Player Matchup

Vulcan
Vulcan
Error387
Vulcan
Level 169
God Stats
9W - 5L
1,770 SR
Queue Stats
439W - 356L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Fite2Win
Jing Wei
Level 108
God Stats
1W - 1L
1,282 SR
Queue Stats
96W - 97L
1,497 Elo+
Party 2
Skadi
Skadi
JN1010
Skadi
Level 140
God Stats
3W - 0L
1,550 SR
Queue Stats
148W - 156L
1,427 Elo+
Solo
Cthulhu
Cthulhu
MsCanadian
Cthulhu
Level 186
God Stats
4W - 4L
1,460 SR
Queue Stats
263W - 271L
1,557 Elo+
Party 2
Khepri
Khepri
PandaBlitzz
Khepri
Level 149
God Stats
3W - 3L
1,504 SR
Queue Stats
89W - 89L
1,510 Elo+
Party 2
Team Averages
Level 150
1,513 SR
1,506 Elo+

VS

Team Averages
Level 133
1,612 SR
1,504 Elo+
Hades
Hades
Birxeo
Hades
Level 159
God Stats
3W - 5L
1,533 SR
Queue Stats
230W - 246L
1,462 Elo+
Party 1
Xbalanque
Xbalanque
CheccDaStats
Xbalanque
Level 152
God Stats
1W - 4L
1,763 SR
Queue Stats
347W - 357L
1,585 Elo+
Solo
Sobek
Sobek
Grotania
Sobek
Level 86
God Stats
1W - 3L
1,235 SR
Queue Stats
117W - 116L
1,505 Elo+
Party 1
Yu Huang
Yu Huang
JessTheJerk
Yu Huang
Level 122
God Stats
7W - 4L
1,649 SR
Queue Stats
233W - 236L
1,460 Elo+
Party 1
Chaac
Chaac
cptblackbush
Chaac
Level 148
God Stats
3W - 3L
1,879 SR
Queue Stats
165W - 163L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Error387
Vulcan
18
7 / 2 / 19
11,575
827
25,742
11,535
6,851
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
Fite2Win
Jing Wei
15
5 / 3 / 10
10,088
721
6,212
8,387
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
JN1010
Skadi
19
14 / 3 / 10
12,169
869
25,909
14,501
8,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MsCanadian
Cthulhu
18
0 / 1 / 24
11,400
814
18,706
15,919
19,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
16
2 / 3 / 19
9,903
707
5,276
12,148
15,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Birxeo
Hades
19
5 / 7 / 4
11,314
808
10,230
17,043
11,086
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
CheccDaStats
Xbalanque
10
0 / 5 / 3
7,421
530
5,756
6,574
2,367
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Grotania
Sobek
15
2 / 8 / 7
9,669
691
5,044
21,851
27,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
JessTheJerk
Yu Huang
16
4 / 5 / 4
9,603
686
9,952
13,125
5,409
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 3 / 9
9,492
678
14,571
28,551
22,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
39
28
Kills
12
12
Deaths
28
82
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hades
Birxeo
Hades
5
7
4
1
L
Xbalanque
CheccDaStats
Xbalanque
0
5
3
0.3
W
Vulcan
Error387
Vulcan
7
2
19
8.25
W
Jing Wei
Fite2Win
Jing Wei
5
3
10
3.33
L
Sobek
Grotania
Sobek
2
8
7
0.69
W
Skadi
JN1010
Skadi
14
3
10
6.33
L
Yu Huang
JessTheJerk
Yu Huang
4
5
4
1.2
W
Cthulhu
MsCanadian
Cthulhu
0
1
24
12
W
Khepri
2
3
19
3.83
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,845
Damage
45,553
62,490
Taken
87,144
55,011
Mitigated
68,272
17,450
Healing
29,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Birxeo
Hades
10,230
888
1,154
5,028
17,043
11,086
0
8,969
8,074
32,217
0
L
Xbalanque
CheccDaStats
Xbalanque
5,756
1,619
194
112
6,574
2,367
0
4,276
2,298
0
12,714
W
Vulcan
Error387
Vulcan
25,742
1,420
1,070
1,695
11,535
6,851
843
5,159
6,376
45,904
497
W
Jing Wei
Fite2Win
Jing Wei
6,212
4,352
593
1,370
8,387
4,790
2,658
3,369
5,018
0
16,025
L
Sobek
Grotania
Sobek
5,044
75
703
3,727
21,851
27,198
0
9,825
12,026
13,226
275
W
Skadi
JN1010
Skadi
25,909
14,784
979
2,837
14,501
8,738
1,898
6,311
8,190
0
42,345
L
Yu Huang
JessTheJerk
Yu Huang
9,952
1,556
878
2,768
13,125
5,409
0
9,292
3,833
21,092
0
W
Cthulhu
MsCanadian
Cthulhu
18,706
1,049
2,766
4,099
15,919
19,492
144
7,059
8,860
37,026
2,027
W
Khepri
5,276
286
906
1,135
12,148
15,140
1,200
3,516
8,632
13,746
826
L
14,571
1,418
937
14,286
28,551
22,212
0
14,803
13,748
488
37,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,135
Gold Earned
47,499
151
Minions Killed
143
0
Camps Cleared
0
1,233,868
Distance Traveled
1,020,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,314
808
55
4
0
211,444
0
L
Xbalanque
7,421
530
16
1
0
103,676
0
W
Vulcan
11,575
827
38
3
0
272,210
0
W
Jing Wei
10,088
721
12
1
0
209,711
0
L
Sobek
9,669
691
15
1
0
231,884
0
W
Skadi
12,169
869
40
3
0
227,040
0
L
Yu Huang
9,603
686
18
1
0
224,060
0
W
Cthulhu
11,400
814
44
3
0
285,328
0
W
Khepri
9,903
707
17
1
0
239,579
0
L
Chaac
9,492
678
39
3
0
249,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role