Player Matchup

Rama
Rama
Gold IV
BigPur
Rama
Gold IV
Level 128
God Stats
28W - 36L
1,556 SR
Queue Stats
47W - 63L
1,367 MMR
Party 1
Thoth
Thoth
Platinum III
Gallaxapher
Thoth
Platinum III
Level 129
God Stats
9W - 18L
1,399 SR
Queue Stats
235W - 269L
1,357 MMR
Solo
Bacchus
Bacchus
Gold IV
tampastrillest
Bacchus
Gold IV
Level 100
God Stats
17W - 16L
1,521 SR
Queue Stats
47W - 66L
1,314 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,492 SR
1,346 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 139
1,471 SR
1,414 MMR
Jormungandr
Jormungandr
Silver V
FarmKing421
Jormungandr
Silver V
Level 123
God Stats
14W - 20L
1,485 SR
Queue Stats
17W - 57L
1,325 MMR
Solo
Sol
Sol
Bronze III
PuMaL0C0
Sol
Bronze III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,590 MMR
Solo
Medusa
Medusa
Gold V
SneeryCone6385
Medusa
Gold V
Level 213
God Stats
4W - 10L
1,427 SR
Queue Stats
560W - 684L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BigPur
Rama
18
13 / 2 / 1
12,260
876
18,406
11,842
4,993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 12
10,172
727
8,754
7,298
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 1 / 12
9,721
694
4,663
11,474
13,390
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ao KuangPoseidonNe ZhaChaacMulan

VS

Bans
KaliHerculesCupidAchillesSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FarmKing421
Jormungandr
14
1 / 3 / 0
8,796
628
5,576
15,369
16,656
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

13
1 / 8 / 1
8,915
637
8,939
14,332
3,787
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
2 / 3 / 2
9,916
708
8,387
10,920
3,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
14
Kills
4
4
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
BigPur
Rama
13
2
1
6.75
L
Jormungandr
FarmKing421
Jormungandr
1
3
0
0.33
W
0
1
12
6
L
1
8
1
0.19
L
2
3
2
1
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,823
Damage
22,902
30,614
Taken
40,621
21,174
Mitigated
24,389
5,099
Healing
5,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
BigPur
Rama
18,406
14,596
0
3,315
11,842
4,993
2,138
5,586
6,256
0
53,562
L
Jormungandr
FarmKing421
Jormungandr
5,576
925
125
550
15,369
16,656
108
5,406
9,911
18,692
788
W
8,754
283
0
497
7,298
2,791
696
4,262
3,021
54,377
606
L
8,939
2,696
0
4,264
14,332
3,787
985
5,797
8,517
36,217
572
L
8,387
1,537
0
732
10,920
3,946
678
2,088
8,824
0
49,955
W
4,663
60
0
1,287
11,474
13,390
120
4,517
6,947
14,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,153
Gold Earned
27,627
189
Minions Killed
166
0
Camps Cleared
0
829,358
Distance Traveled
686,590
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,260
876
90
6
0
250,495
1
L
Jormungandr
8,796
628
38
3
0
236,003
6
W
Thoth
10,172
727
95
7
0
286,655
0
L
Sol
8,915
637
53
4
0
207,290
0
L
Medusa
9,916
708
75
5
0
243,297
1
W
Bacchus
9,721
694
4
0
0
292,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role