Player Matchup

Aphrodite
Aphrodite
AlmightyDynamite
Aphrodite
Level 44
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 7L
1,164 Elo+
Party 1
Cthulhu
Cthulhu
GhostFenikz
Cthulhu
Level 68
God Stats
1W - 0L
1,229 SR
Queue Stats
3W - 6L
1,286 Elo+
Party 1
Medusa
Medusa
SlwN55
Medusa
Level 66
God Stats
1W - 0L
1,759 SR
Queue Stats
15W - 14L
1,429 Elo+
Party 1
Team Averages
Level 59
1,557 SR
1,293 Elo+

VS

Team Averages
Level 45
1,465 SR
1,687 Elo+
Zeus
Zeus
Voidzzx
Zeus
Level 13
God Stats
0W - 1L
1,427 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Nox
Nox
killerskull94
Nox
Level 100
God Stats
0W - 1L
1,482 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2
Zhong Kui
Zhong Kui
logankills909
Zhong Kui
Level 23
God Stats
1W - 1L
1,485 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
2 / 3 / 10
8,630
785
2,836
10,234
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
GhostFenikz
Cthulhu
13
3 / 2 / 10
8,667
788
4,712
10,100
8,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
SlwN55
Medusa
16
12 / 0 / 3
11,102
1,009
11,339
10,016
3,172
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Voidzzx
Zeus
13
2 / 6 / 2
8,125
739
9,325
8,210
2,650
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 3
7,901
718
5,362
8,280
2,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
logankills909
Zhong Kui
10
1 / 6 / 0
6,675
607
3,831
7,579
4,238
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
17
Kills
5
5
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
2
3
10
2.33
W
Cthulhu
GhostFenikz
Cthulhu
3
2
10
4
W
Medusa
SlwN55
Medusa
12
0
3
13.5
L
Zeus
Voidzzx
Zeus
2
6
2
0.5
L
2
5
3
0.7
L
Zhong Kui
logankills909
Zhong Kui
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,887
Damage
18,518
30,350
Taken
24,069
14,763
Mitigated
9,555
16,252
Healing
330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
2,836
688
3,354
5,712
10,234
3,325
338
7,087
2,582
20,376
1,673
W
Cthulhu
GhostFenikz
Cthulhu
4,712
287
257
3,340
10,100
8,266
208
5,282
4,818
22,787
0
W
Medusa
SlwN55
Medusa
11,339
6,065
0
3,589
10,016
3,172
1,396
6,425
3,591
0
59,591
L
Zeus
Voidzzx
Zeus
9,325
588
0
0
8,210
2,650
280
4,178
3,995
33,062
0
L
5,362
307
0
330
8,280
2,667
663
971
7,255
19,403
953
L
Zhong Kui
logankills909
Zhong Kui
3,831
661
0
0
7,579
4,238
420
2,369
5,150
8,957
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,399
Gold Earned
22,701
164
Minions Killed
88
0
Camps Cleared
0
572,421
Distance Traveled
515,676
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,630
785
38
3
0
197,066
4
W
Cthulhu
8,667
788
38
3
0
179,650
0
W
Medusa
11,102
1,009
88
8
0
195,705
0
L
Zeus
8,125
739
47
4
0
177,781
0
L
Nox
7,901
718
29
3
0
185,278
4
L
Zhong Kui
6,675
607
12
1
0
152,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role