Player Matchup

Surtr
Surtr
Silver II
DrJunior24
Surtr
Silver II
Level 52
God Stats
12W - 11L
1,459 SR
Queue Stats
108W - 130L
1,187 MMR
Solo
Ix Chel
Ix Chel
Silver II
Wolftherebel
Ix Chel
Silver II
Level 104
God Stats
4W - 8L
1,416 SR
Queue Stats
430W - 454L
1,182 MMR
Solo
Ullr
Ullr
Silver I
cuparezeu
Ullr
Silver I
Level 158
God Stats
2W - 0L
1,734 SR
Queue Stats
57W - 68L
1,184 MMR
Solo
Cupid
Cupid
Gold IV
lPandaGames
Cupid
Gold IV
Level 123
God Stats
3W - 5L
1,316 SR
Queue Stats
505W - 500L
1,312 MMR
Solo
Hel
Hel
Silver II
xAfroYonko
Hel
Silver II
Level 122
God Stats
9W - 10L
1,591 SR
Queue Stats
90W - 100L
1,185 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,503 SR
1,210 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,619 SR
1,212 MMR
Chang'e
Chang'e
Gold V
DepressedSlug
Chang'e
Gold V
Level 151
God Stats
8W - 9L
1,575 SR
Queue Stats
345W - 351L
1,227 MMR
Solo
Ne Zha
Ne Zha
Silver I
Fswag
Ne Zha
Silver I
Level 185
God Stats
15W - 17L
1,501 SR
Queue Stats
435W - 439L
1,206 MMR
Solo
Bastet
Bastet
Gold III
Mephala2020
Bastet
Gold III
Level 147
God Stats
16W - 16L
1,530 SR
Queue Stats
308W - 306L
1,236 MMR
Solo
Sol
Sol
Silver I
Phrosyne
Sol
Silver I
Level 84
God Stats
1W - 6L
1,939 SR
Queue Stats
154W - 164L
1,182 MMR
Solo
Jormungandr
Jormungandr
Gold V
YoiKokoromi
Jormungandr
Gold V
Level 106
God Stats
1W - 2L
1,548 SR
Queue Stats
227W - 235L
1,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
6
1 / 0 / 0
4,056
811
452
1,449
833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Wolftherebel
Ix Chel
5
0 / 1 / 0
3,025
605
1,457
3,117
676
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ullr
6
0 / 0 / 0
3,344
669
956
3,107
652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 0
3,181
636
864
3,257
683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 0
3,534
707
771
2,344
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaSusanoThorArachne

VS

Bans
ThanatosMulanLokiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
7
1 / 0 / 0
3,426
685
1,466
2,217
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Fswag
Ne Zha
5
0 / 0 / 1
3,269
654
2,450
3,601
1,140
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
6
0 / 0 / 1
3,164
633
1,644
2,728
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
1 / 0 / 0
3,380
676
1,344
1,593
319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
YoiKokoromi
Jormungandr
2
0 / 1 / 0
2,661
532
153
1,733
617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
0
0
1
W
Surtr
1
0
0
1
L
Ne Zha
Fswag
Ne Zha
0
0
1
0.5
L
Bastet
0
0
1
0.5
L
1
0
0
1
W
Ix Chel
Wolftherebel
Ix Chel
0
1
0
0
L
Jormungandr
YoiKokoromi
Jormungandr
0
1
0
0
W
Ullr
0
0
0
0
W
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,500
Damage
7,057
13,274
Taken
11,872
3,445
Mitigated
3,283
5,095
Healing
4,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
1,466
49
118
1,020
2,217
476
0
610
1,607
16,179
0
W
Surtr
452
129
0
400
1,449
833
0
145
1,304
436
15,987
L
Ne Zha
Fswag
Ne Zha
2,450
752
0
1,712
3,601
1,140
0
838
2,763
0
10,010
L
Bastet
1,644
326
0
770
2,728
731
0
389
2,339
0
11,802
L
1,344
325
0
556
1,593
319
0
355
1,238
18,684
0
W
Ix Chel
Wolftherebel
Ix Chel
1,457
380
300
1,374
3,117
676
0
965
2,152
9,441
0
L
Jormungandr
YoiKokoromi
Jormungandr
153
123
0
731
1,733
617
0
31
1,644
5,609
146
W
Ullr
956
120
0
376
3,107
652
0
687
2,420
0
12,885
W
864
372
138
1,041
3,257
683
0
84
3,173
0
15,389
W
771
0
404
1,062
2,344
601
0
1,074
1,270
14,199
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,140
Gold Earned
15,900
166
Minions Killed
104
0
Camps Cleared
0
519,242
Distance Traveled
469,292
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,426
685
24
5
0
103,090
1
W
Surtr
4,056
811
37
7
0
118,412
1
L
Ne Zha
3,269
654
9
2
0
124,498
2
L
Bastet
3,164
633
24
5
0
122,557
0
L
Sol
3,380
676
35
7
0
95,370
0
W
Ix Chel
3,025
605
20
4
0
97,086
2
L
Jormungandr
2,661
532
12
2
0
23,777
0
W
Ullr
3,344
669
31
6
0
89,104
0
W
Cupid
3,181
636
35
7
0
115,519
1
W
Hel
3,534
707
43
9
0
99,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role