Player Matchup

Thor
Thor
CarryMyBeef
Thor
Level 12
God Stats
1W - 5L
1,360 SR
Queue Stats
4W - 23L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
ForgiveRJ
Cthulhu
Level 42
God Stats
44W - 37L
1,414 SR
Queue Stats
216W - 240L
1,318 Elo+
Party 1
Ra
Ra
vMagic uF
Ra
Level 17
God Stats
0W - 2L
1,232 SR
Queue Stats
11W - 25L
1,178 Elo+
Party 1
Team Averages
Level 24
1,335 SR
1,213 Elo+

VS

Team Averages
Level 52
1,171 SR
1,058 Elo+
Neith
Neith
Blood_rain5675
Neith
Level 88
God Stats
1W - 4L
1,310 SR
Queue Stats
19W - 32L
1,041 Elo+
Party 2
Ymir
Ymir
Ihaven0ragE1
Ymir
Level 51
God Stats
4W - 8L
1,100 SR
Queue Stats
16W - 25L
1,041 Elo+
Party 2
Charybdis
Charybdis
xDark_Ninja_93x
Charybdis
Level 18
God Stats
8W - 13L
1,102 SR
Queue Stats
9W - 18L
1,091 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 3
9,448
630
3,835
12,690
4,797
Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ForgiveRJ
Cthulhu
14
3 / 5 / 1
9,768
651
16,781
19,014
15,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 4 / 2
9,676
645
3,852
6,758
2,878
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
12,100
807
16,296
12,336
4,580
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 1 / 12
10,611
707
3,238
11,632
9,290
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
xDark_Ninja_93x
Charybdis
16
4 / 1 / 10
11,451
763
9,897
10,984
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
16
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
2
5
5.75
L
1
9
3
0.28
L
Cthulhu
ForgiveRJ
Cthulhu
3
5
1
0.7
W
3
1
12
9
L
0
4
2
0.25
W
Charybdis
xDark_Ninja_93x
Charybdis
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
29,431
38,462
Taken
34,952
23,600
Mitigated
17,939
4,171
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,296
7,695
0
2,607
12,336
4,580
767
8,482
3,854
0
58,809
L
3,835
172
0
0
12,690
4,797
0
775
11,841
0
15,892
L
Cthulhu
ForgiveRJ
Cthulhu
16,781
617
0
2,695
19,014
15,925
199
993
17,887
43,551
787
W
3,238
722
0
504
11,632
9,290
0
7,097
4,535
15,729
0
L
3,852
393
984
492
6,758
2,878
293
1,566
5,145
29,495
0
W
Charybdis
xDark_Ninja_93x
Charybdis
9,897
5,282
0
4,044
10,984
4,069
2,779
4,723
6,261
0
48,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
34,162
127
Minions Killed
170
0
Camps Cleared
0
711,469
Distance Traveled
775,340
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,100
807
74
5
0
265,452
1
L
Thor
9,448
630
28
2
0
188,925
0
L
Cthulhu
9,768
651
49
3
0
272,016
0
W
Ymir
10,611
707
25
2
0
262,658
3
L
Ra
9,676
645
50
3
0
250,528
0
W
Charybdis
11,451
763
71
5
0
247,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role