Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Jegtregman
Charybdis
Level 86
God Stats
0W - 1L
1,282 SR
Queue Stats
12W - 7L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
Sesue
Baron Samedi
Level 23
God Stats
5W - 3L
1,185 SR
Queue Stats
5W - 3L
1,286 Elo+
Party 1
Team Averages
Level 79
1,322 SR
1,477 Elo+

VS

Team Averages
Level 124
1,456 SR
1,524 Elo+
Chang'e
Chang'e
MikeDre7
Chang'e
Level 146
God Stats
44W - 30L
1,603 SR
Queue Stats
78W - 71L
1,585 Elo+
Solo
Skadi
Skadi
Void5421
Skadi
Level 108
God Stats
2W - 1L
1,303 SR
Queue Stats
259W - 269L
1,439 Elo+
Party 2
Atlas
Atlas
lobo51
Atlas
Level 117
God Stats
4W - 4L
1,460 SR
Queue Stats
317W - 304L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
2 / 3 / 2
10,221
681
11,291
19,178
21,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Jegtregman
Charybdis
15
1 / 2 / 4
10,390
693
10,642
11,686
4,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Sesue
Baron Samedi
15
3 / 4 / 3
10,680
712
10,664
13,701
5,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MikeDre7
Chang'e
17
4 / 1 / 4
10,829
722
11,972
12,701
4,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Skadi
Void5421
Skadi
17
4 / 3 / 4
11,041
736
12,851
13,619
5,230
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
lobo51
Atlas
16
1 / 2 / 7
10,302
687
11,064
17,497
16,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
9
9
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
2
1
L
Charybdis
Jegtregman
Charybdis
1
2
4
1.5
W
Chang'e
MikeDre7
Chang'e
4
1
4
6
L
Baron Samedi
Sesue
Baron Samedi
3
4
3
1.13
W
Skadi
Void5421
Skadi
4
3
4
2
W
Atlas
lobo51
Atlas
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,597
Damage
35,887
44,565
Taken
43,817
30,386
Mitigated
26,114
14,333
Healing
17,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,291
859
0
4,310
19,178
21,048
96
7,914
11,232
0
44,989
L
Charybdis
Jegtregman
Charybdis
10,642
5,884
0
4,918
11,686
4,028
2,824
6,120
5,539
0
58,893
W
Chang'e
MikeDre7
Chang'e
11,972
156
4,746
6,992
12,701
4,707
375
3,595
9,090
48,235
0
L
Baron Samedi
Sesue
Baron Samedi
10,664
1,493
1,294
3,811
13,701
5,310
178
8,658
5,043
32,925
544
W
Skadi
Void5421
Skadi
12,851
4,351
0
3,725
13,619
5,230
2,202
2,280
11,331
0
61,842
W
Atlas
lobo51
Atlas
11,064
5,316
0
1,957
17,497
16,177
231
4,739
12,738
33,194
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
32,172
186
Minions Killed
190
0
Camps Cleared
0
795,619
Distance Traveled
839,041
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,221
681
66
4
0
303,344
2
L
Charybdis
10,390
693
86
6
0
257,032
0
W
Chang'e
10,829
722
58
4
0
295,872
0
L
Baron Samedi
10,680
712
34
2
0
235,243
1
W
Skadi
11,041
736
103
7
0
266,933
0
W
Atlas
10,302
687
29
2
0
276,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role