166
0
500
9,556
3,259
0
741
8,738
0
46,499
L
4,701
1,028
0
1,130
11,742
5,022
0
7,650
3,986
0
33,167
L
2,804
2,226
81
1,641
9,161
2,311
0
2,518
6,537
0
23,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,992
Gold Earned
32,169
373
Minions Killed
321
0
Camps Cleared
0
1,189,134
Distance Traveled
1,224,107
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,285
637
27
2
0
242,985
3
W
Danzaburou
8,329
641
62
5
0
241,771
0
W
Nu Wa
7,582
583
87
7
0
243,244
6
L
Bacchus
5,578
429
11
1
0
226,250
1
L
Agni
6,888
530
129
10
0
261,728
0
W
Hades
9,254
712
133
10
0
214,873
0
L
Thanatos
7,428
571
71
5
0
266,639
0
W
Thor
6,542
503
64
5
0
246,261
0
L
Mulan
6,360
489
61
5
0
243,416
0
L
Rama
5,915
455
49
4
0
226,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role