Player Matchup

Sobek
Sobek
GrizloOnDaBeat
Sobek
Level 26
God Stats
9W - 13L
1,480 SR
Queue Stats
260W - 278L
1,307 Elo+
Party 2
Chang'e
Chang'e
JoeeBlvck
Chang'e
Level 149
God Stats
3W - 2L
1,653 SR
Queue Stats
141W - 140L
1,475 Elo+
Party 1
Ishtar
Ishtar
ShoiGoi
Ishtar
Level 36
God Stats
4W - 6L
1,442 SR
Queue Stats
134W - 142L
1,319 Elo+
Party 2
Gilgamesh
Gilgamesh
StillMandoh
Gilgamesh
Level 28
God Stats
5W - 5L
1,666 SR
Queue Stats
134W - 147L
1,337 Elo+
Party 2
Kukulkan
Kukulkan
onyxhannibal
Kukulkan
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
41W - 52L
1,399 Elo+
Party 1
Team Averages
Level 76
1,548 SR
1,367 Elo+

VS

Team Averages
Level 94
1,661 SR
1,430 Elo+
Ix Chel
Ix Chel
AtharvGrover
Ix Chel
Level 126
God Stats
10W - 8L
1,605 SR
Queue Stats
335W - 306L
1,503 Elo+
Solo
Charon
Charon
Bootyliquor45
Charon
Level 33
God Stats
2W - 0L
1,743 SR
Queue Stats
13W - 21L
1,355 Elo+
Party 3
Medusa
Medusa
Christh
Medusa
Level 127
God Stats
23W - 9L
1,725 SR
Queue Stats
153W - 140L
1,455 Elo+
Solo
Ravana
Ravana
N0Svemer_
Ravana
Level 113
God Stats
22W - 14L
1,651 SR
Queue Stats
238W - 227L
1,423 Elo+
Party 3
Thanatos
Thanatos
ThePrxdigy
Thanatos
Level 69
God Stats
3W - 3L
1,583 SR
Queue Stats
33W - 43L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,360
436
2,841
10,019
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
JoeeBlvck
Chang'e
9
0 / 1 / 0
4,845
485
1,579
7,782
2,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ishtar
ShoiGoi
Ishtar
7
0 / 4 / 1
4,581
458
2,581
7,020
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
StillMandoh
Gilgamesh
9
0 / 1 / 0
5,012
501
2,800
10,594
6,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
onyxhannibal
Kukulkan
7
0 / 3 / 1
4,511
451
1,646
3,923
789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtharvGrover
Ix Chel
12
3 / 0 / 7
6,719
672
5,287
2,934
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 8
5,739
574
3,780
6,565
3,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Christh
Medusa
10
0 / 1 / 2
6,023
602
4,037
4,018
1,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
N0Svemer_
Ravana
11
0 / 0 / 1
6,483
648
6,326
5,340
4,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ThePrxdigy
Thanatos
10
9 / 1 / 2
6,592
659
7,741
8,224
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
13
13
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
AtharvGrover
Ix Chel
3
0
7
6.5
W
1
0
8
5
W
Medusa
Christh
Medusa
0
1
2
1
L
1
4
0
0.25
L
Chang'e
JoeeBlvck
Chang'e
0
1
0
0
W
Ravana
N0Svemer_
Ravana
0
0
1
0.5
L
Ishtar
ShoiGoi
Ishtar
0
4
1
0.13
L
Gilgamesh
StillMandoh
Gilgamesh
0
1
0
0
W
Thanatos
ThePrxdigy
Thanatos
9
1
2
10
L
Kukulkan
onyxhannibal
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,447
Damage
27,171
39,338
Taken
27,081
15,871
Mitigated
12,512
10,345
Healing
18,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
AtharvGrover
Ix Chel
5,287
755
915
2,073
2,934
1,049
280
1,458
1,476
38,331
1,084
W
3,780
1,393
0
2,195
6,565
3,819
115
2,075
4,490
11,082
0
W
Medusa
Christh
Medusa
4,037
1,456
0
1,161
4,018
1,130
290
768
3,250
0
45,400
L
2,841
252
0
2,078
10,019
4,896
0
4,205
5,694
7,291
0
L
Chang'e
JoeeBlvck
Chang'e
1,579
40
634
2,115
7,782
2,344
0
980
6,746
31,867
0
W
Ravana
N0Svemer_
Ravana
6,326
1,789
0
2,647
5,340
4,219
0
280
4,737
0
40,131
L
Ishtar
ShoiGoi
Ishtar
2,581
1,632
0
2,240
7,020
1,664
0
1,443
5,469
0
27,870
L
Gilgamesh
StillMandoh
Gilgamesh
2,800
1,093
0
3,038
10,594
6,178
0
1,532
8,258
0
24,708
W
Thanatos
ThePrxdigy
Thanatos
7,741
2,406
0
9,266
8,224
2,295
24
1,485
6,739
0
34,408
L
Kukulkan
onyxhannibal
Kukulkan
1,646
40
0
240
3,923
789
0
343
3,480
19,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
31,556
208
Minions Killed
327
0
Camps Cleared
0
937,455
Distance Traveled
1,040,349
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,719
672
84
8
0
198,682
0
W
Charon
5,739
574
11
1
0
205,270
3
W
Medusa
6,023
602
84
8
0
211,012
0
L
Sobek
4,360
436
12
1
0
186,129
0
L
Chang'e
4,845
485
63
6
0
192,468
3
W
Ravana
6,483
648
88
9
0
188,777
1
L
Ishtar
4,581
458
48
5
0
189,365
3
L
Gilgamesh
5,012
501
47
5
0
199,432
0
W
Thanatos
6,592
659
60
6
0
236,608
0
L
Kukulkan
4,511
451
38
4
0
170,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role