Player Matchup

Mulan
Mulan
LobotomyAdvocate
Mulan
Level 154
God Stats
28W - 23L
1,533 SR
Queue Stats
626W - 607L
1,392 Elo+
Solo
Maui
Maui
REBELJAKE16
Maui
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,106 Elo+
Party 1
Jing Wei
Jing Wei
Tarzan32
Jing Wei
Level 126
God Stats
1W - 1L
1,727 SR
Queue Stats
92W - 89L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnveiledData90
Ah Muzen Cab
Level 16
God Stats
0W - 2L
1,243 SR
Queue Stats
23W - 39L
1,106 Elo+
Party 1
Scylla
Scylla
ZoiD POPS
Scylla
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,515 Elo+
Solo
Team Averages
Level 96
1,501 SR
1,334 Elo+

VS

Team Averages
Level 135
1,378 SR
1,470 Elo+
Ravana
Ravana
EroticUnicorn69
Ravana
Level 109
God Stats
1W - 1L
1,253 SR
Queue Stats
219W - 207L
1,480 Elo+
Party 2
Ymir
Ymir
Ichibanstar
Ymir
Level 79
God Stats
2W - 3L
1,139 SR
Queue Stats
141W - 158L
1,413 Elo+
Party 2
Hachiman
Hachiman
TheGold D Ace
Hachiman
Level 128
God Stats
2W - 3L
1,408 SR
Queue Stats
119W - 137L
1,422 Elo+
Solo
Thoth
Thoth
fidelg
Thoth
Level 234
God Stats
7W - 10L
1,347 SR
Queue Stats
899W - 651L
1,562 Elo+
Solo
Vulcan
Vulcan
seannocaptsean
Vulcan
Level 126
God Stats
9W - 5L
1,743 SR
Queue Stats
224W - 239L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
7,442
677
6,199
10,363
8,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 3 / 7
8,629
784
5,764
13,460
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Jing Wei
Tarzan32
Jing Wei
14
2 / 4 / 4
7,855
714
4,673
10,561
3,700
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
UnveiledData90
Ah Muzen Cab
15
5 / 4 / 4
8,472
770
13,264
9,793
3,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
ZoiD POPS
Scylla
14
2 / 3 / 2
8,076
734
6,221
5,831
2,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 13
8,769
797
11,743
10,836
8,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 14
8,953
814
6,553
8,425
9,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
TheGold D Ace
Hachiman
15
5 / 4 / 5
8,808
801
7,024
9,736
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Thoth
fidelg
Thoth
16
4 / 3 / 8
8,582
780
5,806
8,346
5,958
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 4 / 8
9,106
828
15,885
9,046
3,410
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
12
Kills
20
20
Deaths
13
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
2
1
14
9
L
1
6
7
0.75
L
2
3
7
1.83
L
Jing Wei
Tarzan32
Jing Wei
2
4
4
1
W
Hachiman
TheGold D Ace
Hachiman
5
4
5
1.88
L
Ah Muzen Cab
UnveiledData90
Ah Muzen Cab
5
4
4
1.75
L
Scylla
ZoiD POPS
Scylla
2
3
2
1
W
Thoth
fidelg
Thoth
4
3
8
2.67
W
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,121
Damage
47,011
50,008
Taken
46,389
31,963
Mitigated
30,107
12,848
Healing
11,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,743
1,123
945
2,221
10,836
8,361
0
2,233
8,603
0
16,759
W
6,553
899
1,964
1,128
8,425
9,203
0
761
7,664
15,179
2,484
L
6,199
850
0
1,218
10,363
8,318
0
5,565
4,798
0
11,907
L
5,764
283
926
2,595
13,460
13,683
0
8,694
4,766
8,444
1,105
L
Jing Wei
Tarzan32
Jing Wei
4,673
2,848
1,123
3,369
10,561
3,700
0
5,578
4,983
0
18,255
W
Hachiman
TheGold D Ace
Hachiman
7,024
3,242
602
2,288
9,736
3,175
1,102
3,226
6,510
0
18,352
L
Ah Muzen Cab
UnveiledData90
Ah Muzen Cab
13,264
6,270
426
1,502
9,793
3,976
0
5,558
4,235
0
24,448
L
Scylla
ZoiD POPS
Scylla
6,221
394
1,247
442
5,831
2,286
0
2,445
3,386
23,085
486
W
Thoth
fidelg
Thoth
5,806
664
258
1,026
8,346
5,958
105
2,118
6,228
15,866
388
W
15,885
143
20
906
9,046
3,410
0
2,736
6,310
26,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,474
Gold Earned
44,218
108
Minions Killed
131
0
Camps Cleared
0
925,964
Distance Traveled
978,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,769
797
20
2
0
225,455
0
W
Ymir
8,953
814
29
3
0
186,459
0
L
Mulan
7,442
677
9
1
0
147,861
0
L
Maui
8,629
784
6
1
0
199,199
0
L
Jing Wei
7,855
714
36
3
0
211,594
0
W
Hachiman
8,808
801
32
3
0
168,178
0
L
Ah Muzen Cab
8,472
770
20
2
0
193,770
0
L
Scylla
8,076
734
37
3
0
173,540
0
W
Thoth
8,582
780
29
3
0
184,450
0
W
Vulcan
9,106
828
21
2
0
214,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role