Player Matchup

Chiron
Chiron
Its Wheelz
Chiron
Level 160
God Stats
5W - 2L
1,649 SR
Queue Stats
143W - 145L
1,504 Elo+
Party 1
Persephone
Persephone
Justdyez
Persephone
Level 159
God Stats
1W - 0L
1,895 SR
Queue Stats
10W - 11L
1,584 Elo+
Party 1
Yemoja
Yemoja
PHOENIXVIPER190
Yemoja
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 269L
1,539 Elo+
Party 1
Atlas
Atlas
PrinceGreen420
Atlas
Level 129
God Stats
19W - 10L
1,670 SR
Queue Stats
330W - 349L
1,506 Elo+
Party 1
Nut
Nut
vividfawn
Nut
Level 119
God Stats
3W - 5L
1,316 SR
Queue Stats
299W - 285L
1,536 Elo+
Solo
Team Averages
Level 137
1,606 SR
1,534 Elo+

VS

Team Averages
Level 141
1,653 SR
1,532 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Kody2K
Scylla
Level 116
God Stats
1W - 1L
1,590 SR
Queue Stats
18W - 17L
1,535 Elo+
Party 3
Yemoja
Yemoja
Rickidinho5909
Yemoja
Level 141
God Stats
1W - 1L
1,745 SR
Queue Stats
155W - 155L
1,462 Elo+
Solo
Izanami
Izanami
Saint2K
Izanami
Level 146
God Stats
1W - 1L
1,719 SR
Queue Stats
20W - 17L
1,584 Elo+
Party 3
Hera
Hera
bigbrandon9
Hera
Level 155
God Stats
1W - 1L
1,712 SR
Queue Stats
151W - 132L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Its Wheelz
Chiron
14
6 / 0 / 3
8,143
1,018
4,789
7,792
2,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Persephone
Justdyez
Persephone
13
1 / 1 / 7
7,372
922
8,819
5,906
2,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
0 / 1 / 8
7,511
939
2,310
7,922
4,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
2 / 2 / 6
7,738
967
4,590
10,931
10,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
1 / 0 / 4
7,144
893
6,059
5,522
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 0 / 3
6,756
845
11,900
5,391
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Kody2K
Scylla
10
1 / 3 / 1
6,087
761
4,038
4,590
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 2
6,562
820
1,973
6,375
4,749
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
Saint2K
Izanami
9
0 / 2 / 0
5,716
715
2,263
4,179
1,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 3 / 0
7,044
881
9,114
7,238
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
10
Kills
4
4
Deaths
10
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
0
3
2.5
W
Chiron
Its Wheelz
Chiron
6
0
3
7.5
W
Persephone
Justdyez
Persephone
1
1
7
4.5
L
Scylla
Kody2K
Scylla
1
3
1
0.5
W
0
1
8
4
W
2
2
6
2.5
L
0
2
2
0.5
L
Izanami
Saint2K
Izanami
0
2
0
0
L
2
3
0
0.67
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,567
Damage
29,288
38,073
Taken
27,773
21,910
Mitigated
12,359
17,511
Healing
9,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,900
761
248
188
5,391
2,651
0
3,249
2,142
0
18,327
W
Chiron
Its Wheelz
Chiron
4,789
1,102
1,275
2,444
7,792
2,825
1,068
4,304
3,352
0
17,573
W
Persephone
Justdyez
Persephone
8,819
103
0
496
5,906
2,142
303
2,527
3,336
20,636
337
L
Scylla
Kody2K
Scylla
4,038
68
308
260
4,590
1,205
0
2,156
2,434
6,569
178
W
2,310
329
6,129
2,266
7,922
4,593
27
3,324
4,478
5,045
629
W
4,590
1,543
1,228
2,350
10,931
10,262
130
2,301
8,630
10,975
0
L
1,973
339
4,842
1,188
6,375
4,749
0
3,327
3,048
4,905
0
L
Izanami
Saint2K
Izanami
2,263
1,525
107
760
4,179
1,194
0
2,580
1,599
0
6,672
L
9,114
951
330
1,567
7,238
2,560
0
4,302
2,936
27,026
0
W
6,059
3,086
352
971
5,522
2,088
191
2,153
3,277
0
15,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
32,165
92
Minions Killed
77
0
Camps Cleared
0
883,744
Distance Traveled
720,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,756
845
18
2
0
196,779
0
W
Chiron
8,143
1,018
28
4
0
190,174
0
W
Persephone
7,372
922
24
3
0
187,675
0
L
Scylla
6,087
761
8
1
0
127,042
0
W
Yemoja
7,511
939
3
0
0
173,745
0
W
Atlas
7,738
967
14
2
0
161,679
0
L
Yemoja
6,562
820
8
1
0
151,594
0
L
Izanami
5,716
715
16
2
0
81,176
0
L
Hera
7,044
881
27
3
0
164,024
0
W
Nut
7,144
893
23
3
0
170,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role