Player Matchup

Merlin
Merlin
Amain27
Merlin
Level 147
God Stats
17W - 27L
1,351 SR
Queue Stats
235W - 242L
1,522 Elo+
Party 2
Chaac
Chaac
Bbro29
Chaac
Level 63
God Stats
26W - 22L
1,348 SR
Queue Stats
200W - 209L
1,528 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dragonfish
Tsukuyomi
Level 122
God Stats
2W - 0L
1,672 SR
Queue Stats
94W - 89L
1,564 Elo+
Party 2
Team Averages
Level 111
1,457 SR
1,538 Elo+

VS

Team Averages
Level 147
1,650 SR
1,545 Elo+
Morgan Le Fay
Morgan Le Fay
Badwolf63
Morgan Le Fay
Level 136
God Stats
3W - 1L
1,945 SR
Queue Stats
16W - 14L
1,551 Elo+
Party 1
Charybdis
Charybdis
CeleryJ
Charybdis
Level 138
God Stats
0W - 1L
1,748 SR
Queue Stats
9W - 10L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
Pipox117
Sun Wukong
Level 166
God Stats
6W - 9L
1,256 SR
Queue Stats
193W - 185L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amain27
Merlin
15
4 / 0 / 7
8,744
795
11,695
7,775
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
Bbro29
Chaac
12
1 / 3 / 6
7,490
681
3,222
10,306
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Dragonfish
Tsukuyomi
15
9 / 1 / 5
9,634
876
11,243
8,641
3,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Badwolf63
Morgan Le Fay
10
0 / 7 / 2
7,074
643
5,608
8,352
3,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
CeleryJ
Charybdis
12
3 / 6 / 0
8,215
747
5,808
10,534
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Pipox117
Sun Wukong
13
1 / 1 / 2
7,838
713
6,891
10,644
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
14
Kills
4
4
Deaths
14
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Amain27
Merlin
4
0
7
7.5
L
Morgan Le Fay
Badwolf63
Morgan Le Fay
0
7
2
0.14
W
Chaac
Bbro29
Chaac
1
3
6
1.33
L
Charybdis
CeleryJ
Charybdis
3
6
0
0.5
W
Tsukuyomi
Dragonfish
Tsukuyomi
9
1
5
11.5
L
Sun Wukong
Pipox117
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,160
Damage
18,307
26,722
Taken
29,530
13,214
Mitigated
14,358
5,228
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Amain27
Merlin
11,695
241
0
1,112
7,775
2,563
581
1,439
5,758
37,590
0
L
Morgan Le Fay
Badwolf63
Morgan Le Fay
5,608
530
0
692
8,352
3,235
0
2,943
4,986
21,019
0
W
Chaac
Bbro29
Chaac
3,222
193
0
2,348
10,306
7,462
231
959
8,813
0
9,378
L
Charybdis
CeleryJ
Charybdis
5,808
3,221
0
750
10,534
3,141
0
3,290
6,730
0
33,095
W
Tsukuyomi
Dragonfish
Tsukuyomi
11,243
3,166
0
1,768
8,641
3,189
517
2,618
5,658
0
40,279
L
Sun Wukong
Pipox117
Sun Wukong
6,891
1,028
0
1,497
10,644
7,982
0
3,986
5,592
0
17,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
23,127
137
Minions Killed
120
0
Camps Cleared
0
627,824
Distance Traveled
579,556
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,744
795
62
6
0
198,951
0
L
Morgan Le Fay
7,074
643
46
4
0
172,367
0
W
Chaac
7,490
681
16
1
0
203,923
2
L
Charybdis
8,215
747
64
6
0
181,134
0
W
Tsukuyomi
9,634
876
59
5
0
224,950
0
L
Sun Wukong
7,838
713
10
1
0
226,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role